Draft Point: Difference between revisions
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{{Docnav |
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|[[ |
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{{GuiCommand |
{{GuiCommand |
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|Name=Draft Point |
|Name=Draft Point |
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|MenuLocation= |
|MenuLocation=Drafting → Point |
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|Workbenches=[[Draft_Module|Draft]], [[Arch_Module|Arch]] |
|Workbenches=[[Draft_Module|Draft]], [[Arch_Module|Arch]] |
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|Shortcut={{KEY|P}} {{KEY|T}} |
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|Version=0.7 |
|Version=0.7 |
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|SeeAlso=[[Draft_AddPoint|Draft AddPoint]], [[Draft_Line|Draft Line]], [[Draft_Wire|Draft Wire]] |
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The |
The [[Image:Draft_Point.svg|24px]] [[Draft_Point|Draft Point]] command creates a simple point in the current [[Draft_SelectPlane|working plane]], useful as a reference for placing lines, wires, or other objects. It uses the [[Draft_Linestyle|Draft Linestyle]] (only the color) set on the [[Draft_Tray|Draft Tray]]. |
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# There are several ways to invoke the command: |
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# Press the {{KEY|[[Image:Draft_Point.svg|16px]] [[Draft Point|Draft Point]]}} button, or press {{KEY|P}} then {{KEY|T}} keys. |
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# |
#* Press the {{Button|[[Image:Draft_Point.svg|16px]] [[Draft_Point|Draft Point]]}} button. |
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#* Select the {{MenuCommand|Drafting → [[Image:Draft_Point.svg|16px]] Point}} option from the menu. |
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# Click a point in the [[3D_view|3D view]], or type [[Draft_Coordinates|coordinates]] and press the {{Button|[[Image:Draft_AddPoint.svg|16px]] Enter point}} button. |
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==Options== <!--T:7--> |
==Options== <!--T:7--> |
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* To enter coordinates manually, simply enter the numbers, then press {{KEY|Enter}} between each X, Y and Z component. You can press the {{Button|[[Image:Draft_AddPoint.svg|16px]] |
* To enter coordinates manually, simply enter the numbers, then press {{KEY|Enter}} between each X, Y and Z component. You can press the {{Button|[[Image:Draft_AddPoint.svg|16px]] Enter point}} button when you have the desired values to insert the point. |
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* Press {{KEY|T}} or click the checkbox to toggle ''continue'' mode. If continue mode is on, the point tool will restart after you place a point, allowing you to place another one without pressing the tool button again. |
* Press {{KEY|T}} or click the checkbox to toggle ''continue'' mode. If continue mode is on, the point tool will restart after you place a point, allowing you to place another one without pressing the tool button again. |
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* Press {{KEY|Esc}} or the {{Button|Close}} button to abort the current command. |
* Press {{KEY|Esc}} or the {{Button|Close}} button to abort the current command. |
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==Properties== <!--T:9--> |
==Properties== <!--T:9--> |
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See also: [[property_editor|Property editor]]. |
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A Draft Point object is derived from a [[Part_Feature|Part Feature]] object and inherits all its properties. It also has the following additional properties: |
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===Data=== |
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{{TitleProperty|Draft}} |
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* {{PropertyData|X}}: the X coordinate of the point. |
* {{PropertyData|X|Distance}}: specifies the X coordinate of the point. |
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* {{PropertyData|Y}}: the Y coordinate of the point. |
* {{PropertyData|Y|Distance}}: specifies the Y coordinate of the point. |
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* {{PropertyData|Z}}: the Z coordinate of the point. |
* {{PropertyData|Z|Distance}}: specifies the Z coordinate of the point. |
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===View=== |
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⚫ | |||
⚫ | |||
{{TitleProperty|Draft}} |
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* {{PropertyView|Pattern|Enumeration}}: not used. |
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* {{PropertyView|Pattern Size|Float}}: not used. |
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⚫ | |||
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⚫ | |||
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To create a Draft Point use the {{incode|make_point}} method ({{Version|0.19}}) of the Draft module. This method replaces the deprecated {{incode|makePoint}} method. |
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The Point tool can be used in [[macros|macros]] and from the [[Python|]Python] console by using the following function: |
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{{Code|code= |
{{Code|code= |
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point = make_point(X=0, Y=0, Z=0, color=None, name="Point", point_size=5) |
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point = make_point(point, Y=0, Z=0, color=None, name="Point", point_size=5) |
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}} |
}} |
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* Creates a {{incode| |
* Creates a {{incode|point}} object in the specified {{incode|X}}, {{incode|Y}} and {{incode|Z}} coordinates, with units in millimeters. If no coordinates are given the point is created at the origin (0,0,0). |
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** If {{incode|X}} is a {{incode|point}} defined by a {{incode|FreeCAD.Vector}}, it is used. |
** If {{incode|X}} is a {{incode|point}} defined by a {{incode|FreeCAD.Vector}}, it is used. |
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* {{incode|color}} is a tuple {{incode|(R, G, B)}} that indicates the color of the point in the RGB scale; each value in the tuple should be in the range from {{incode|0}} to {{incode|1}}. |
* {{incode|color}} is a tuple {{incode|(R, G, B)}} that indicates the color of the point in the RGB scale; each value in the tuple should be in the range from {{incode|0}} to {{incode|1}}. |
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Example: |
Example: |
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{{Code|code= |
{{Code|code= |
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import FreeCAD |
import FreeCAD as App |
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import Draft |
import Draft |
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point1 = Draft.make_point(1600, 1400, 0) |
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p2 = |
p2 = App.Vector(-3200, 1800, 0) |
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point2 = Draft.make_point(p2, color=(0.5, 0.3, 0.6), point_size=10) |
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App.ActiveDocument.recompute() |
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}} |
}} |
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Example: |
Example: |
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This code creates {{incode|N}} random points within a square of side {{incode|2L}}. It makes a loop creating {{incode|N}} points, that may appear anywhere from {{incode|-L}} to {{incode|+L}} on both X and Y |
This code creates {{incode|N}} random points within a square of side {{incode|2L}}. It makes a loop creating {{incode|N}} points, that may appear anywhere from {{incode|-L}} to {{incode|+L}} on both X and Y. It also chooses a random color and size for each point. Change {{incode|N}} to change the number of points, and change {{incode|L}} to change the area covered by the points. |
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{{Code|code= |
{{Code|code= |
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import random |
import random |
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import FreeCAD |
import FreeCAD as App |
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import Draft |
import Draft |
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L = 1000 |
L = 1000 |
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centered = |
centered = App.Placement(App.Vector(-L, -L, 0), App.Rotation()) |
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rectangle = Draft.make_rectangle(2*L, 2*L, placement=centered) |
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for i in range(N): |
for i in range(N): |
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x = 2*L*random.random() - L |
x = 2*L*random.random() - L |
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b = random.random() |
b = random.random() |
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size = 15*random.random() + 5 |
size = 15*random.random() + 5 |
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Draft. |
Draft.make_point(x, y, z, color=(r, g, b), point_size=size) |
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App.ActiveDocument.recompute() |
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}} |
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{{Docnav |
{{Docnav |
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|[[ |
|[[Draft_BezCurve|BezCurve]] |
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|[[Draft_Facebinder|Facebinder]] |
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|[[Draft_ShapeString|ShapeString]] |
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|[[Draft_Module|Draft]] |
|[[Draft_Module|Draft]] |
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|IconL= |
|IconL=Draft_BezCurve.svg |
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|IconR= |
|IconR=Draft_Facebinder.svg |
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|IconC=Workbench_Draft.svg |
|IconC=Workbench_Draft.svg |
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}} |
}} |
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{{Draft Tools navi{{#translation:}}}} |
{{Draft Tools navi{{#translation:}}}} |
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Revision as of 14:37, 28 March 2021
Draft Point |
Menu location |
---|
Drafting → Point |
Workbenches |
Draft, Arch |
Default shortcut |
None |
Introduced in version |
0.7 |
See also |
None |
Description
The Draft Point command creates a simple point in the current working plane, useful as a reference for placing lines, wires, or other objects. It uses the Draft Linestyle (only the color) set on the Draft Tray.
A single point placed on the working plane
Usage
- There are several ways to invoke the command:
- Press the Draft Point button.
- Select the Drafting → Point option from the menu.
- Click a point in the 3D view, or type coordinates and press the Enter point button.
Options
- To enter coordinates manually, simply enter the numbers, then press Enter between each X, Y and Z component. You can press the Enter point button when you have the desired values to insert the point.
- Press T or click the checkbox to toggle continue mode. If continue mode is on, the point tool will restart after you place a point, allowing you to place another one without pressing the tool button again.
- Press Esc or the Close button to abort the current command.
Properties
See also: Property editor.
A Draft Point object is derived from a Part Feature object and inherits all its properties. It also has the following additional properties:
Data
Draft
- DataX (
Distance
): specifies the X coordinate of the point. - DataY (
Distance
): specifies the Y coordinate of the point. - DataZ (
Distance
): specifies the Z coordinate of the point.
View
Draft
- ViewPattern (
Enumeration
): not used. - ViewPattern Size (
Float
): not used.
Scripting
See also: Autogenerated API documentation and FreeCAD Scripting Basics.
To create a Draft Point use the make_point
method (introduced in version 0.19) of the Draft module. This method replaces the deprecated makePoint
method.
point = make_point(X=0, Y=0, Z=0, color=None, name="Point", point_size=5)
point = make_point(point, Y=0, Z=0, color=None, name="Point", point_size=5)
- Creates a
point
object in the specifiedX
,Y
andZ
coordinates, with units in millimeters. If no coordinates are given the point is created at the origin (0,0,0).- If
X
is apoint
defined by aFreeCAD.Vector
, it is used.
- If
color
is a tuple(R, G, B)
that indicates the color of the point in the RGB scale; each value in the tuple should be in the range from0
to1
.name
is the name of the object.point_size
is the size of the object in pixels, if the graphical user interface is loaded.
Example:
import FreeCAD as App
import Draft
point1 = Draft.make_point(1600, 1400, 0)
p2 = App.Vector(-3200, 1800, 0)
point2 = Draft.make_point(p2, color=(0.5, 0.3, 0.6), point_size=10)
App.ActiveDocument.recompute()
Example:
This code creates N
random points within a square of side 2L
. It makes a loop creating N
points, that may appear anywhere from -L
to +L
on both X and Y. It also chooses a random color and size for each point. Change N
to change the number of points, and change L
to change the area covered by the points.
import random
import FreeCAD as App
import Draft
L = 1000
centered = App.Placement(App.Vector(-L, -L, 0), App.Rotation())
rectangle = Draft.make_rectangle(2*L, 2*L, placement=centered)
N = 10
for i in range(N):
x = 2*L*random.random() - L
y = 2*L*random.random() - L
z = 0
r = random.random()
g = random.random()
b = random.random()
size = 15*random.random() + 5
Draft.make_point(x, y, z, color=(r, g, b), point_size=size)
App.ActiveDocument.recompute()
- Drafting: Line, Polyline, Fillet, Arc, Arc by 3 points, Circle, Ellipse, Rectangle, Polygon, B-spline, Cubic Bézier curve, Bézier curve, Point, Facebinder, ShapeString, Hatch
- Annotation: Text, Dimension, Label, Annotation styles, Annotation scale
- Modification: Move, Rotate, Scale, Mirror, Offset, Trimex, Stretch, Clone, Array, Polar array, Circular array, Path array, Path link array, Point array, Point link array, Edit, Subelement highlight, Join, Split, Upgrade, Downgrade, Wire to B-spline, Draft to sketch, Set slope, Flip dimension, Shape 2D view
- Draft Tray: Select plane, Set style, Toggle construction mode, AutoGroup
- Snapping: Snap lock, Snap endpoint, Snap midpoint, Snap center, Snap angle, Snap intersection, Snap perpendicular, Snap extension, Snap parallel, Snap special, Snap near, Snap ortho, Snap grid, Snap working plane, Snap dimensions, Toggle grid
- Miscellaneous: Apply current style, Layer, Manage layers, Add a new named group, Move to group, Select group, Add to construction group, Toggle normal/wireframe display, Create working plane proxy, Heal, Show snap toolbar
- Additional: Constraining, Pattern, Preferences, Import Export Preferences, DXF/DWG, SVG, OCA, DAT
- Context menu:
- Layer container: Merge layer duplicates, Add new layer
- Layer: Activate this layer, Select layer contents
- Text: Open hyperlinks
- Wire: Flatten
- Working plane proxy: Write camera position, Write objects state
- Getting started
- Installation: Download, Windows, Linux, Mac, Additional components, Docker, AppImage, Ubuntu Snap
- Basics: About FreeCAD, Interface, Mouse navigation, Selection methods, Object name, Preferences, Workbenches, Document structure, Properties, Help FreeCAD, Donate
- Help: Tutorials, Video tutorials
- Workbenches: Std Base, Arch, Assembly, CAM, Draft, FEM, Inspection, Mesh, OpenSCAD, Part, PartDesign, Points, Reverse Engineering, Robot, Sketcher, Spreadsheet, Start, Surface, TechDraw, Test Framework, Web
- Hubs: User hub, Power users hub, Developer hub