Macro Texture Objects: Difference between revisions
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{{Macro|Icon=Text-x-python|Name=Texture Objects|Description=This macro allows you to temporarily put a texture image on selected objects. To remove the textures, simply close and reopen the document.|Author=yorik|Version=1.0|Date= |
{{Macro|Icon=Text-x-python|Name=Texture Objects|Description=This macro allows you to temporarily put a texture image on selected objects. To remove the textures, simply close and reopen the document.|Author=yorik|Version=1.0|Date=13/10/2011}} |
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Revision as of 11:53, 27 September 2017
File:Text-x-python Texture Objects |
Description |
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This macro allows you to temporarily put a texture image on selected objects. To remove the textures, simply close and reopen the document. Macro version: 1.0 Last modified: 13/10/2011 Author: yorik |
Author |
yorik |
Download |
None |
Links |
Macros recipes How to install macros How to customize toolbars |
Macro Version |
1.0 |
Date last modified |
13/10/2011 |
FreeCAD Version(s) |
None |
Default shortcut |
None |
See also |
None |
This macro allows you to temporarily put a texture image on selected objects. To remove the textures, simply close and reopen the document.
import FreeCADGui
from PySide import QtGui
from pivy import coin
# get a jpg filename
jpgfilename = QtGui.QFileDialog.getOpenFileName(QtGui.qApp.activeWindow(),'Open image file','*.jpg')
# apply textures
for obj in FreeCADGui.Selection.getSelection():
rootnode = obj.ViewObject.RootNode
tex = coin.SoTexture2()
tex.filename = str(jpgfilename[0])
rootnode.insertChild(tex,1)