Draft ShapeString: Difference between revisions

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{{Page_in_progress}}
<languages/>
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{{Docnav
{{Docnav
|[[Draft_Facebinder|Facebinder]]
|[[Draft_Facebinder|Facebinder]]
|[[Draft_Text|Text]]
|[[Draft_Hatch|Hatch]]
|[[Draft_Module|Draft]]
|[[Draft_Workbench|Draft]]
|IconL=Draft_Facebinder.svg
|IconL=Draft_Facebinder.svg
|IconR=Draft_Text.svg
|IconR=Draft_Hatch.svg
|IconC=Workbench_Draft.svg
|IconC=Workbench_Draft.svg
}}
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|Name=Draft ShapeString
|Name=Draft ShapeString
|MenuLocation=Drafting → Shape from text
|MenuLocation=Drafting → Shape from text
|Workbenches=[[Draft_Module|Draft]], [[Arch_Module|Arch]]
|Workbenches=[[Draft_Workbench|Draft]], [[Arch_Workbench|Arch]]
|Shortcut={{KEY|S}} {{KEY|S}}
|Shortcut={{KEY|S}} {{KEY|S}}
|Version=0.14
|Version=0.14
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<!--T:2-->
<!--T:2-->
The [[Image:Draft_ShapeString.svg|24px]] [[Draft_ShapeString|Draft ShapeString]] command inserts a compound shape that represents a text string. This shape can be used to create 3D letters with the [[Part_Extrude|Part Extrude]] command.
The [[Image:Draft_ShapeString.svg|24px]] '''Draft ShapeString''' command creates a compound shape that represents a text string. This shape can be used to create 3D letters with the [[Part_Extrude|Part Extrude]] command.


<!--T:19-->
<!--T:19-->
The Draft ShapeString command is not intended for standard text annotations. The [[Draft_Text|Draft Text]] command or the [[Draft_Label|Draft Label]] command can be used for that purpose.
The Draft ShapeString command is not intended for standard text annotations. The [[Draft_Text|Draft Text]] command or the [[Draft_Label|Draft Label]] command should be used for that purpose.


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==Usage== <!--T:3-->
==Usage== <!--T:3-->

<!--T:47-->
For Windows users: please read the [[#Font_file_selection_on_Windows|Font file selection on Windows]] paragraph first.


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#* Use the keyboard shortcut: {{KEY|S}} then {{KEY|S}}.
#* Use the keyboard shortcut: {{KEY|S}} then {{KEY|S}}.
# The {{MenuCommand|ShapeString}} task panel opens.
# The {{MenuCommand|ShapeString}} task panel opens.
# Click a point in the [[3D_view|3D view]], or type [[Draft_Coordinates|coordinates]].
# Click a point in the [[3D_view|3D view]], or type coordinates.
# Optionally press the {{Button|Reset Point}} button to reset the point to the origin.
# Optionally press the {{Button|Reset Point}} button to reset the point to the origin.
# Enter a {{MenuCommand|String}}.
# Enter a {{MenuCommand|String}}.
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#* Enter a file path in the {{MenuCommand|Font file}} input box.
#* Enter a file path in the {{MenuCommand|Font file}} input box.
#* Press the {{Button|...}} button and select a file.
#* Press the {{Button|...}} button and select a file.
# Press the {{Button|OK}} button to close the task panel and finish the command.
# Press the {{Button|OK}} button to finish the command.


==Options== <!--T:5-->
==Options== <!--T:5-->
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* Press {{KEY|Esc}} or the {{Button|Close}} button to abort the command.
* Press {{KEY|Esc}} or the {{Button|Close}} button to abort the command.


==Notes== <!--T:33-->
==Preferences==

* The default font file can be changed in the preferences: {{MenuCommand|Edit → Preferences... → Draft → Texts and dimensions → Default ShapeString font file}}. See [[Draft_Preferences|Draft Preferences]].

==Notes==


<!--T:12-->
<!--T:12-->
* Supported fonts include TrueType ({{FileName|.ttf}}), OpenType ({{FileName|.otf}}), and Type 1 ({{FileName|.pfb}}).
* Supported fonts include TrueType ({{FileName|.ttf}}), OpenType ({{FileName|.otf}}) and Type 1 ({{FileName|.pfb}}).
* The command is restricted to LTR (left-to-right) text. Therefore at the moment RTL (right-to-left + top-to-bottom) text isn't supported.
* The current version is limited to left-to-right writing.
* Very small text heights may result in deformed character shapes due to loss of detail in scaling.
* Very small text heights may result in deformed character shapes due to loss of detail in scaling.
* Many fonts will generate problematic geometric. This is because font contours are allowed to overlap, have small gaps and have varying directions within a glyph. These conditions are considered errors in the Wires used to define faces.
* Many fonts will generate problematic geometry. This is because font contours are allowed to overlap, have small gaps, and have varying directions within a glyph. These conditions are considered errors in wires used to define faces.
* Draft ShapeStrings can also be created with the [[Macro_Fonts_Win10_PYMP|Macro Fonts Win10 PYMP]].
* Draft ShapeStrings can also be created with the [[Macro_Fonts_Win10_PYMP|Macro Fonts Win10 PYMP]].
* To create Draft ShapeStrings arranged in a circular fashion use the [[Macro_FCCircularText|Macro FCCircularText]].
* To create Draft ShapeStrings arranged in a circular fashion use the [[Macro_FCCircularText|Macro FCCircularText]].

==Font file selection on Windows== <!--T:43-->

<!--T:44-->
On Windows access to the default font folder is restricted. This affects the font file selection for ShapeStrings. There are three cases in FreeCAD where a font file for ShapeStrings can be specified: in the task panel of this command, when changing the {{PropertyData|Font File}} property of a ShapeString, and when specifying the default font file in the [[Preferences_Editor|Preferences Editor]].

<!--T:45-->
Pressing the {{Button|...}} button and then selecting a file from the default Windows font folder is not possible when using the native file dialog. There are a number of workarounds:
* Make sure {{MenuCommand|DontUseNativeFontDialog}} is set to {{True}}, which is the default value for this preference. This will only call a different, non-native, file dialog when pressing the {{Button|...}} in the task panel of this command. With this file dialog the default Windows font folder can be accessed.
* Change {{MenuCommand|DontUseNativeDialog}} to {{True}}. This instructs FreeCAD to always use the non-native file dialog.
* Specify the font file in the input box. You can of course type the full path or copy-paste the path from the Windows File Explorer. But there is also another way to enter the path. If you enter {{Value|C:\}} a dropdown list will appear. Select {{Value|Windows}} from that list and add {{Value|\F}}. Select {{Value|Fonts}} from the new dropdown list. Finally add {{Value|\}} and the first letter of the font file, and then select it from the dropdown list.
* Create a custom folder for your font files.

<!--T:46-->
See the [[#Preferences|Preferences]] paragraph below for the location of the mentioned preferences.


==Tutorials== <!--T:18-->
==Tutorials== <!--T:18-->
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* [[Draft_ShapeString_tutorial|Draft ShapeString tutorial]]: extrude a ShapeString, position it in 3D space, and create an engraving in another body.
* [[Draft_ShapeString_tutorial|Draft ShapeString tutorial]]: extrude a ShapeString, position it in 3D space, and create an engraving in another body.
* [https://forum.freecadweb.org/viewtopic.php?f=3&t=36623 How to use ShapeStrings in PartDesign]
* [https://forum.freecadweb.org/viewtopic.php?f=3&t=36623 How to use ShapeStrings in PartDesign]

==Preferences== <!--T:31-->

<!--T:42-->
See also: [[Preferences_Editor|Preferences Editor]] and [[Draft_Preferences|Draft Preferences]].

<!--T:32-->
* The default font file can be changed in the preferences: {{MenuCommand|Edit → Preferences... → Draft → Texts and dimensions → Default ShapeString font file}}.
* For Windows users:
** Set {{MenuCommand|Tools → Edit parameters... → BaseApp → Preferences → Dialog → DontUseNativeFontDialog}} to {{True}} to use the non-native file dialog when selecting a font file from the task panel of this command.
** Set {{MenuCommand|Tools → Edit parameters... → BaseApp → Preferences → Dialog → DontUseNativeDialog}} to {{True}} to always use the non-native file dialog.


==Properties== <!--T:7-->
==Properties== <!--T:7-->


<!--T:34-->
See also: [[property_editor|Property editor]].
See also: [[Property_editor|Property editor]].


<!--T:35-->
A Draft ShapeString object is derived from a [[Part_Part2DObject|Part Part2DObject]] and inherits all its properties. It also has the following additional properties:
A Draft ShapeString object is derived from a [[Part_Part2DObject|Part Part2DObject]] and inherits all its properties. It also has the following additional properties:


===Data===
===Data=== <!--T:36-->


<!--T:37-->
{{TitleProperty|Draft}}
{{TitleProperty|Draft}}


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* {{PropertyData|Tracking|Length}}: specifies the additional inter-character spacing of the text.
* {{PropertyData|Tracking|Length}}: specifies the additional inter-character spacing of the text.


===View===
===View=== <!--T:38-->


<!--T:39-->
{{TitleProperty|Draft}}
{{TitleProperty|Draft}}


<!--T:40-->
* {{PropertyView|Pattern|Enumeration}}: specifies the [[Draft_Pattern|Draft Pattern]] with which to fill the faces of the text. This property only works if {{PropertyView|Display Mode}} is {{value|Flat Lines}}.
* {{PropertyView|Pattern|Enumeration}}: specifies the [[Draft_Pattern|Draft Pattern]] with which to fill the faces of the text. This property only works if {{PropertyView|Display Mode}} is {{value|Flat Lines}}.
* {{PropertyView|Pattern Size|Float}}: specifies the size of the [[Draft_Pattern|Draft Pattern]].
* {{PropertyView|Pattern Size|Float}}: specifies the size of the [[Draft_Pattern|Draft Pattern]].


==Scripting==
==Scripting== <!--T:41-->


<!--T:9-->
<!--T:9-->
See also: [https://www.freecadweb.org/api Autogenerated API documentation] and [[FreeCAD Scripting Basics|FreeCAD Scripting Basics]].
See also: [https://freecad.github.io/SourceDoc/ Autogenerated API documentation] and [[FreeCAD Scripting Basics|FreeCAD Scripting Basics]].


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{{Docnav
{{Docnav
|[[Draft_Facebinder|Facebinder]]
|[[Draft_Facebinder|Facebinder]]
|[[Draft_Text|Text]]
|[[Draft_Hatch|Hatch]]
|[[Draft_Module|Draft]]
|[[Draft_Workbench|Draft]]
|IconL=Draft_Facebinder.svg
|IconL=Draft_Facebinder.svg
|IconR=Draft_Text.svg
|IconR=Draft_Hatch.svg
|IconC=Workbench_Draft.svg
|IconC=Workbench_Draft.svg
}}
}}

Revision as of 12:34, 5 October 2021

Draft ShapeString

Menu location
Drafting → Shape from text
Workbenches
Draft, Arch
Default shortcut
S S
Introduced in version
0.14
See also
Draft Text, Draft Label, Part Extrude

Description

The Draft ShapeString command creates a compound shape that represents a text string. This shape can be used to create 3D letters with the Part Extrude command.

The Draft ShapeString command is not intended for standard text annotations. The Draft Text command or the Draft Label command should be used for that purpose.

Single point required to position the ShapeString

Usage

For Windows users: please read the Font file selection on Windows paragraph first.

  1. There are several ways to invoke the command:
    • Press the Draft ShapeString button.
    • Select the Drafting → Shape from text option from the menu.
    • Use the keyboard shortcut: S then S.
  2. The ShapeString task panel opens.
  3. Click a point in the 3D view, or type coordinates.
  4. Optionally press the Reset Point button to reset the point to the origin.
  5. Enter a String.
  6. Specify the Height.
  7. To select a font do one of the following:
    • Enter a file path in the Font file input box.
    • Press the ... button and select a file.
  8. Press the OK button to finish the command.

Options

  • Press Esc or the Close button to abort the command.

Notes

  • Supported fonts include TrueType (.ttf), OpenType (.otf) and Type 1 (.pfb).
  • The command is restricted to LTR (left-to-right) text. Therefore at the moment RTL (right-to-left + top-to-bottom) text isn't supported.
  • Very small text heights may result in deformed character shapes due to loss of detail in scaling.
  • Many fonts will generate problematic geometry. This is because font contours are allowed to overlap, have small gaps, and have varying directions within a glyph. These conditions are considered errors in wires used to define faces.
  • Draft ShapeStrings can also be created with the Macro Fonts Win10 PYMP.
  • To create Draft ShapeStrings arranged in a circular fashion use the Macro FCCircularText.

Font file selection on Windows

On Windows access to the default font folder is restricted. This affects the font file selection for ShapeStrings. There are three cases in FreeCAD where a font file for ShapeStrings can be specified: in the task panel of this command, when changing the DataFont File property of a ShapeString, and when specifying the default font file in the Preferences Editor.

Pressing the ... button and then selecting a file from the default Windows font folder is not possible when using the native file dialog. There are a number of workarounds:

  • Make sure DontUseNativeFontDialog is set to true, which is the default value for this preference. This will only call a different, non-native, file dialog when pressing the ... in the task panel of this command. With this file dialog the default Windows font folder can be accessed.
  • Change DontUseNativeDialog to true. This instructs FreeCAD to always use the non-native file dialog.
  • Specify the font file in the input box. You can of course type the full path or copy-paste the path from the Windows File Explorer. But there is also another way to enter the path. If you enter C:\ a dropdown list will appear. Select Windows from that list and add \F. Select Fonts from the new dropdown list. Finally add \ and the first letter of the font file, and then select it from the dropdown list.
  • Create a custom folder for your font files.

See the Preferences paragraph below for the location of the mentioned preferences.

Tutorials

Preferences

See also: Preferences Editor and Draft Preferences.

  • The default font file can be changed in the preferences: Edit → Preferences... → Draft → Texts and dimensions → Default ShapeString font file.
  • For Windows users:
    • Set Tools → Edit parameters... → BaseApp → Preferences → Dialog → DontUseNativeFontDialog to true to use the non-native file dialog when selecting a font file from the task panel of this command.
    • Set Tools → Edit parameters... → BaseApp → Preferences → Dialog → DontUseNativeDialog to true to always use the non-native file dialog.

Properties

See also: Property editor.

A Draft ShapeString object is derived from a Part Part2DObject and inherits all its properties. It also has the following additional properties:

Data

Draft

  • DataFont File (File): specifies the path of the font file used to draw the text.
  • DataSize (Length): specifies the general height of the text.
  • DataString (String): specifies the text string to display. Unlike a Draft Text, a Draft ShapeString can only display a single text line.
  • DataTracking (Length): specifies the additional inter-character spacing of the text.

View

Draft

  • ViewPattern (Enumeration): specifies the Draft Pattern with which to fill the faces of the text. This property only works if ViewDisplay Mode is Flat Lines.
  • ViewPattern Size (Float): specifies the size of the Draft Pattern.

Scripting

See also: Autogenerated API documentation and FreeCAD Scripting Basics.

To create a Draft ShapeString use the make_shapestring method (introduced in version 0.19) of the Draft module. This method replaces the deprecated makeShapeString method.

shapestring = make_shapestring(String, FontFile, Size=100, Tracking=0)
  • Creates a shapestring compound shape using the specified String and the full path of a supported FontFile.
  • Size is the height of the resulting text in millimeters.
  • Tracking is the additional inter-character spacing in millimeters.

The placement of the ShapeString can be changed by overwriting its Placement attribute, or by individually overwriting its Placement.Base and Placement.Rotation attributes.

Example:

import FreeCAD as App
import Draft

doc = App.newDocument()

font1 = "/usr/share/fonts/truetype/msttcorefonts/Arial.ttf"
font2 = "/usr/share/fonts/truetype/dejavu/DejaVuSerif.ttf"
font3 = "/usr/share/fonts/truetype/freefont/FreeSerifItalic.ttf"

S1 = Draft.make_shapestring("This is a sample text", font1, 200)

S2 = Draft.make_shapestring("Inclined text", font2, 200, 10)

zaxis = App.Vector(0, 0, 1)
p2 = App.Vector(-1000, 500, 0)
place2 = App.Placement(p2, App.Rotation(zaxis, 45))
S2.Placement = place2

S3 = Draft.make_shapestring("Upside-down text", font3, 200, 10)
S3.Placement.Base = App.Vector(0, -1000, 0)
S3.Placement.Rotation = App.Rotation(zaxis, 180)

doc.recompute()