Macro Texture Objects: Difference between revisions
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{{Macro|Name=Texture Objects|Description=This macro allows you to temporarily put a texture image on selected objects. To remove the textures, simply close and reopen the document.|Author=yorik}} |
{{Macro|Name=Texture Objects|Description=This macro allows you to temporarily put a texture image on selected objects. To remove the textures, simply close and reopen the document.|Author=yorik}} |
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[[Image:Textured_objects.jpg]] |
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import FreeCADGui |
import FreeCADGui |
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rootnode = obj.ViewObject.RootNode |
rootnode = obj.ViewObject.RootNode |
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tex = coin.SoTexture2() |
tex = coin.SoTexture2() |
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tex.filename = jpgfilename |
tex.filename = str(jpgfilename) |
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rootnode.insertChild(tex,1) |
rootnode.insertChild(tex,1) |
Revision as of 12:56, 13 October 2011
Description |
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This macro allows you to temporarily put a texture image on selected objects. To remove the textures, simply close and reopen the document. Author: yorik |
Author |
yorik |
Download |
None |
Links |
Macros recipes How to install macros How to customize toolbars |
Macro Version |
1.0 |
Date last modified |
None |
FreeCAD Version(s) |
None |
Default shortcut |
None |
See also |
None |
import FreeCADGui from PyQt4 import QtGui from pivy import coin # get a jpg filename jpgfilename = QtGui.QFileDialog.getOpenFileName(QtGui.qApp.activeWindow(),'Open image file','*.jpg') # apply textures for obj in FreeCADGui.Selection.getSelection(): rootnode = obj.ViewObject.RootNode tex = coin.SoTexture2() tex.filename = str(jpgfilename) rootnode.insertChild(tex,1)