Draft Snap Special/ro: Difference between revisions

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<languages/>
<languages/>
{{Docnav
|[[Draft Intersection|Intersection]]
|[[Draft Dimensions|Dimensions]]
|[[Draft_Snap|Draft Snap]]
|IconL=Snap_Intersection.svg
|IconC=Workbench_Draft.svg
|IconR=Snap_Dimensions.svg
}}

<div class="mw-translate-fuzzy">
{{GuiCommand|Name=Draft Special|Workbenches=[[Draft Module|Draft]], [[Arch Module|Arch]]|MenuLocation=Draft → [[Draft Snap|Snap]] → Special|Shortcut=|SeeAlso=}}
{{GuiCommand|Name=Draft Special|Workbenches=[[Draft Module|Draft]], [[Arch Module|Arch]]|MenuLocation=Draft → [[Draft Snap|Snap]] → Special|Shortcut=|SeeAlso=}}
</div>


== Description ==

<div class="mw-translate-fuzzy">
===Descriere===
===Descriere===
Când această locație de ancorare este activată, sunt disponibile locații speciale de ancorare definite de obiect. Acestea includ:
Când această locație de ancorare este activată, sunt disponibile locații speciale de ancorare definite de obiect. Acestea includ:
</div>

[[Image:Draft Snap Special.png|400px]]
{{Caption|Snapping the second point of a line to the special point of an [[Image:Arch_Wall.svg|24px]] [[Arch Wall]], which is the vertex of its base wire}}

== Usage ==

# Make sure {{Button|[[Image:Snap_Lock.svg|16px]] [[Draft ToggleSnap|Draft ToggleSnap]]}} and {{Button|[[Image:Snap_Special.svg|16px]] [[Draft Special|Snap Special]]}} are turned on.
# Choose a Draft tool to draw a shape.
# Move the cursor over a special object, such as an [[Image:Arch_Wall.svg|24px]] [[Arch Wall]].
# A small white circle will indicate the special point to which your new point will be attached.
# Click to attach your new point.

== Notes ==
The special points that serve as snapping points depend entirely on the object; these could be:
* Vertices of base lines of [[Image:Arch_Wall.svg|24px]] [[Arch Wall|Arch Walls]].
* Base points of [[Image:Arch_Structure.svg|24px]] [[Arch Structure|Arch Structures]].
* SnapPoints of [[Image:Arch_Equipment.svg|24px]] [[Arch Equipment|Arch Equipment]].
* Any point defined in the {{incode|SnapPoints}} attribute of an object, if it exists. The vectors defined in the {{incode|SnapPoints}} attribute (a {{incode|VectorList}} property) are transformed together with the object placement before snapping.


{{Docnav
* Vertexele liniilor de bază ale [[Arc Wall|Arch Walls]]
|[[Draft Intersection|Intersection]]
* Puncte de bază ale structurii [[Arch Structure|Arch Structures]]
|[[Draft Dimensions|Dimensions]]
* Orice punct definit în proprietatea obiectelor ''' Snap Points'''dacă există. (În prezent, numai [[Arch Equipment|Arch Archives]] are o astfel de proprietate). Vectorii 3D definiți în proprietatea SnapPoints (o proprietate VectorList) sunt transformați împreună cu amplasarea obiectului înainte de ancorare.
|[[Draft_Snap|Draft Snap]]
|IconL=Snap_Intersection.svg
|IconC=Workbench_Draft.svg
|IconR=Snap_Dimensions.svg
}}


{{Draft Tools navi{{#translation:}}}}
{{Userdocnavi{{#translation:}}}}
{{clear}}
{{clear}}

Revision as of 21:33, 21 February 2020

Draft Special

Menu location
Draft → Snap → Special
Workbenches
Draft, Arch
Default shortcut
None
Introduced in version
-
See also
None

Description

Descriere

Când această locație de ancorare este activată, sunt disponibile locații speciale de ancorare definite de obiect. Acestea includ:

File:Draft Snap Special.png

Snapping the second point of a line to the special point of an Arch Wall, which is the vertex of its base wire

Usage

  1. Make sure File:Snap Lock.svg Draft ToggleSnap and File:Snap Special.svg Snap Special are turned on.
  2. Choose a Draft tool to draw a shape.
  3. Move the cursor over a special object, such as an Arch Wall.
  4. A small white circle will indicate the special point to which your new point will be attached.
  5. Click to attach your new point.

Notes

The special points that serve as snapping points depend entirely on the object; these could be:

  • Vertices of base lines of Arch Walls.
  • Base points of Arch Structures.
  • SnapPoints of Arch Equipment.
  • Any point defined in the SnapPoints attribute of an object, if it exists. The vectors defined in the SnapPoints attribute (a VectorList property) are transformed together with the object placement before snapping.