FCGear WormGear: Difference between revisions

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#* Press the {{Button|[[File:FCGear_WormGear.svg|16px]] [[FCGear_WormGear|Worm Gear]]}} button in the toolbar.
#* Press the {{Button|[[File:FCGear_WormGear.svg|16px]] [[FCGear_WormGear|Worm Gear]]}} button in the toolbar.
#* Select the {{MenuCommand|Gear → [[File:FCGear_WormGear.svg|16px]] Worm Gear}} option from the menu.
#* Select the {{MenuCommand|Gear → [[File:FCGear_WormGear.svg|16px]] Worm Gear}} option from the menu.
# Change the gear parameter to the required conditions (see {{Emphasis|Properties → Data}} below).
# Change the gear parameter to the required conditions (see [[#Properties|Properties]]).


==Properties== <!--T:10-->
==Properties== <!--T:10-->
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* {{PropertyData|diameter|Length}}: Pitch diameter.
* {{PropertyData|diameter|Length}}: Pitch diameter.
* {{PropertyData|height|Length}}: Value of the worm length.
* {{PropertyData|height|Length}}: Value of the worm length.
* {{PropertyData|module|Length}}: Module is the ratio of the reference diameter of the gear divided by the number of teeth (see also the information in {{Emphasis|Notes}}).
* {{PropertyData|module|Length}}: Module is the ratio of the reference diameter of the gear divided by the number of teeth (see [[#Notes|Notes]]).
* {{PropertyData|reverse_pitch|Bool}}: {{Emphasis|True}} change the rotating direction from right to left.
* {{PropertyData|reverse_pitch|Bool}}: {{Emphasis|True}} change the rotating direction from right to left.
* {{PropertyData|teeth|Integer}}: Number of teeth (see also the information in {{Emphasis|Notes}}).
* {{PropertyData|teeth|Integer}}: Number of teeth (see [[#Notes|Notes]]).


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* {{PropertyData|pressure_angle|Angle}}: Default is 20° (see also the information in {{Emphasis|Notes}}).
* {{PropertyData|pressure_angle|Angle}}: Default is 20° (see [[#Notes|Notes]]).


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* {{PropertyData|clearance|Float}}: Default is 0,25 (see also the information in {{Emphasis|Notes}}).
* {{PropertyData|clearance|Float}}: Default is 0,25 (see [[#Notes|Notes]]).
* {{PropertyData|head|Float}}: Default is 0,00. This value is used to change the tooth height.
* {{PropertyData|head|Float}}: Default is 0,00. This value is used to change the tooth height.



Revision as of 18:03, 28 September 2022

FCGear WormGear

Menu location
Gear → Worm Gear
Workbenches
FCGear
Default shortcut
None
Introduced in version
v0.16
See also
PartDesign InvoluteGear

Description

The worm can be considered a special case of a helical gear. Imagine that there is only one tooth on a spur gear. Now increase the helix angle so much that the tooth winds around the spur gear several times before it emerges on the opposite side. The result would be a single thread worm.

For a single-start worm, each full turn (360 degrees) of the worm advances the gear by one tooth. So a gear with 24 teeth will provide a gear reduction of 24:1. For a multi-start worm, the gear reduction equals the number of teeth on the gear, divided by the number of starts on the worm.

A worm can only be used with a worm wheel. This is called a worm drive. Like other gear arrangements, a worm drive can reduce rotational speed or transmit higher torque. One of the major advantages of worm gear drive units are that they can transfer motion in 90 degrees. A worm drive is also self-locking.

Worm gear (No. of teeth 3)

Usage

  1. Switch to the FCGear Workbench.
  2. There are several ways to invoke the command:
    • Press the Worm Gear button in the toolbar.
    • Select the Gear → Worm Gear option from the menu.
  3. Change the gear parameter to the required conditions (see Properties).

Properties

An FCGear WormGear object is derived from a Part Feature object and inherits all its properties. It also has the following additional properties:

Data

base

  • Datadiameter (Length): Pitch diameter.
  • Dataheight (Length): Value of the worm length.
  • Datamodule (Length): Module is the ratio of the reference diameter of the gear divided by the number of teeth (see Notes).
  • Datareverse_pitch (Bool): True change the rotating direction from right to left.
  • Datateeth (Integer): Number of teeth (see Notes).

computed

  • Databeta (Angle): (read-only) Lead angle (see also the information in Notes and Useful formulas).

involute

  • Datapressure_angle (Angle): Default is 20° (see Notes).

tolerance

  • Dataclearance (Float): Default is 0,25 (see Notes).
  • Datahead (Float): Default is 0,00. This value is used to change the tooth height.

version

  • Dataversion (String):

Notes

  • beta: If the lead angle is less than 5°, it is a self-locking gear. A typical example are the tuning pegs on a guitar or ukulele.
  • clearance: At a worm gearing, clearance is the distance between the tooth tip of the worm and the tooth root of the worm wheel.
  • module: Using ISO (International Organization for Standardization) guidelines, Module size is designated as the unit representing gear tooth-sizes. Module (m): m = 1 (p = 3.1416), m = 2 (p = 6.2832), m = 4 (p = 12.566). If you multiply Module by Pi, you can obtain Pitch (p). Pitch is the distance between corresponding points on adjacent teeth. If the module is changed, the lead angel also changes (beta).
  • teeth: The number of teeth in a worm is called the number of threads. Correspondingly, one speaks of single, double or multiple thread worms. In general, mainly single worms are produced, but in special cases the number of starts can be up to four (sometimes also more). If the number of teeth is changed, beta also changes.
  • pressure_parameter: Only change the parameter, if sufficient knowledge of the gear geometry is available.

Useful formulas

  • beta (lead angle) = arctan (module * teeth : pitchdiameter (diameter))
  • axial pitch = pi * module * teeth
  • beta (lead angle) = arctan (axial pitch : (pitchdiameter (diameter) * pi))
  • worm length = 4,5 * module * pi

Worm wheel

The worm wheel must be designed manually. For this purpose FCGear InvoluteGear can be used for a simple construction. In any case, in-depth knowledge of the gear types is required.

Worm with worm wheel