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{{Docnav/ru
{{Docnav/ru
|[[Draft_Stretch/ru|Stretch]]
|[[Draft_Stretch/ru|Stretch]]
|[[Draft_FinishLine/ru|Finish line]]
|[[Draft_FinishLine/ru|Finish line]]
|[[Draft_Module/ru|Draft]]
|[[Draft_Workbench/ru|Draft]]
|IconL=Draft_Stretch.svg
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|IconR=Draft_FinishLine.svg
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<div class="mw-translate-fuzzy">
{{GuiCommand/ru
{{GuiCommand/ru
|Name=Draft SelectPlane
|Name=Draft SelectPlane
|Name/ru=Draft SelectPlane
|Name/ru=Draft SelectPlane
|MenuLocation=Draft → Utilities → Select Plane
|MenuLocation=Draft → Utilities → Select Plane
|Workbenches=[[Draft_Module/ru|Draft]], [[Arch_Module/ru|Arch]]
|Workbenches=[[Draft_Workbench/ru|Draft]], [[Arch_Workbench/ru|Arch]]
|Shortcut={{KEY|W}} {{KEY|P}}
|Shortcut={{KEY|W}} {{KEY|P}}
|SeeAlso=[[Draft_SetWorkingPlaneProxy/ru|Draft SetWorkingPlaneProxy]], [[Draft_ToggleGrid/ru|Draft ToggleGrid]]
|SeeAlso=[[Draft_SetWorkingPlaneProxy/ru|Draft SetWorkingPlaneProxy]], [[Draft_ToggleGrid/ru|Draft ToggleGrid]]
}}
}}
</div>


==Description==
<span id="Description"></span>
==Описание==


The [[Image:Workbench_Draft.svg|24px]] [[Draft_Module|Draft Workbench]] features a working plane system. A plane in the [[3D_view|3D view]] indicates where a Draft shape will be built. There are several methods to define the working plane:
The [[Image:Draft_SelectPlane.svg|24px]] '''Draft SelectPlane''' command defines the current Draft working plane. This is the plane in the [[3D_view|3D view]] where new [[Draft_Workbench|Draft]] objects are created. A working plane can be based on one of several [[#Usage_with_presets|presets]] or on a selection. The selection can be created before ([[#Usage_with_pre-selection|pre-selection]]) or after ([[#Usage_with_post-selection|post-selection]]) starting the command.
* From a selected face.
* From three selected vertices.
* From the current view.
* From a preset: top, front, or side.
* None, in which case the working plane is adapted automatically to the current view when you start a command, or to a face if you start drawing on an existing face.


{{Version|0.22}}: For each 3D view a separate working plane is stored.
[[Image:WorkingPlane_example.png|400px]]
{{Caption|Different working planes can be set on which to draw shapes}}


The [[Image:Draft_tray_button_plane.png]] button in the [[Draft_Tray|Draft Tray]] changes depending on the current working plane. {{Version|0.22}}: If the working plane is not set to {{MenuCommand|Auto}} an asterisk ({{MenuCommand|*}}) is appended to the button label if the origin of the working plane does not match the global origin.
==Usage==


[[Image:WorkingPlane_example.png|400px]]
The {{Button|[[Image:Draft SelectPlane.svg|16px]] [[Draft SelectPlane|SelectPlane]]}} button is present in the [[Draft Tray|Draft Tray]] toolbar, which only appears in the [[Draft Module|Draft]] and [[Arch Module|Arch]] workbenches.
{{Caption|Shapes created on different working planes}}


==Usage with pre-selection==
=== Without element selected ===


# Do one of the following:
# Press the {{Button|[[Image:Draft_SelectPlane.svg|16px]] [[Draft SelectPlane|SelectPlane]]}} button, or use {{KEY|Draft}} → {{KEY|Utilities}} → {{KEY|[[Image:Draft_SelectPlane.svg|16px]] [[Draft SelectPlane|SelectPlane]]}} from the top menu, or the keyboard shortcut {{KEY|W}} then {{KEY|P}}
# Select the offset, the grid spacing, and the main lines
#* Select a single object. The following objects are supported:
#** [[Draft_WorkingPlaneProxy|Draft WorkingPlaneProxies]]: the {{PropertyView|View Data}} (the camera position) and the {{PropertyView|Visibility Map}} (the saved visibility of objects) of the working plane proxy are also restored.
# Select one of the presets: {{Button|[[Image:View-top.svg|16px]] XY (top)}}, {{Button|[[Image:View-front.svg|16px]] XZ (front)}}, {{Button|[[Image:View-right.svg|16px]] YZ (side)}}, {{Button|[[Image:View-isometric.svg|16px]] View}}, or {{Button|[[Image:View-axonometric.svg|16px]] Auto}}.
#** [[Arch_Axis|Arch Axes]] ({{Version|0.22}})
#** [[Arch_AxisSystem|Arch AxisSystems]] ({{Version|0.22}})
#** [[Arch_BuildingPart|Arch BuildingParts]]
#** [[Arch_SectionPlane|Arch SectionPlanes]]
#** [[Std_Part|Std Parts]]: to avoid selecting subelements it is advisable to select these in the [[Tree_view|Tree view]].
#** Non-solid objects that consist of a single flat face or a single curved edge, or ({{Version|0.22}}) that have three or more vertices.
#** Solid objects or objects without a shape that have a {{PropertyData|Placement}} property. ({{Version|0.22}})
#* Select one or more subelements. You can select:
#** A flat face.
#** A curved edge.
#** Three vertices.
#** An edge and a vertex, or two edges. The combined vertices must define a plane. ({{Version|0.22}})
# There are several ways to invoke the command:
#* Press the [[Image:Draft_tray_button_plane.png]] button in the [[Draft_Tray|Draft Tray]].
#* Select the {{MenuCommand|Utilities → [[Image:Draft_SelectPlane.svg|16px]] Select plane}} option from the menu.
#* Use the keyboard shortcut: {{KEY|W}} then {{KEY|P}}.
# The working plane and the button in the [[Draft_Tray|Draft Tray]] are updated.


==Usage with post-selection==
Once the plane is set, the button will change to indicate the active plane {{Button|[[Image:Draft_SelectPlane.svg|16px]] Top}}, {{Button|[[Image:Draft SelectPlane.svg|16px]] Front}}, {{Button|[[Image:Draft SelectPlane.svg|16px]] Side}}, {{Button|[[Image:Draft_SelectPlane.svg|16px]] Auto}}, {{Button|[[Image:Draft SelectPlane.svg|16px]] d(0.0,-1.0,0.0)}}.


# There are several ways to invoke the command:
You can show and hide the grid with the shortcut {{KEY|G}} {{KEY|R}}.
#* Press the [[Image:Draft_tray_button_plane.png]] button in the [[Draft_Tray|Draft Tray]].
#* Select the {{MenuCommand|Utilities → [[Image:Draft_SelectPlane.svg|16px]] Select plane}} option from the menu.
#* Use the keyboard shortcut: {{KEY|W}} then {{KEY|P}}.
# The {{MenuCommand|Working plane setup}} task panel opens. See [[#Options|Options]] for more information.
# Do one of the following:
#* Select a single object. See the [[#Usage_with_pre-selection|previous paragraph]].
#* Select one or more subelements. See the [[#Usage_with_pre-selection|previous paragraph]].
# Click anywhere in the [[3D_view|3D view]] to confirm the selection and finish the command.
# The working plane and the button in the [[Draft_Tray|Draft Tray]] are updated.


==Usage with presets==
=== With element selected ===


# There are several ways to invoke the command:
# Select a face of an existing object in the [[3D view]], or hold {{KEY|Ctrl}} and select three vertices of any object. {{Version|0.17}}
#* Press the [[Image:Draft_tray_button_plane.png]] button in the [[Draft_Tray|Draft Tray]].
# Press the {{Button|[[Image:Draft SelectPlane.svg|16px]] [[Draft SelectPlane|SelectPlane]]}} button, or right click and select {{MenuCommand|Utilities → [[Image:Draft SelectPlane.svg|16px]] [[Draft SelectPlane|SelectPlane]]}}.
#* Select the {{MenuCommand|Utilities → [[Image:Draft_SelectPlane.svg|16px]] Select plane}} option from the menu.
#* Use the keyboard shortcut: {{KEY|W}} then {{KEY|P}}.
# The {{MenuCommand|Working plane setup}} task panel opens. See [[#Options|Options]] for more information.
# Press any of the buttons to finish the command.
# The working plane and the button in the [[Draft_Tray|Draft Tray]] are updated.


<span id="Options"></span>
The plane will be created aligned to the face of the object, or to the plane defined by the three vertices.
==Опции==


* Press the {{Button|[[Image:View-top.svg|16px]] Top (XY)}} button to align the working plane with the XY plane of the global coordinate system.
==Options==
* Press the {{Button|[[Image:View-front.svg|16px]] Front (XZ)}} button to align the working plane with the XZ plane of the global coordinate system.
* Press the {{Button|[[Image:View-right.svg|16px]] Side (YZ)}} button to align the working plane with the YZ plane of the global coordinate system.
* Press the {{Button|[[Image:View-isometric.svg|16px]] Align to view}} button to align the working plane with the current [[3D_view|3D view]]. If the {{MenuCommand|Center plane on view}} checkbox is not checked the working plane origin will match the origin of the global coordinate system, else it will match the center of the current [[3D_view|3D view]].
* Press the {{Button|[[Image:View-axonometric.svg|16px]] Automatic}} button to set the working plane to {{MenuCommand|Auto}}. A working plane set to {{MenuCommand|Auto}} will automatically align with the current [[3D_view|3D view]] whenever a Draft or [[Arch_Workbench|Arch]] command requiring point input is started. This is equivalent to pressing the {{Button|[[Image:View-isometric.svg|16px]] Align to view}} button before using the command. Additionally the working plane will align to planar faces that have been selected before starting the command, or when points on planar faces are picked during the command.
* The {{MenuCommand|Offset}} defines the perpendicular distance between the calculated plane and the actual working plane.
* Check the {{MenuCommand|Center plane on view}} checkbox to put the origin of the working plane in the center of to the current [[3D_view|3D view]]. This option can be useful in combination with the {{Button|[[Image:View-isometric.svg|16px]] Align to view}} button.
* Select a vertex in the [[3D_view|3D view]] and press the {{Button|[[Image:Draft_Move.svg|16px]] Move working plane}} button to move the working plane so that its origin matches the position of the selected vertex.
* The {{MenuCommand|Grid color}} button allows to quickly change the color of the grid. {{Version|0.22}}
* The {{MenuCommand|Grid spacing}} defines the distance between grid lines.
* The {{MenuCommand|Main line every}} value determines where main grid lines are drawn. Main grid lines are slightly thicker than normal grid lines. For example if the grid spacing is {{Value|0.5 m}} and there is a main line every {{Value|10 lines}}, such a line will occur every {{Value|5 m}}.
* The {{MenuCommand|Grid extension}} value determines the number of grid lines in the X and Y direction of the grid.
* The {{MenuCommand|Snapping radius}} is the maximum distance at which [[Draft_Snap_Grid|Draft Snap Grid]] detects the intersections of grid lines.
* Press the {{Button|[[Image:view-fullscreen.svg|16px]] Center view}} button to align the [[3D_view|3D view]] with the current working plane.
* Press the {{Button|[[Image:sel-back.svg|16px]] Previous}} button to reset the working plane to its previous position.
* Press the {{Button|Next [[Image:sel-forward.svg|16px]]}} button to reset the working plane to its next position. {{Version|0.22}}
* Press {{KEY|Esc}} or the {{Button|Close}} button to abort the command.


==Notes==
* Press the {{Button|[[Image:View-top.svg|16px]] XY (top)}} button to set the working plane on the XY plane. To easily draw on this plane, you should set the view to the top or bottom (the normal is in the positive or negative Z direction). Press {{KEY|2}} or {{KEY|5}} to quickly switch to these views.
* Press the {{Button|[[Image:View-front.svg|16px]] XZ (front)}} button to set the working plane on the XZ plane. To easily draw on this plane, you should set the view to the front or rear (the normal is in the negative or positive Y direction). Press {{KEY|1}} or {{KEY|4}} to quickly switch to these views.
* Press the {{Button|[[Image:View-right.svg|16px]] YZ (side)}} button to set the working plane on the YZ plane. To easily draw on this plane, you should set the view to the left or right side (the normal is in the positive or negative X direction). Press {{KEY|3}} or {{KEY|6}} to quickly switch to these views.
* Press the {{Button|[[Image:View-isometric.svg|16px]] View}} button to set the working plane to the current 3D view, perpendicular to the camera axis and passing through the origin (0,0,0).
* Press the {{Button|[[Image:View-axonometric.svg|16px]] Auto}} button to unset any current working plane, and automatically set a working plane when a tool is used. When a drawing tool is selected the grid will be automatically updated to the current view; then, if the view is rotated, and another tool is selected, the grid redraws in the new view. This is equivalent of pressing {{Button|[[Image:View-isometric.svg|16px]] View}} automatically before using a tool.
* Set the "Offset" value to set the working plane at a certain perpendicular distance from the plane you selected.
* Set the "Grid spacing" value to define the space between each line in the grid.
* Set the "Grid size" value to define the overall extension of the grid plane.
* Set the "Main line every" value to draw a slightly thicker line in the grid at the set value. For example, if the grid spacing is 0.5 m, and there is a main line every 20 lines, there will be slightly thicker line every 10 m.
* Click on the "Center plane on view" checkbox to draw the plane and grid closer to the camera view in the 3D view.
* Press {{KEY|Esc}} or the {{button|Close}} button to abort the current command.
* The grid displays an additional border with mainline spacing indicated in the bottom left corner {{Version|0.19}}. This can be disabled via Edit->Preferences->Draft->Grid and snapping->Show grid border


* It can be useful to align the [[3D_view|3D view]] with the selected Draft working plane. For example after switching the working plane to Front you may want to switch to the [[Std_ViewFront|Front view]] as well.
==Scripting==
* The grid can be toggled with the [[Draft_ToggleGrid|Draft ToggleGrid]] command.
{{emphasis|See also:}} [[Draft API|Draft API]] and [[FreeCAD Scripting Basics|FreeCAD Scripting Basics]]. See the [http://www.freecadweb.org/api/DraftWorkingPlane.html WorkingPlane API].
* By double-clicking [[Draft_WorkingPlaneProxy|Draft WorkingPlaneProxies]] in the [[Tree_view|Tree view]] you can quickly switch between working planes.


==Preferences==
Working plane objects can easily be created and manipulated in [[macros|macros]] and from the [[Python|Python]] console.


See also: [[Preferences_Editor|Preferences Editor]] and [[Draft_Preferences|Draft Preferences]].
You can access the current Draft working plane, and apply transformations to it:


* The grid settings in the task panel as well as several other grid settings are available as preferences: {{MenuCommand|Edit → Preferences... → Draft → Grid and snapping}}.
{{Code|code=
* The Snapping radius can also be changed on-the-fly (see [[Draft_Snap#Preferences|Draft Snap]]) or by changing: {{MenuCommand|Tools → Edit parameters... → BaseApp → Preferences → Mod → Draft → snapRange}}.
import FreeCAD as App
import FreeCADGui as Gui


==Scripting==
workplane = App.DraftWorkingPlane


See also: [https://freecad.github.io/SourceDoc/ Autogenerated API documentation] and [[FreeCAD Scripting Basics|FreeCAD Scripting Basics]].
v1 = App.Vector(0, 0, 0)
v2 = App.Vector(1, 1, 1).normalize()


{{Version|0.22}}:
workplane.alignToPointAndAxis(v1, v2, 17)
Gui.Snapper.toggleGrid()
Gui.Snapper.toggleGrid()
}}


The WorkingPlane module offers two classes to create working plane objects: the {{incode|PlaneBase}} class and the {{incode|PlaneGui}} class. The second class inherits from the first. Objects of the {{incode|PlaneGui}} class interact with the GUI (the [[Draft_Tray|Draft Tray]] button), the [[3D_view|3D view]] and the [[Draft_Snap_Grid|grid]]. {{incode|PlaneBase}} objects do not.
A Draft command must be issued after changing the working plane to update the visible grid, for example, [[Draft_Line|Line]], or just [[Draft_ToggleGrid|ToggleGrid]].


Use the {{incode|get_working_plane()}} method of the WorkingPlane module to get an instance of the {{incode|PlaneGui}} class linked to the current 3D view. The method either returns the existing working plane linked to the view or creates a new working plane if required.
You can create your own planes, and use them independently of the current working plane. This is useful if you need to make calculations or projections in these other planes.


{{Code|code=
{{Code|code=
import FreeCAD as App
import WorkingPlane
import WorkingPlane


my_plane = WorkingPlane.plane()
wp = WorkingPlane.get_working_plane()


v1 = App.Vector(0, 0, 0)
origin = App.Vector(0, 0, 0)
v2 = App.Vector(1, 1, 1).normalize()
normal = App.Vector(1, 1, 1).normalize()
offset = 17
my_plane.alignToPointAndAxis(v1, v2, 17)
wp.align_to_point_and_axis(origin, normal, offset)


projection = my_plane.projectPoint(App.Vector(10, 15, 2))
point = App.Vector(10, 15, 2)
projection = wp.project_point(point)
print(projection)
print(projection)
}}
}}


The {{incode|PlaneBase}} class can be used to create working planes independent of the GUI:
To display a new grid use a new tracker object. First set up the normal working plane as you need, then create a new tracker object, then set it to the current plane, and then you can turn it on or off.

{{Code|code=
{{Code|code=
import FreeCAD as App
import WorkingPlane
import DraftTrackers


wp = WorkingPlane.PlaneBase()
App.DraftWorkingPlane.alignToPointAndAxis(App.Vector(0, 0, 0),
App.Vector(1, 0, 0),
0)

my_grid = DraftTrackers.gridTracker()
my_grid.set()
my_grid.on()
my_grid.off()
}}
}}


This grid is merely a visual aid and doesn't allow snapping.


<div class="mw-translate-fuzzy">
To have the possibility of switching quickly to different grids, in different positions, you should create a {{Button|[[File:Draft_SetWorkingPlaneProxy.svg|16px]] [[Draft_SetWorkingPlaneProxy|Working plane proxy]]}}.
{{Docnav/ru

|[[Draft_Stretch/ru|Stretch]]
{{Docnav
|[[Draft_FinishLine/ru|Finish line]]
|[[Draft_Stretch|Stretch]]
|[[Draft_Workbench/ru|Draft]]
|[[Draft_FinishLine|Finish line]]
|[[Draft_Module|Draft]]
|IconL=Draft_Stretch.svg
|IconL=Draft_Stretch.svg
|IconR=Draft_FinishLine.svg
|IconR=Draft_FinishLine.svg
|IconC=Workbench_Draft.svg
|IconC=Workbench_Draft.svg
}}
}}
</div>


{{Draft Tools navi{{#translation:}}}}
{{Draft Tools navi{{#translation:}}}}
{{Userdocnavi{{#translation:}}}}
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{{clear}}

Latest revision as of 09:37, 28 March 2024

Draft SelectPlane

Системное название
Draft SelectPlane
Расположение в меню
Draft → Utilities → Select Plane
Верстаки
Draft, Arch
Быстрые клавиши
W P
Представлено в версии
-
См. также
Draft SetWorkingPlaneProxy, Draft ToggleGrid

Описание

The Draft SelectPlane command defines the current Draft working plane. This is the plane in the 3D view where new Draft objects are created. A working plane can be based on one of several presets or on a selection. The selection can be created before (pre-selection) or after (post-selection) starting the command.

introduced in version 0.22: For each 3D view a separate working plane is stored.

The button in the Draft Tray changes depending on the current working plane. introduced in version 0.22: If the working plane is not set to Auto an asterisk (*) is appended to the button label if the origin of the working plane does not match the global origin.

Shapes created on different working planes

Usage with pre-selection

  1. Do one of the following:
  2. There are several ways to invoke the command:
    • Press the button in the Draft Tray.
    • Select the Utilities → Select plane option from the menu.
    • Use the keyboard shortcut: W then P.
  3. The working plane and the button in the Draft Tray are updated.

Usage with post-selection

  1. There are several ways to invoke the command:
    • Press the button in the Draft Tray.
    • Select the Utilities → Select plane option from the menu.
    • Use the keyboard shortcut: W then P.
  2. The Working plane setup task panel opens. See Options for more information.
  3. Do one of the following:
  4. Click anywhere in the 3D view to confirm the selection and finish the command.
  5. The working plane and the button in the Draft Tray are updated.

Usage with presets

  1. There are several ways to invoke the command:
    • Press the button in the Draft Tray.
    • Select the Utilities → Select plane option from the menu.
    • Use the keyboard shortcut: W then P.
  2. The Working plane setup task panel opens. See Options for more information.
  3. Press any of the buttons to finish the command.
  4. The working plane and the button in the Draft Tray are updated.

Опции

  • Press the Top (XY) button to align the working plane with the XY plane of the global coordinate system.
  • Press the Front (XZ) button to align the working plane with the XZ plane of the global coordinate system.
  • Press the Side (YZ) button to align the working plane with the YZ plane of the global coordinate system.
  • Press the Align to view button to align the working plane with the current 3D view. If the Center plane on view checkbox is not checked the working plane origin will match the origin of the global coordinate system, else it will match the center of the current 3D view.
  • Press the Automatic button to set the working plane to Auto. A working plane set to Auto will automatically align with the current 3D view whenever a Draft or Arch command requiring point input is started. This is equivalent to pressing the Align to view button before using the command. Additionally the working plane will align to planar faces that have been selected before starting the command, or when points on planar faces are picked during the command.
  • The Offset defines the perpendicular distance between the calculated plane and the actual working plane.
  • Check the Center plane on view checkbox to put the origin of the working plane in the center of to the current 3D view. This option can be useful in combination with the Align to view button.
  • Select a vertex in the 3D view and press the Move working plane button to move the working plane so that its origin matches the position of the selected vertex.
  • The Grid color button allows to quickly change the color of the grid. introduced in version 0.22
  • The Grid spacing defines the distance between grid lines.
  • The Main line every value determines where main grid lines are drawn. Main grid lines are slightly thicker than normal grid lines. For example if the grid spacing is 0.5 m and there is a main line every 10 lines, such a line will occur every 5 m.
  • The Grid extension value determines the number of grid lines in the X and Y direction of the grid.
  • The Snapping radius is the maximum distance at which Draft Snap Grid detects the intersections of grid lines.
  • Press the Center view button to align the 3D view with the current working plane.
  • Press the Previous button to reset the working plane to its previous position.
  • Press the Next button to reset the working plane to its next position. introduced in version 0.22
  • Press Esc or the Close button to abort the command.

Notes

  • It can be useful to align the 3D view with the selected Draft working plane. For example after switching the working plane to Front you may want to switch to the Front view as well.
  • The grid can be toggled with the Draft ToggleGrid command.
  • By double-clicking Draft WorkingPlaneProxies in the Tree view you can quickly switch between working planes.

Preferences

See also: Preferences Editor and Draft Preferences.

  • The grid settings in the task panel as well as several other grid settings are available as preferences: Edit → Preferences... → Draft → Grid and snapping.
  • The Snapping radius can also be changed on-the-fly (see Draft Snap) or by changing: Tools → Edit parameters... → BaseApp → Preferences → Mod → Draft → snapRange.

Scripting

See also: Autogenerated API documentation and FreeCAD Scripting Basics.

introduced in version 0.22:

The WorkingPlane module offers two classes to create working plane objects: the PlaneBase class and the PlaneGui class. The second class inherits from the first. Objects of the PlaneGui class interact with the GUI (the Draft Tray button), the 3D view and the grid. PlaneBase objects do not.

Use the get_working_plane() method of the WorkingPlane module to get an instance of the PlaneGui class linked to the current 3D view. The method either returns the existing working plane linked to the view or creates a new working plane if required.

import FreeCAD as App
import WorkingPlane

wp = WorkingPlane.get_working_plane()

origin = App.Vector(0, 0, 0)
normal = App.Vector(1, 1, 1).normalize()
offset = 17
wp.align_to_point_and_axis(origin, normal, offset)

point = App.Vector(10, 15, 2)
projection = wp.project_point(point)
print(projection)

The PlaneBase class can be used to create working planes independent of the GUI:

import WorkingPlane

wp = WorkingPlane.PlaneBase()