Macro Texture Objects: Difference between revisions
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===Description=== |
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This macro allows you to temporarily put a texture image on selected objects. To remove the textures, simply close and reopen the document. |
This macro allows you to temporarily put a texture image on selected objects. To remove the textures, simply close and reopen the document. |
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[[Image:Textured_objects.jpg|680px]] |
[[Image:Textured_objects.jpg|680px]] |
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===Script=== |
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'''Macro_Texture_Objects.FCMacro''' |
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{{Code|code= |
{{Code|code= |
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Revision as of 18:31, 7 August 2018
File:Text-x-python Texture Objects |
Description |
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This macro allows you to temporarily put a texture image on selected objects. To remove the textures, simply close and reopen the document. Macro version: 1.0 Last modified: 2011-10-13 Author: yorik |
Author |
yorik |
Download |
None |
Links |
Macros recipes How to install macros How to customize toolbars |
Macro Version |
1.0 |
Date last modified |
2011-10-13 |
FreeCAD Version(s) |
None |
Default shortcut |
None |
See also |
None |
Description
This macro allows you to temporarily put a texture image on selected objects. To remove the textures, simply close and reopen the document.
Script
Macro_Texture_Objects.FCMacro
import FreeCADGui
from PySide import QtGui
from pivy import coin
# get a jpg filename
jpgfilename = QtGui.QFileDialog.getOpenFileName(QtGui.qApp.activeWindow(),'Open image file','*.jpg')
# apply textures
for obj in FreeCADGui.Selection.getSelection():
rootnode = obj.ViewObject.RootNode
tex = coin.SoTexture2()
tex.filename = str(jpgfilename[0])
rootnode.insertChild(tex,1)