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In this page we will show how to build a simple Qt Dialog with [http://qt-project.org/doc/qt-4.8/designer-manual.html Qt Designer], Qt's official tool for designing interfaces, then convert it to python code, then use it inside FreeCAD. I'll assume in the example that you know how to edit and run python scripts already, and that you can do simple things in a terminal window such as navigate, etc. You must also have, of course, pyqt installed.


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== Designing the dialog == <!--T:2-->
{{TOCright}}
In CAD applications, designing a good UI (User Interface) is very important. About everything the user will do will be through some piece of interface: reading dialog boxes, pressing buttons, choosing between icons, etc. So it is very important to think carefully to what you want to do, how you want the user to behave, and how will be the workflow of your action.
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<!--T:3-->
==Introduction== <!--T:79-->
There are a couple of concepts to know when designing interface:
* [http://en.wikipedia.org/wiki/Modal_window Modal/non-modal dialogs]: A modal dialog appears in front of your screen, stopping the action of the main window, forcing the user to respond to the dialog, while a non-modal dialog doesn't stop you from working on the main window. In some case the first is better, in other cases not.
* Identifying what is required and what is optional: Make sure the user knows what he must do. Label everything with proper description, use tooltips, etc.
* Separating commands from parameters: This is usually done with buttons and text input fields. The user knows that clicking a button will produce an action while changing a value inside a text field will change a parameter somewhere. Nowadays, though, users usually know well what is a button, what is an input field, etc. The interface toolkit we are using, Qt, is a state-of-the-art toolkit, and we won't have to worry much about making things clear, since they will already be very clear by themselves.


<!--T:4-->
<!--T:1-->
This page contains examples, pieces, chunks of FreeCAD python code collected from users experiences and discussions on the [https://forum.freecadweb.org/viewforum.php?f=22 forums]. Read and use it as a start for your own scripts...
So, now that we have well defined what we will do, it's time to open the qt designer. Let's design a very simple dialog, like this:


<!--T:5-->
==Snippets== <!--T:89-->
[[Image:Qttestdialog.jpg]]


<!--T:6-->
===A typical InitGui.py file=== <!--T:2-->
We will then use this dialog in FreeCAD to produce a nice rectangular plane. You might find it not very useful to produce nice rectangular planes, but it will be easy to change it later to do more complex things. When you open it, Qt Designer looks like this:


<!--T:7-->
<!--T:90-->
Every module must contain, besides your main module file, an InitGui.py file, responsible for inserting the module in the main Gui. This is an example of a simple one.
[[Image:Qtdesigner-screenshot.jpg]]


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{{Code|code=
It is very simple to use. On the left bar you have elements that can be dragged on your widget. On the right side you have properties panels displaying all kinds of editable properties of selected elements. So, begin with creating a new widget. Select "Dialog without buttons", since we don't want the default Ok/Cancel buttons. Then, drag on your widget '''3 labels''', one for the title, one for writing "Height" and one for writing "Width". Labels are simple texts that appear on your widget, just to inform the user. If you select a label, on the right side will appear several properties that you can change if you want, such as font style, height, etc.
class ScriptWorkbench (Workbench):
MenuText = "Scripts"
def Initialize(self):
import Scripts # assuming Scripts.py is your module
list = ["Script_Cmd"] # That list must contain command names, that can be defined in Scripts.py
self.appendToolbar("My Scripts",list)
Gui.addWorkbench(ScriptWorkbench())
}}
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<!--T:9-->
<!--T:91-->
[[#top|top]]
Then, add '''2 LineEdits''', which are text fields that the user can fill in, one for the height and one for the width. Here too, we can edit properties. For example, why not set a default value? For example 1.00 for each. This way, when the user will see the dialog, both values will be filled already and if he is satisfied he can directly press the button, saving precious time. Then, add a '''PushButton''', which is the button the user will need to press after he filled the 2 fields.


<!--T:10-->
===A typical module file=== <!--T:3-->
Note that I chose very simple controls here, but Qt has many more options, for example you could use Spinboxes instead of LineEdits, etc... Have a look at what is available, you will surely have other ideas.


<!--T:11-->
<!--T:92-->
This is an example of a main module file, containing everything your module does. It is the Scripts.py file invoked by the previous example. You can have all your custom commands here.
That's about all we need to do in Qt Designer. One last thing, though, let's rename all our elements with easier names, so it will be easier to identify them in our scripts:


<!--T:12-->
[[Image:Qtpropeditor.jpg]]
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{{Code|code=
import FreeCAD, FreeCADGui
class ScriptCmd:
def Activated(self):
# Here your write what your ScriptCmd does...
FreeCAD.Console.PrintMessage('Hello, World!')
def GetResources(self):
return {'Pixmap' : 'path_to_an_icon/myicon.png', 'MenuText': 'Short text', 'ToolTip': 'More detailed text'}
FreeCADGui.addCommand('Script_Cmd', ScriptCmd())
}}
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<!--T:93-->
== Converting our dialog to python == <!--T:13-->
[[#top|top]]
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<!--T:14-->
===Import a new filetype=== <!--T:4-->

Now, let's save our widget somewhere. It will be saved as an .ui file, that we will easily convert to python script with pyuic. On windows, the pyuic program is bundled with pyqt (to be verified), on linux you probably will need to install it separately from your package manager (on debian-based systems, it is part of the pyqt4-dev-tools package). To do the conversion, you'll need to open a terminal window (or a command prompt window on windows), navigate to where you saved your .ui file, and issue:
<!--T:94-->
Making an importer for a new filetype in FreeCAD is easy. FreeCAD doesn't consider that you import data in an opened document, but rather that you simply can directly open the new filetype. So what you need to do is to add the new file extension to FreeCAD's list of known extensions, and write the code that will read the file and create the FreeCAD objects you want:

<!--T:5-->
This line must be added to the InitGui.py file to add the new file extension to the list:

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{{Code|code=
{{Code|code=
# Assumes Import_Ext.py is the file that has the code for opening and reading .ext files
pyuic mywidget.ui > mywidget.py
FreeCAD.addImportType("Your new File Type (*.ext)","Import_Ext")
}}
}}
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<!--T:56-->
<!--T:6-->
In Windows pyuic.py is located in "C:\Python27\Lib\site-packages\PyQt4\uic\pyuic.py"
Then in the Import_Ext.py file:
For conversion create a batch file called "compQt4.bat:

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{{Code|code=
{{Code|code=
def open(filename):
@"C:\Python27\python" "C:\Python27\Lib\site-packages\PyQt4\uic\pyuic.py" -x %1.ui > %1.py
doc=App.newDocument()
# here you do all what is needed with filename, read, classify data, create corresponding FreeCAD objects
doc.recompute()
}}
}}
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<!--T:57-->
<!--T:7-->
In the DOS console type without extension
To export your document to some new filetype works the same way, except that you use:
FreeCAD.addExportType("Your new File Type (*.ext)","Export_Ext")

<!--T:95-->
[[#top|top]]

===Add a line=== <!--T:8-->

<!--T:96-->
A line simply has 2 points.

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{{Code|code=
{{Code|code=

compQt4 myUiFile
import Part,PartGui
doc=App.activeDocument()
# add a line element to the document and set its points
l=Part.LineSegment()
l.StartPoint=(0.0,0.0,0.0)
l.EndPoint=(1.0,1.0,1.0)
doc.addObject("Part::Feature","Line").Shape=l.toShape()
doc.recompute()
}}
}}
<translate>
<translate>

<!--T:58-->
<!--T:97-->
Into Linux : to do
[[#top|top]]

===Add a polygon=== <!--T:9-->

<!--T:98-->
A polygon is simply a set of connected line segments (a polyline in AutoCAD). It doesn't need to be closed.

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{{Code|code=
import Part, PartGui
doc = App.activeDocument()
n = list()


# create a 3D vector, set its coordinates and add it to the list
<!--T:55-->
v = App.Vector(0,0,0)
n.append(v)
v = App.Vector(10,0,0)
n.append(v)
#... repeat for all nodes

# Create a polygon object and set its nodes
p = doc.addObject("Part::Polygon","Polygon")
p.Nodes = n
doc.recompute()
}}
<translate>
<translate>

<!--T:59-->
<!--T:99-->
Since FreeCAD progressively moved away from PyQt after version 0.13, in favour of [http://qt-project.org/wiki/PySide PySide] (Choose your PySide install [http://pyside.readthedocs.org/en/latest/building/ building PySide]), to make the file based on PySide now you have to use:
[[#top|top]]

===Add and remove an object to/from a group=== <!--T:10-->


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{{Code|code=
{{Code|code=
doc=App.activeDocument()
pyside-uic mywidget.ui -o mywidget.py
grp=doc.addObject("App::DocumentObjectGroup", "Group")
lin=doc.addObject("Part::Feature", "Line")
grp.addObject(lin) # adds the lin object to the group grp
grp.removeObject(lin) # removes the lin object from the group grp
}}
}}
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<translate>

<!--T:60-->
<!--T:11-->
In Windows uic.py are located in "C:\Python27\Lib\site-packages\PySide\scripts\uic.py"
Note: You can even add other groups to a group...
For create batch file "compSide.bat":

<!--T:100-->
[[#top|top]]

===Add a Mesh=== <!--T:12-->

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{{Code|code=
{{Code|code=
import Mesh
@"C:\Python27\python" "C:\Python27\Lib\site-packages\PySide\scripts\uic.py" %1.ui > %1.py
doc=App.activeDocument()
# create a new empty mesh
m = Mesh.Mesh()
# build up box out of 12 facets
m.addFacet(0.0,0.0,0.0, 0.0,0.0,1.0, 0.0,1.0,1.0)
m.addFacet(0.0,0.0,0.0, 0.0,1.0,1.0, 0.0,1.0,0.0)
m.addFacet(0.0,0.0,0.0, 1.0,0.0,0.0, 1.0,0.0,1.0)
m.addFacet(0.0,0.0,0.0, 1.0,0.0,1.0, 0.0,0.0,1.0)
m.addFacet(0.0,0.0,0.0, 0.0,1.0,0.0, 1.0,1.0,0.0)
m.addFacet(0.0,0.0,0.0, 1.0,1.0,0.0, 1.0,0.0,0.0)
m.addFacet(0.0,1.0,0.0, 0.0,1.0,1.0, 1.0,1.0,1.0)
m.addFacet(0.0,1.0,0.0, 1.0,1.0,1.0, 1.0,1.0,0.0)
m.addFacet(0.0,1.0,1.0, 0.0,0.0,1.0, 1.0,0.0,1.0)
m.addFacet(0.0,1.0,1.0, 1.0,0.0,1.0, 1.0,1.0,1.0)
m.addFacet(1.0,1.0,0.0, 1.0,1.0,1.0, 1.0,0.0,1.0)
m.addFacet(1.0,1.0,0.0, 1.0,0.0,1.0, 1.0,0.0,0.0)
# scale to a edge langth of 100
m.scale(100.0)
# add the mesh to the active document
me=doc.addObject("Mesh::Feature","Cube")
me.Mesh=m
}}
}}
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In the DOS console type without extension

<!--T:101-->
[[#top|top]]

===Add an arc or a circle=== <!--T:13-->

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{{Code|code=
{{Code|code=
import Part
compSide myUiFile
doc = App.activeDocument()
c = Part.Circle()
c.Radius=10.0
f = doc.addObject("Part::Feature", "Circle") # create a document with a circle feature
f.Shape = c.toShape() # Assign the circle shape to the shape property
doc.recompute()
}}
}}
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Into Linux : to do


<!--T:102-->
[[#top|top]]

===Access and change the representation of an object=== <!--T:14-->

<!--T:103-->
Each object in a FreeCAD document has an associated view representation object that stores all the parameters that define how that object appears: i.e. color, linewidth, etc... See also [[#List the components of an object|List the components of an object]] snippet below


<!--T:15-->
On some systems the program is called pyuic4 instead of pyuic. This will simply convert the .ui file into a python script. If we open the mywidget.py file, its contents is very easy to understand:
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{{Code|code=
{{Code|code=
gad = Gui.activeDocument() # access the active document containing all
from PySide import QtCore, QtGui
# view representations of the features in the
# corresponding App document


v = gad.getObject("Cube") # access the view representation to the Mesh feature 'Cube'
class Ui_Dialog(object):
v.ShapeColor # prints the color to the console
def setupUi(self, Dialog):
v.ShapeColor=(1.0,1.0,1.0) # sets the shape color to white
Dialog.setObjectName("Dialog")
}}
Dialog.resize(187, 178)
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self.title = QtGui.QLabel(Dialog)
<!--T:141-->
self.title.setGeometry(QtCore.QRect(10, 10, 271, 16))
[[#top|top]]
self.title.setObjectName("title")

self.label_width = QtGui.QLabel(Dialog)
===Replace the form of mouse with one image=== <!--T:142-->
...

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{{Code|code=
import PySide2
from PySide2 import QtCore, QtGui, QtWidgets
from PySide2.QtWidgets import QApplication
from PySide2.QtGui import QColor, QPixmap, QImage, QPainter, QCursor
from PySide2.QtCore import Qt


myImage = QtGui.QPixmap("Complete_Path_to_image.bmp")
self.retranslateUi(Dialog)
cursor = QtGui.QCursor(myImage)
QtCore.QMetaObject.connectSlotsByName(Dialog)
QtWidgets.QApplication.setOverrideCursor(QtGui.QCursor(cursor))


def retranslateUi(self, Dialog):
Dialog.setWindowTitle(QtGui.QApplication.translate("Dialog", "Dialog", None, QtGui.QApplication.UnicodeUTF8))
self.title.setText(QtGui.QApplication.translate("Dialog", "Plane-O-Matic", None, QtGui.QApplication.UnicodeUTF8))
...
}}
}}
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<translate>
<!--T:16-->
<!--T:143-->
[[#top|top]]
As you see it has a very simple structure: a class named Ui_Dialog is created, that stores the interface elements of our widget. That class has two methods, one for setting up the widget, and one for translating its contents, which is part of the general Qt mechanism for translating interface elements. The setup method simply creates, one by one, the widgets as we defined them in Qt Designer, and sets their options as we decided earlier. Then, the whole interface gets translated, and finally, the slots get connected (we'll talk about that later).

===Replace the form of mouse with one image (cross) include=== <!--T:144-->

<!--T:145-->
The image is created by Gimp exported in a .XPM file. Copy and use the code between the bracket '''"{"''' code to copy '''"}"'''


<!--T:17-->
We can now create a new widget and use this class to create its interface. We can already see our widget in action, by putting our mywidget.py file in a place where FreeCAD will find it (in the FreeCAD bin directory, or in any of the Mod subdirectories), and, in the FreeCAD python interpreter, issue:
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{{Code|code=
{{Code|code=
from PySide import QtGui
import PySide2
from PySide2 import QtCore, QtGui, QtWidgets
import mywidget
from PySide2.QtWidgets import QApplication
d = QtGui.QWidget()
from PySide2.QtGui import QColor, QPixmap, QImage, QPainter, QCursor
d.ui = mywidget.Ui_Dialog()
from PySide2.QtCore import Qt
d.ui.setupUi(d)

d.show()
cross32x32Icon = [
"32 32 2 1",
" c None",
". c #FF0000",
" . ",
" . ",
" . ",
" . ",
" . ",
" . ",
" . ",
" . ",
" . ",
" . ",
" . ",
" . ",
" . ",
" . ",
" . ",
" ",
"............... . ..............",
" ",
" . ",
" . ",
" . ",
" . ",
" . ",
" . ",
" . ",
" . ",
" . ",
" . ",
" . ",
" . ",
" . ",
" . "
]

myImage = QtGui.QPixmap(cross32x32Icon)
cursor = QtGui.QCursor(myImage)
QtWidgets.QApplication.setOverrideCursor(QtGui.QCursor(cursor))

}}
}}
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<translate>
<!--T:18-->
<!--T:146-->
[[#top|top]]
And our dialog will appear! Note that our Python interpreter is still working, we have a non-modal dialog. So, to close it, we can (apart from clicking its close icon, of course) issue:

===Observe mouse events in the 3D viewer via Python=== <!--T:15-->

<!--T:105-->
The Inventor framework allows to add one or more callback nodes to the scenegraph of the viewer. By default in FreeCAD one callback node is installed per viewer which allows to add global or static C++ functions. In the appropriate Python binding some methods are provided to make use of this technique from within Python code.

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{{Code|code=
{{Code|code=
App.newDocument()
d.hide()
v=Gui.activeDocument().activeView()
#This class logs any mouse button events. As the registered callback function fires twice for 'down' and
#'up' events we need a boolean flag to handle this.
class ViewObserver:
def logPosition(self, info):
down = (info["State"] == "DOWN")
pos = info["Position"]
if (down):
FreeCAD.Console.PrintMessage("Clicked on position: ("+str(pos[0])+", "+str(pos[1])+")\n")
o = ViewObserver()
c = v.addEventCallback("SoMouseButtonEvent",o.logPosition)
}}
}}
<translate>
<translate>


<!--T:16-->
== Making our dialog do something == <!--T:19-->
Now, pick somewhere on the area in the 3D viewer and observe the messages in the output window. To finish the observation just call
Now that we can show and hide our dialog, we just need to add one last part: To make it do something! If you play a bit with Qt designer, you'll quickly discover a whole section called "signals and slots". Basically, it works like this: elements on your widgets (in Qt terminology, those elements are themselves widgets) can send signals. Those signals differ according to the widget type. For example, a button can send a signal when it is pressed and when it is released. Those signals can be connected to slots, which can be special functionality of other widgets (for example a dialog has a "close" slot to which you can connect the signal from a close button), or can be custom functions. The [http://www.riverbankcomputing.co.uk/static/Docs/PyQt4/html/classes.html PyQt Reference Documentation] lists all the qt widgets, what they can do, what signals they can send, etc...


<!--T:20-->
What we will do here, is to create a new function that will create a plane based on height and width, and to connect that function to the pressed signal emitted by our "Create!" button. So, let's begin with importing our FreeCAD modules, by putting the following line at the top of the script, where we already import QtCore and QtGui:
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{{Code|code=
{{Code|code=
v.removeEventCallback("SoMouseButtonEvent",c)
import FreeCAD, Part
}}
}}
<translate>
<translate>

<!--T:21-->
<!--T:17-->
Then, let's add a new function to our Ui_Dialog class:
The following event types are supported
* SoEvent -- all kind of events
* SoButtonEvent -- all mouse button and key events
* SoLocation2Event -- 2D movement events (normally mouse movements)
* SoMotion3Event -- 3D movement events (normally spaceball)
* SoKeyboardEvent -- key down and up events
* SoMouseButtonEvent -- mouse button down and up events
* SoSpaceballButtonEvent -- spaceball button down and up events

<!--T:18-->
The Python function that can be registered with addEventCallback() expects a dictionary. Depending on the watched event the dictionary can contain different keys.
For all events it has the keys:
* Type -- the name of the event type i.e. SoMouseEvent, SoLocation2Event, ...
* Time -- the current time as string
* Position -- a tuple of two integers, mouse position
* ShiftDown -- a boolean, true if Shift was pressed otherwise false
* CtrlDown -- a boolean, true if Ctrl was pressed otherwise false
* AltDown -- a boolean, true if Alt was pressed otherwise false
For all button events, i.e. keyboard, mouse or spaceball events
* State -- A string 'UP' if the button was up, 'DOWN' if it was down or 'UNKNOWN' for all other cases
For keyboard events:
* Key -- a character of the pressed key
For mouse button event
* Button -- The pressed button, could be BUTTON1, ..., BUTTON5 or ANY
For spaceball events:
* Button -- The pressed button, could be BUTTON1, ..., BUTTON7 or ANY
And finally motion events:
* Translation -- a tuple of three floats
* Rotation -- a quaternion for the rotation, i.e. a tuple of four floats

<!--T:106-->
[[#top|top]]

===Display keys pressed and Events command=== <!--T:50-->

<!--T:107-->
This macro displays in the report view the keys pressed and all events command

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{{Code|code=
{{Code|code=
App.newDocument()
def createPlane(self):
v=Gui.activeDocument().activeView()
try:
class ViewObserver:
# first we check if valid numbers have been entered
w = float(self.width.text())
def logPosition(self, info):
try:
h = float(self.height.text())
down = (info["Key"])
except ValueError:
FreeCAD.Console.PrintMessage(str(down)+"\n") # here the character pressed
print "Error! Width and Height values must be valid numbers!"
FreeCAD.Console.PrintMessage(str(info)+"\n") # list all events command
else:
FreeCAD.Console.PrintMessage("_______________________________________"+"\n")
# create a face from 4 points
except Exception:
p1 = FreeCAD.Vector(0,0,0)
p2 = FreeCAD.Vector(w,0,0)
None
p3 = FreeCAD.Vector(w,h,0)
o = ViewObserver()
p4 = FreeCAD.Vector(0,h,0)
c = v.addEventCallback("SoEvent",o.logPosition)
pointslist = [p1,p2,p3,p4,p1]

mywire = Part.makePolygon(pointslist)
#v.removeEventCallback("SoEvent",c) # remove ViewObserver
myface = Part.Face(mywire)
Part.show(myface)
self.hide()
}}
}}
<translate>
<translate>

<!--T:22-->
<!--T:108-->
Then, we need to inform Qt to connect the button to the function, by placing the following line just before QtCore.QMetaObject.connectSlotsByName(Dialog):
[[#top|top]]

===Manipulate the scenegraph in Python=== <!--T:19-->

<!--T:109-->
It is also possible to get and change the scenegraph in Python, with the 'pivy' module -- a Python binding for Coin.

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{{Code|code=
{{Code|code=
from pivy.coin import * # load the pivy module
QtCore.QObject.connect(self.create,QtCore.SIGNAL("pressed()"),self.createPlane)
view = Gui.ActiveDocument.ActiveView # get the active viewer
root = view.getSceneGraph() # the root is an SoSeparator node
root.addChild(SoCube())
view.fitAll()
}}
}}
<translate>
<translate>

<!--T:23-->
<!--T:20-->
This, as you see, connects the pressed() signal of our create object (the "Create!" button), to a slot named createPlane, which we just defined. That's it! Now, as a final touch, we can add a little function to create the dialog, it will be easier to call. Outside the Ui_Dialog class, let's add this code:
The Python API of pivy is created by using the tool SWIG. As we use in FreeCAD some self-written nodes you cannot create them directly in Python.
However, it is possible to create a node by its internal name. An instance of the type 'SoFCSelection' can be created with

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{{Code|code=
{{Code|code=
type = SoType.fromName("SoFCSelection")
class plane():
node = type.createInstance()
def __init__(self):
self.d = QtGui.QWidget()
self.ui = Ui_Dialog()
self.ui.setupUi(self.d)
self.d.show()
}}
}}
<translate>
<translate>

<!--T:24-->
<!--T:110-->
(Python reminder: the __init__ method of a class is automatically executed whenever a new object is created!)
[[#top|top]]
Then, from FreeCAD, we only need to do:

===Add and remove objects to/from the scenegraph=== <!--T:21-->

<!--T:111-->
Adding new nodes to the scenegraph can be done this way. Take care of always adding a SoSeparator to contain the geometry, coordinates and material info of a same object. The following example adds a red line from (0,0,0) to (10,0,0):

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</translate>
{{Code|code=
{{Code|code=
import mywidget
from pivy import coin
sg = Gui.ActiveDocument.ActiveView.getSceneGraph()
myDialog = mywidget.plane()
co = coin.SoCoordinate3()
pts = [[0,0,0],[10,0,0]]
co.point.setValues(0,len(pts),pts)
ma = coin.SoBaseColor()
ma.rgb = (1,0,0)
li = coin.SoLineSet()
li.numVertices.setValue(2)
no = coin.SoSeparator()
no.addChild(co)
no.addChild(ma)
no.addChild(li)
sg.addChild(no)
}}
}}
<translate>
<translate>
<!--T:25-->
That's all Folks... Now you can try all kinds of things, like for example inserting your widget in the FreeCAD interface (see the [[Code snippets]] page), or making much more advanced custom tools, by using other elements on your widget.


== The complete script == <!--T:26-->
<!--T:22-->
To remove it, simply issue:
This is the complete script, for reference:
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</translate>
{{Code|code=
{{Code|code=
sg.removeChild(no)
# -*- coding: utf-8 -*-
}}
<translate>


<!--T:112-->
# Form implementation generated from reading ui file 'mywidget.ui'
[[#top|top]]
#
# Created: Mon Jun 1 19:09:10 2009
# by: PyQt4 UI code generator 4.4.4
# Modified for PySide 16:02:2015
# WARNING! All changes made in this file will be lost!


</translate><div class="mw-collapsible mw-collapsed toccolours"><translate>
from PySide import QtCore, QtGui
import FreeCAD, Part


===Save the sceneGraph in 3 series of 36 files=== <!--T:60-->
class Ui_Dialog(object):
def setupUi(self, Dialog):
Dialog.setObjectName("Dialog")
Dialog.resize(187, 178)
self.title = QtGui.QLabel(Dialog)
self.title.setGeometry(QtCore.QRect(10, 10, 271, 16))
self.title.setObjectName("title")
self.label_width = QtGui.QLabel(Dialog)
self.label_width.setGeometry(QtCore.QRect(10, 50, 57, 16))
self.label_width.setObjectName("label_width")
self.label_height = QtGui.QLabel(Dialog)
self.label_height.setGeometry(QtCore.QRect(10, 90, 57, 16))
self.label_height.setObjectName("label_height")
self.width = QtGui.QLineEdit(Dialog)
self.width.setGeometry(QtCore.QRect(60, 40, 111, 26))
self.width.setObjectName("width")
self.height = QtGui.QLineEdit(Dialog)
self.height.setGeometry(QtCore.QRect(60, 80, 111, 26))
self.height.setObjectName("height")
self.create = QtGui.QPushButton(Dialog)
self.create.setGeometry(QtCore.QRect(50, 140, 83, 26))
self.create.setObjectName("create")


<!--T:80-->
self.retranslateUi(Dialog)
View the code snippet by expanding this section
QtCore.QObject.connect(self.create,QtCore.SIGNAL("pressed()"),self.createPlane)
QtCore.QMetaObject.connectSlotsByName(Dialog)


</translate><div class="mw-collapsible-content"><translate>
def retranslateUi(self, Dialog):
Dialog.setWindowTitle(QtGui.QApplication.translate("Dialog", "Dialog", None, QtGui.QApplication.UnicodeUTF8))
self.title.setText(QtGui.QApplication.translate("Dialog", "Plane-O-Matic", None, QtGui.QApplication.UnicodeUTF8))
self.label_width.setText(QtGui.QApplication.translate("Dialog", "Width", None, QtGui.QApplication.UnicodeUTF8))
self.label_height.setText(QtGui.QApplication.translate("Dialog", "Height", None, QtGui.QApplication.UnicodeUTF8))
self.create.setText(QtGui.QApplication.translate("Dialog", "Create!", None, QtGui.QApplication.UnicodeUTF8))


def createPlane(self):
try:
# first we check if valid numbers have been entered
w = float(self.width.text())
h = float(self.height.text())
except ValueError:
print "Error! Width and Height values must be valid numbers!"
else:
# create a face from 4 points
p1 = FreeCAD.Vector(0,0,0)
p2 = FreeCAD.Vector(w,0,0)
p3 = FreeCAD.Vector(w,h,0)
p4 = FreeCAD.Vector(0,h,0)
pointslist = [p1,p2,p3,p4,p1]
mywire = Part.makePolygon(pointslist)
myface = Part.Face(mywire)
Part.show(myface)

class plane():
def __init__(self):
self.d = QtGui.QWidget()
self.ui = Ui_Dialog()
self.ui.setupUi(self.d)
self.d.show()
}}
<translate>
==Creation of a dialog with buttons== <!--T:27-->

===Method 1=== <!--T:28-->
An example of a dialog box complete with its connections.
</translate>
</translate>
{{Code|code=
{{Code|code=
import math
# -*- coding: utf-8 -*-
import time
# Create by flachyjoe
from FreeCAD import Base
from pivy import coin


size=(1000,1000)
from PySide import QtCore, QtGui
dirname = "C:/Temp/animation/"
steps=36
angle=2*math.pi/steps


matX=Base.Matrix()
try:
matX.rotateX(angle)
_fromUtf8 = QtCore.QString.fromUtf8
stepsX=Base.Placement(matX).Rotation
except AttributeError:
def _fromUtf8(s):
return s


matY=Base.Matrix()
try:
matY.rotateY(angle)
_encoding = QtGui.QApplication.UnicodeUTF8
stepsY=Base.Placement(matY).Rotation
def _translate(context, text, disambig):
return QtGui.QApplication.translate(context, text, disambig, _encoding)
except AttributeError:
def _translate(context, text, disambig):
return QtGui.QApplication.translate(context, text, disambig)


matZ=Base.Matrix()
matZ.rotateZ(angle)
stepsZ=Base.Placement(matZ).Rotation


view=Gui.ActiveDocument.ActiveView
class Ui_MainWindow(object):
cam=view.getCameraNode()
rotCamera=Base.Rotation(*cam.orientation.getValue().getValue())


# this sets the lookat point to the center of circumsphere of the global bounding box
def __init__(self, MainWindow):
view.fitAll()
self.window = MainWindow


# the camera's position, i.e. the user's eye point
MainWindow.setObjectName(_fromUtf8("MainWindow"))
position=Base.Vector(*cam.position.getValue().getValue())
MainWindow.resize(400, 300)
distance=cam.focalDistance.getValue()
self.centralWidget = QtGui.QWidget(MainWindow)
self.centralWidget.setObjectName(_fromUtf8("centralWidget"))


# view direction
self.pushButton = QtGui.QPushButton(self.centralWidget)
vec=rotCamera.multVec(Base.Vector(0,0,-1))
self.pushButton.setGeometry(QtCore.QRect(30, 170, 93, 28))
self.pushButton.setObjectName(_fromUtf8("pushButton"))
self.pushButton.clicked.connect(self.on_pushButton_clicked) #connection pushButton


# this is the point on the screen the camera looks at
self.lineEdit = QtGui.QLineEdit(self.centralWidget)
# when rotating the camera we should make this point fix
self.lineEdit.setGeometry(QtCore.QRect(30, 40, 211, 22))
lookat=position+vec*distance
self.lineEdit.setObjectName(_fromUtf8("lineEdit"))
self.lineEdit.returnPressed.connect(self.on_lineEdit_clicked) #connection lineEdit


# around x axis
self.checkBox = QtGui.QCheckBox(self.centralWidget)
for i in range(steps):
self.checkBox.setGeometry(QtCore.QRect(30, 90, 81, 20))
rotCamera=stepsX.multiply(rotCamera)
self.checkBox.setChecked(True)
cam.orientation.setValue(*rotCamera.Q)
self.checkBox.setObjectName(_fromUtf8("checkBoxON"))
vec=rotCamera.multVec(Base.Vector(0,0,-1))
self.checkBox.clicked.connect(self.on_checkBox_clicked) #connection checkBox
pos=lookat-vec*distance
cam.position.setValue(pos.x,pos.y,pos.z)
Gui.updateGui()
time.sleep(0.3)
view.saveImage(dirname+"x-%d.png" % i,*size)


# around y axis
self.radioButton = QtGui.QRadioButton(self.centralWidget)
for i in range(steps):
self.radioButton.setGeometry(QtCore.QRect(30, 130, 95, 20))
rotCamera=stepsY.multiply(rotCamera)
self.radioButton.setObjectName(_fromUtf8("radioButton"))
cam.orientation.setValue(*rotCamera.Q)
self.radioButton.clicked.connect(self.on_radioButton_clicked) #connection radioButton
vec=rotCamera.multVec(Base.Vector(0,0,-1))
pos=lookat-vec*distance
cam.position.setValue(pos.x,pos.y,pos.z)
Gui.updateGui()
time.sleep(0.3)
view.saveImage(dirname+"y-%d.png" % i,*size)


# around z axis
MainWindow.setCentralWidget(self.centralWidget)
for i in range(steps):
rotCamera=stepsZ.multiply(rotCamera)
cam.orientation.setValue(*rotCamera.Q)
vec=rotCamera.multVec(Base.Vector(0,0,-1))
pos=lookat-vec*distance
cam.position.setValue(pos.x,pos.y,pos.z)
Gui.updateGui()
time.sleep(0.3)
view.saveImage(dirname+"z-%d.png" % i,*size)
}}
</div> <!--END collapsible section. Do not remove! -->
</div> <!--END collapsible section. Do not remove! -->
<translate>


<!--T:113-->
self.menuBar = QtGui.QMenuBar(MainWindow)
[[#top|top]]
self.menuBar.setGeometry(QtCore.QRect(0, 0, 400, 26))
self.menuBar.setObjectName(_fromUtf8("menuBar"))
MainWindow.setMenuBar(self.menuBar)


===Add custom widgets to the interface=== <!--T:23-->
self.mainToolBar = QtGui.QToolBar(MainWindow)
self.mainToolBar.setObjectName(_fromUtf8("mainToolBar"))
MainWindow.addToolBar(QtCore.Qt.TopToolBarArea, self.mainToolBar)


<!--T:114-->
self.statusBar = QtGui.QStatusBar(MainWindow)
You can create custom widgets with Qt designer, transform them into a python script, and then load them into the FreeCAD interface with PySide.
self.statusBar.setObjectName(_fromUtf8("statusBar"))
MainWindow.setStatusBar(self.statusBar)


<!--T:24-->
self.retranslateUi(MainWindow)
The python code produced by the Ui python compiler (the tool that converts qt-designer .ui files into python code) generally looks like this (it is simple, you can also code it directly in python):


</translate>
def retranslateUi(self, MainWindow):
{{Code|code=
MainWindow.setWindowTitle(_translate("MainWindow", "MainWindow", None))
class myWidget_Ui(object):
self.pushButton.setText(_translate("MainWindow", "OK", None))
def setupUi(self, myWidget):
self.lineEdit.setText(_translate("MainWindow", "tyty", None))
myWidget.setObjectName("my Nice New Widget")
self.checkBox.setText(_translate("MainWindow", "CheckBox", None))
myWidget.resize(QtCore.QSize(QtCore.QRect(0,0,300,100).size()).expandedTo(myWidget.minimumSizeHint())) # sets size of the widget
self.radioButton.setText(_translate("MainWindow", "RadioButton", None))
self.label = QtGui.QLabel(myWidget) # creates a label
self.label.setGeometry(QtCore.QRect(50,50,200,24)) # sets its size
self.label.setObjectName("label") # sets its name, so it can be found by name


def retranslateUi(self, draftToolbar): # built-in QT function that manages translations of widgets
def on_checkBox_clicked(self):
myWidget.setWindowTitle(QtGui.QApplication.translate("myWidget", "My Widget", None, QtGui.QApplication.UnicodeUTF8))
if self.checkBox.checkState()==0:
self.label.setText(QtGui.QApplication.translate("myWidget", "Welcome to my new widget!", None, QtGui.QApplication.UnicodeUTF8))
App.Console.PrintMessage(str(self.checkBox.checkState())+" CheckBox KO\r\n")
}}
else:
<translate>
App.Console.PrintMessage(str(self.checkBox.checkState())+" CheckBox OK\r\n")
# App.Console.PrintMessage(str(self.lineEdit.setText("tititi"))+" LineEdit\r\n") #write text to the lineEdit window !
# str(self.lineEdit.setText("tititi")) #écrit le texte dans la fenêtre lineEdit
App.Console.PrintMessage(str(self.lineEdit.displayText())+" LineEdit\r\n")


<!--T:25-->
def on_radioButton_clicked(self):
Then, all you need to do is to create a reference to the FreeCAD Qt window, insert a custom widget into it, and "transform" this widget into yours with the Ui code we just made:
if self.radioButton.isChecked():
App.Console.PrintMessage(str(self.radioButton.isChecked())+" Radio OK\r\n")
else:
App.Console.PrintMessage(str(self.radioButton.isChecked())+" Radio KO\r\n")


</translate>
def on_lineEdit_clicked(self):
{{Code|code=
# if self.lineEdit.textChanged():
app = QtGui.qApp
App.Console.PrintMessage(str(self.lineEdit.displayText())+" LineEdit Display\r\n")
FCmw = app.activeWindow() # the active qt window, = the freecad window since we are inside it

# FCmw = FreeCADGui.getMainWindow() # use this line if the 'addDockWidget' error is declared
def on_pushButton_clicked(self):
myNewFreeCADWidget = QtGui.QDockWidget() # create a new dckwidget
App.Console.PrintMessage("Terminé\r\n")
myNewFreeCADWidget.ui = myWidget_Ui() # load the Ui script
self.window.hide()
myNewFreeCADWidget.ui.setupUi(myNewFreeCADWidget) # setup the ui

FCmw.addDockWidget(QtCore.Qt.RightDockWidgetArea,myNewFreeCADWidget) # add the widget to the main window
MainWindow = QtGui.QMainWindow()
ui = Ui_MainWindow(MainWindow)
MainWindow.show()
}}
}}
<translate>
<translate>
<!--T:29-->
Here the same window but with an icon on each button.


<!--T:50-->
<!--T:115-->
[[#top|top]]
Download associated icons (click right "Copy the image below ...)"


===Add a Tab to the Combo View=== <!--T:26-->
<!--T:51-->

[[File:Icone01.png]] [[File:Icone02.png]] [[File:Icone03.png]]
<!--T:116-->
The following code allows you to add a tab to the [[Combo view]], separate from the preexisting "Model" and "Tasks" tabs. It also uses the {{incode|uic}} module to load an UI file directly in that tab.


</translate>
</translate>
{{Code|code=
{{Code|code=
# create new Tab in ComboView
# -*- coding: utf-8 -*-
from PySide import QtGui,QtCore
#from PySide import uic


def getMainWindow():
from PySide import QtCore, QtGui
"returns the main window"
# using QtGui.qApp.activeWindow() isn't very reliable because if another
# widget than the mainwindow is active (e.g. a dialog) the wrong widget is
# returned
toplevel = QtGui.qApp.topLevelWidgets()
for i in toplevel:
if i.metaObject().className() == "Gui::MainWindow":
return i
raise Exception("No main window found")


def getComboView(mw):
try:
dw=mw.findChildren(QtGui.QDockWidget)
_fromUtf8 = QtCore.QString.fromUtf8
for i in dw:
except AttributeError:
if str(i.objectName()) == "Combo View":
def _fromUtf8(s):
return s
return i.findChild(QtGui.QTabWidget)
elif str(i.objectName()) == "Python Console":
return i.findChild(QtGui.QTabWidget)
raise Exception ("No tab widget found")


mw = getMainWindow()
try:
tab = getComboView(getMainWindow())
_encoding = QtGui.QApplication.UnicodeUTF8
tab2=QtGui.QDialog()
def _translate(context, text, disambig):
tab.addTab(tab2,"A Special Tab")
return QtGui.QApplication.translate(context, text, disambig, _encoding)
except AttributeError:
def _translate(context, text, disambig):
return QtGui.QApplication.translate(context, text, disambig)


#uic.loadUi("/myTaskPanelforTabs.ui",tab2)
tab2.show()
#tab.removeTab(2)


}}
class Ui_MainWindow(object):
<translate>


<!--T:117-->
def __init__(self, MainWindow):
[[#top|top]]
self.window = MainWindow
path = FreeCAD.ConfigGet("UserAppData")
# path = FreeCAD.ConfigGet("AppHomePath")


===Enable or disable a window=== <!--T:47-->
MainWindow.setObjectName(_fromUtf8("MainWindow"))
MainWindow.resize(400, 300)
self.centralWidget = QtGui.QWidget(MainWindow)
self.centralWidget.setObjectName(_fromUtf8("centralWidget"))


<!--T:81-->
self.pushButton = QtGui.QPushButton(self.centralWidget)
This script give the ability to manipulate the UI from the [[Python console]] to show/hide different components in the FreeCAD [[interface]] such as:
self.pushButton.setGeometry(QtCore.QRect(30, 170, 93, 28))
* [[Report view]]
self.pushButton.setObjectName(_fromUtf8("pushButton"))
* [[Tree view]]
self.pushButton.clicked.connect(self.on_pushButton_clicked) #connection pushButton
* [[Property editor|Property view]]
* [[Selection view]]
* [[Combo View]]
* [[Python console]]
* draftToolbar


</translate>
self.lineEdit = QtGui.QLineEdit(self.centralWidget)
{{Code|code=
self.lineEdit.setGeometry(QtCore.QRect(30, 40, 211, 22))
from PySide import QtGui
self.lineEdit.setObjectName(_fromUtf8("lineEdit"))
mw = FreeCADGui.getMainWindow()
self.lineEdit.returnPressed.connect(self.on_lineEdit_clicked) #connection lineEdit
dws = mw.findChildren(QtGui.QDockWidget)


# objectName may be :
self.checkBox = QtGui.QCheckBox(self.centralWidget)
# "Report view"
self.checkBox.setGeometry(QtCore.QRect(30, 90, 100, 20))
# "Tree view"
self.checkBox.setChecked(True)
# "Property view"
self.checkBox.setObjectName(_fromUtf8("checkBoxON"))
# "Selection view"
self.checkBox.clicked.connect(self.on_checkBox_clicked) #connection checkBox
# "Combo View"
# "Python console"
# "draftToolbar"


for i in dws:
self.radioButton = QtGui.QRadioButton(self.centralWidget)
if i.objectName() == "Report view":
self.radioButton.setGeometry(QtCore.QRect(30, 130, 95, 20))
dw = i
self.radioButton.setObjectName(_fromUtf8("radioButton"))
break
self.radioButton.clicked.connect(self.on_radioButton_clicked) #connection radioButton


va = dw.toggleViewAction()
MainWindow.setCentralWidget(self.centralWidget)
va.setChecked(True) # True or False
dw.setVisible(True) # True or False
}}
<translate>


<!--T:118-->
self.menuBar = QtGui.QMenuBar(MainWindow)
[[#top|top]]
self.menuBar.setGeometry(QtCore.QRect(0, 0, 400, 26))
self.menuBar.setObjectName(_fromUtf8("menuBar"))
MainWindow.setMenuBar(self.menuBar)


===Open a custom webpage=== <!--T:27-->
self.mainToolBar = QtGui.QToolBar(MainWindow)
self.mainToolBar.setObjectName(_fromUtf8("mainToolBar"))
MainWindow.addToolBar(QtCore.Qt.TopToolBarArea, self.mainToolBar)


</translate>
self.statusBar = QtGui.QStatusBar(MainWindow)
{{Code|code=
self.statusBar.setObjectName(_fromUtf8("statusBar"))
import WebGui
MainWindow.setStatusBar(self.statusBar)
WebGui.openBrowser("http://www.example.com")
}}
<translate>


<!--T:119-->
self.retranslateUi(MainWindow)
[[#top|top]]


===Get the HTML contents of an opened webpage=== <!--T:28-->
# Affiche un icone sur le bouton PushButton
# self.image_01 = "C:\Program Files\FreeCAD0.13\Icone01.png" # adapt the icon name
self.image_01 = path+"Icone01.png" # adapt the name of the icon
icon01 = QtGui.QIcon()
icon01.addPixmap(QtGui.QPixmap(self.image_01),QtGui.QIcon.Normal, QtGui.QIcon.Off)
self.pushButton.setIcon(icon01)
self.pushButton.setLayoutDirection(QtCore.Qt.RightToLeft) # This command reverses the direction of the button


</translate>
# Affiche un icone sur le bouton RadioButton
{{Code|code=
# self.image_02 = "C:\Program Files\FreeCAD0.13\Icone02.png" # adapt the name of the icon
from PySide import QtGui,QtWebKit
self.image_02 = path+"Icone02.png" # adapter le nom de l'icone
icon02 = QtGui.QIcon()
a = QtGui.qApp
mw = a.activeWindow()
icon02.addPixmap(QtGui.QPixmap(self.image_02),QtGui.QIcon.Normal, QtGui.QIcon.Off)
v = mw.findChild(QtWebKit.QWebFrame)
self.radioButton.setIcon(icon02)
html = unicode(v.toHtml())
# self.radioButton.setLayoutDirection(QtCore.Qt.RightToLeft) # This command reverses the direction of the button
print( html)
}}
<translate>


<!--T:120-->
# Affiche un icone sur le bouton CheckBox
[[#top|top]]
# self.image_03 = "C:\Program Files\FreeCAD0.13\Icone03.png" # the name of the icon
self.image_03 = path+"Icone03.png" # adapter le nom de l'icone
icon03 = QtGui.QIcon()
icon03.addPixmap(QtGui.QPixmap(self.image_03),QtGui.QIcon.Normal, QtGui.QIcon.Off)
self.checkBox.setIcon(icon03)
# self.checkBox.setLayoutDirection(QtCore.Qt.RightToLeft) # This command reverses the direction of the button


===Retrieve the coordinates of 3 selected points or objects=== <!--T:29-->


</translate>
def retranslateUi(self, MainWindow):
{{Code|code=
MainWindow.setWindowTitle(_translate("MainWindow", "FreeCAD", None))
# -*- coding: utf-8 -*-
self.pushButton.setText(_translate("MainWindow", "OK", None))
# the line above to put the accentuated in the remarks
self.lineEdit.setText(_translate("MainWindow", "tyty", None))
# If this line is missing, an error will be returned
self.checkBox.setText(_translate("MainWindow", "CheckBox", None))
# extract and use the coordinates of 3 objects selected
self.radioButton.setText(_translate("MainWindow", "RadioButton", None))
import Part, FreeCAD, math, PartGui, FreeCADGui
from FreeCAD import Base, Console
sel = FreeCADGui.Selection.getSelection() # " sel " contains the items selected
if len(sel)!=3 :
# If there are no 3 objects selected, an error is displayed in the report view
# The \r and \n at the end of line mean return and the newline CR + LF.
Console.PrintError("Select 3 points exactly\r\n")
else :
points=[]
for obj in sel:
points.append(obj.Shape.BoundBox.Center)


for pt in points:
def on_checkBox_clicked(self):
# display of the coordinates in the report view
if self.checkBox.checkState()==0:
App.Console.PrintMessage(str(self.checkBox.checkState())+" CheckBox KO\r\n")
Console.PrintMessage(str(pt.x)+"\r\n")
Console.PrintMessage(str(pt.y)+"\r\n")
else:
App.Console.PrintMessage(str(self.checkBox.checkState())+" CheckBox OK\r\n")
Console.PrintMessage(str(pt.z)+"\r\n")
# App.Console.PrintMessage(str(self.lineEdit.setText("tititi"))+" LineEdit\r\n") # write text to the lineEdit window !
# str(self.lineEdit.setText("tititi")) #écrit le texte dans la fenêtre lineEdit
App.Console.PrintMessage(str(self.lineEdit.displayText())+" LineEdit\r\n")


Console.PrintMessage(str(pt[1]) + "\r\n")
def on_radioButton_clicked(self):
}}
if self.radioButton.isChecked():
<translate>
App.Console.PrintMessage(str(self.radioButton.isChecked())+" Radio OK\r\n")
else:
App.Console.PrintMessage(str(self.radioButton.isChecked())+" Radio KO\r\n")


<!--T:121-->
def on_lineEdit_clicked(self):
[[#top|top]]
# if self.lineEdit.textChanged():
App.Console.PrintMessage(str(self.lineEdit.displayText())+" LineEdit Display\r\n")


===List all objects=== <!--T:30-->
def on_pushButton_clicked(self):
App.Console.PrintMessage("Terminé\r\n")
self.window.hide()


</translate>
MainWindow = QtGui.QMainWindow()
{{Code|code=
ui = Ui_MainWindow(MainWindow)
# -*- coding: utf-8 -*-
MainWindow.show()
import FreeCAD,Draft
# List all objects of the document
doc = FreeCAD.ActiveDocument
objs = FreeCAD.ActiveDocument.Objects
#App.Console.PrintMessage(str(objs) + "\n")
#App.Console.PrintMessage(str(len(FreeCAD.ActiveDocument.Objects)) + " Objects" + "\n")

for obj in objs:
a = obj.Name # list the Name of the object (not modifiable)
b = obj.Label # list the Label of the object (modifiable)
try:
c = obj.LabelText # list the LabeText of the text (modifiable)
App.Console.PrintMessage(str(a) +" "+ str(b) +" "+ str(c) + "\n") # Displays the Name the Label and the text
except:
App.Console.PrintMessage(str(a) +" "+ str(b) + "\n") # Displays the Name and the Label of the object

#doc.removeObject("Box") # Clears the designated object
}}
}}
<translate>
<translate>

<!--T:30-->
<!--T:122-->
Here the code to display the icon on the '''pushButton''', change the name for another button, ('''radioButton, checkBox''') and the path to the icon.
[[#top|top]]

===List the dimensions of an object, given its name=== <!--T:51-->

</translate>
</translate>
{{Code|code=
{{Code|code=
for edge in FreeCAD.ActiveDocument.MyObjectName.Shape.Edges: # replace "MyObjectName" for list
# Affiche un icône sur le bouton PushButton
print( edge.Length)
# self.image_01 = "C:\Program Files\FreeCAD0.13\icone01.png" # the name of the icon
self.image_01 = path+"icone01.png" # the name of the icon
icon01 = QtGui.QIcon()
icon01.addPixmap(QtGui.QPixmap(self.image_01),QtGui.QIcon.Normal, QtGui.QIcon.Off)
self.pushButton.setIcon(icon01)
self.pushButton.setLayoutDirection(QtCore.Qt.RightToLeft) # This command reverses the direction of the button
}}
}}
<translate>
<translate>

<!--T:31-->
<!--T:123-->
The command
[[#top|top]]
'''UserAppData''' gives the user path

'''AppHomePath''' gives the installation path of FreeCAD
===Function resident with the mouse click action=== <!--T:31-->

<!--T:75-->
Here with '''SelObserver''' on a object select

</translate>
</translate>
{{Code|code=
{{Code|code=
# -*- coding: utf-8 -*-
# path = FreeCAD.ConfigGet("UserAppData")
# causes an action to the mouse click on an object
path = FreeCAD.ConfigGet("AppHomePath")
# This function remains resident (in memory) with the function "addObserver(s)"
# "removeObserver(s) # Uninstalls the resident function
class SelObserver:
def setPreselection(self,doc,obj,sub): # Preselection object
App.Console.PrintMessage(str(sub)+ "\n") # The part of the object name

def addSelection(self,doc,obj,sub,pnt): # Selection object
App.Console.PrintMessage("addSelection"+ "\n")
App.Console.PrintMessage(str(doc)+ "\n") # Name of the document
App.Console.PrintMessage(str(obj)+ "\n") # Name of the object
App.Console.PrintMessage(str(sub)+ "\n") # The part of the object name
App.Console.PrintMessage(str(pnt)+ "\n") # Coordinates of the object
App.Console.PrintMessage("______"+ "\n")

def removeSelection(self,doc,obj,sub): # Delete the selected object
App.Console.PrintMessage("removeSelection"+ "\n")

def setSelection(self,doc): # Selection in ComboView
App.Console.PrintMessage("setSelection"+ "\n")

def clearSelection(self,doc): # If click on the screen, clear the selection
App.Console.PrintMessage("clearSelection"+ "\n") # If click on another object, clear the previous object
s =SelObserver()
FreeCADGui.Selection.addObserver(s) # install the function mode resident
#FreeCADGui.Selection.removeObserver(s) # Uninstall the resident function
}}
}}
<translate>
<translate>

<!--T:32-->
<!--T:76-->
This command reverses the horizontal button, right to left.
Other example with '''ViewObserver''' on a object select or view

</translate>
</translate>
{{Code|code=
{{Code|code=
App.newDocument()
self.pushButton.setLayoutDirection(QtCore.Qt.RightToLeft) # This command reverses the direction of the button
v=Gui.activeDocument().activeView()
#This class logs any mouse button events. As the registered callback function fires twice for 'down' and
#'up' events we need a boolean flag to handle this.
class ViewObserver:
def __init__(self, view):
self.view = view
def logPosition(self, info):
down = (info["State"] == "DOWN")
pos = info["Position"]
if (down):
FreeCAD.Console.PrintMessage("Clicked on position: ("+str(pos[0])+", "+str(pos[1])+")\n")
pnt = self.view.getPoint(pos)
FreeCAD.Console.PrintMessage("World coordinates: " + str(pnt) + "\n")
info = self.view.getObjectInfo(pos)
FreeCAD.Console.PrintMessage("Object info: " + str(info) + "\n")

o = ViewObserver(v)
c = v.addEventCallback("SoMouseButtonEvent",o.logPosition)

}}
}}
<translate>
<translate>


===Method 2=== <!--T:33-->
<!--T:124-->
[[#top|top]]
Another method to display a window, here by creating a file '''QtForm.py''' which contains the header program (module called with '''import QtForm'''), and a second module that contains the code window all these accessories, and your code (the calling module).


===Find/select all elements below the cursor=== <!--T:58-->
<!--T:34-->
This method requires two separate files, but allows to shorten your program using the file ' ' QtForm.py ' ' import. Then distribute the two files together, they are inseparable.


<!--T:35-->
The file '''QtForm.py'''
</translate>
</translate>
{{Code|code=
{{Code|code=
from pivy import coin
import FreeCADGui


def mouse_over_cb( event_callback):
# -*- coding: utf-8 -*-
event = event_callback.getEvent()
# Create by flachyjoe
pos = event.getPosition().getValue()
from PySide import QtCore, QtGui
listObjects = FreeCADGui.ActiveDocument.ActiveView.getObjectsInfo((int(pos[0]),int(pos[1])))
obj = []
if listObjects:
FreeCAD.Console.PrintMessage("\n *** Objects under mouse pointer ***")
for o in listObjects:
label = str(o["Object"])
if not label in obj:
obj.append(label)
FreeCAD.Console.PrintMessage("\n"+str(obj))


try:
_fromUtf8 = QtCore.QString.fromUtf8
except AttributeError:
def _fromUtf8(s):
return s


view = FreeCADGui.ActiveDocument.ActiveView
try:
_encoding = QtGui.QApplication.UnicodeUTF8
def _translate(context, text, disambig):
return QtGui.QApplication.translate(context, text, disambig, _encoding)
except AttributeError:
def _translate(context, text, disambig):
return QtGui.QApplication.translate(context, text, disambig)


mouse_over = view.addEventCallbackPivy( coin.SoLocation2Event.getClassTypeId(), mouse_over_cb )
class Form(object):
def __init__(self, title, width, height):
self.window = QtGui.QMainWindow()
self.title=title
self.window.setObjectName(_fromUtf8(title))
self.window.setWindowTitle(_translate(self.title, self.title, None))
self.window.resize(width, height)


# to remove Callback :
def show(self):
#view.removeEventCallbackPivy( coin.SoLocation2Event.getClassTypeId(), mouse_over)
self.createUI()

self.retranslateUI()
####
self.window.show()
#The easy way is probably to use FreeCAD's selection.
#FreeCADGui.ActiveDocument.ActiveView.getObjectsInfo(mouse_coords)
def setText(self, control, text):

control.setText(_translate(self.title, text, None))
####
#you get that kind of result :
#'Document': 'Unnamed', 'Object': 'Box', 'Component': 'Face2', 'y': 8.604081153869629, 'x': 21.0, 'z': 8.553047180175781

####
#You can use this data to add your element to FreeCAD's selection :
#FreeCADGui.Selection.addSelection(FreeCAD.ActiveDocument.Box,'Face2',21.0,8.604081153869629,8.553047180175781)
}}
}}
<translate>
<translate>
<!--T:36-->
The calling file that contains the window and your code.


<!--T:37-->
<!--T:125-->
[[#top|top]]
The file my_file.py

</translate><div class="mw-collapsible mw-collapsed toccolours"><translate>

===List the components of an object=== <!--T:32-->

<!--T:82-->
This function list the components of an object and extracts:
* this object its XYZ coordinates,
* its edges and their lengths center of mass and coordinates
* its faces and their center of mass
* its faces and their surfaces and coordinates

</translate><div class="mw-collapsible-content"><translate>


<!--T:38-->
The connections are to do, a good exercise.
</translate>
</translate>
{{Code|code=
{{Code|code=

# -*- coding: utf-8 -*-
# -*- coding: utf-8 -*-
# This function list the components of an object
# Create by flachyjoe
# and extract this object its XYZ coordinates,
from PySide import QtCore, QtGui
# its edges and their lengths center of mass and coordinates
import QtForm
# its faces and their center of mass
# its faces and their surfaces and coordinates
# 8/05/2014


import Draft,Part
class myForm(QtForm.Form):
def createUI(self):
def detail():
sel = FreeCADGui.Selection.getSelection() # Select an object
self.centralWidget = QtGui.QWidget(self.window)
if len(sel) != 0: # If there is a selection then
self.window.setCentralWidget(self.centralWidget)
Vertx=[]
Edges=[]
self.pushButton = QtGui.QPushButton(self.centralWidget)
Faces=[]
self.pushButton.setGeometry(QtCore.QRect(30, 170, 93, 28))
compt_V=0
self.pushButton.clicked.connect(self.on_pushButton_clicked)
compt_E=0
compt_F=0
self.lineEdit = QtGui.QLineEdit(self.centralWidget)
pas =0
self.lineEdit.setGeometry(QtCore.QRect(30, 40, 211, 22))
perimetre = 0.0
EdgesLong = []
self.checkBox = QtGui.QCheckBox(self.centralWidget)
self.checkBox.setGeometry(QtCore.QRect(30, 90, 81, 20))
self.checkBox.setChecked(True)
self.radioButton = QtGui.QRadioButton(self.centralWidget)
self.radioButton.setGeometry(QtCore.QRect(30, 130, 95, 20))
def retranslateUI(self):
self.setText(self.pushButton, "Fermer")
self.setText(self.lineEdit, "essai de texte")
self.setText(self.checkBox, "CheckBox")
self.setText(self.radioButton, "RadioButton")
def on_pushButton_clicked(self):
self.window.hide()


# Displays the "Name" and the "Label" of the selection
myWindow=myForm("Fenetre de test",400,300)
App.Console.PrintMessage("Selection > " + str(sel[0].Name) + " " + str(sel[0].Label) +"\n"+"\n")
myWindow.show()

for j in enumerate(sel[0].Shape.Edges): # Search the "Edges" and their lengths
compt_E+=1
Edges.append("Edge%d" % (j[0]+1))
EdgesLong.append(str(sel[0].Shape.Edges[compt_E-1].Length))
perimetre += (sel[0].Shape.Edges[compt_E-1].Length) # calculates the perimeter

# Displays the "Edge" and its length
App.Console.PrintMessage("Edge"+str(compt_E)+" Length > "+str(sel[0].Shape.Edges[compt_E-1].Length)+"\n")

# Displays the "Edge" and its center mass
App.Console.PrintMessage("Edge"+str(compt_E)+" Center > "+str(sel[0].Shape.Edges[compt_E-1].CenterOfMass)+"\n")

num = sel[0].Shape.Edges[compt_E-1].Vertexes[0]
Vertx.append("X1: "+str(num.Point.x))
Vertx.append("Y1: "+str(num.Point.y))
Vertx.append("Z1: "+str(num.Point.z))
# Displays the coordinates 1
App.Console.PrintMessage("X1: "+str(num.Point[0])+" Y1: "+str(num.Point[1])+" Z1: "+str(num.Point[2])+"\n")

try:
num = sel[0].Shape.Edges[compt_E-1].Vertexes[1]
Vertx.append("X2: "+str(num.Point.x))
Vertx.append("Y2: "+str(num.Point.y))
Vertx.append("Z2: "+str(num.Point.z))
except:
Vertx.append("-")
Vertx.append("-")
Vertx.append("-")
# Displays the coordinates 2
App.Console.PrintMessage("X2: "+str(num.Point[0])+" Y2: "+str(num.Point[1])+" Z2: "+str(num.Point[2])+"\n")

App.Console.PrintMessage("\n")
App.Console.PrintMessage("Perimeter of the form : "+str(perimetre)+"\n")

App.Console.PrintMessage("\n")
FacesSurf = []
for j in enumerate(sel[0].Shape.Faces): # Search the "Faces" and their surface
compt_F+=1
Faces.append("Face%d" % (j[0]+1))
FacesSurf.append(str(sel[0].Shape.Faces[compt_F-1].Area))

# Displays 'Face' and its surface
App.Console.PrintMessage("Face"+str(compt_F)+" > Surface "+str(sel[0].Shape.Faces[compt_F-1].Area)+"\n")

# Displays 'Face' and its CenterOfMass
App.Console.PrintMessage("Face"+str(compt_F)+" > Center "+str(sel[0].Shape.Faces[compt_F-1].CenterOfMass)+"\n")

# Displays 'Face' and its Coordinates
FacesCoor = []
fco = 0
for f0 in sel[0].Shape.Faces[compt_F-1].Vertexes: # Search the Vertexes of the face
fco += 1
FacesCoor.append("X"+str(fco)+": "+str(f0.Point.x))
FacesCoor.append("Y"+str(fco)+": "+str(f0.Point.y))
FacesCoor.append("Z"+str(fco)+": "+str(f0.Point.z))

# Displays 'Face' and its Coordinates
App.Console.PrintMessage("Face"+str(compt_F)+" > Coordinate"+str(FacesCoor)+"\n")

# Displays 'Face' and its Volume
App.Console.PrintMessage("Face"+str(compt_F)+" > Volume "+str(sel[0].Shape.Faces[compt_F-1].Volume)+"\n")
App.Console.PrintMessage("\n")

# Displays the total surface of the form
App.Console.PrintMessage("Surface of the form : "+str(sel[0].Shape.Area)+"\n")

# Displays the total Volume of the form
App.Console.PrintMessage("Volume of the form : "+str(sel[0].Shape.Volume)+"\n")

detail()
}}
}}
</div> <!-- End of collapsible div -->
</div> <!-- End of collapsible div -->
<translate>
<translate>


<!--T:52-->
<!--T:126-->
[[#top|top]]
'''Other example'''
<center>
<gallery widths="400" heights="200">
Image:Qt_Example_00.png|Qt example 1
Image:Qt_Example_01.png|Qt example details
</gallery>
</center>
{{clear}}


<!--T:53-->
===List the PropertiesList=== <!--T:33-->
Are treated :


<!--T:54-->
# icon for window
# horizontalSlider
# progressBar horizontal
# verticalSlider
# progressBar vertical
# lineEdit
# lineEdit
# doubleSpinBox
# doubleSpinBox
# doubleSpinBox
# button
# button
# radioButton with icons
# checkBox with icon checked and unchecked
# textEdit
# graphicsView with 2 graphes
The code page and the icons [[Qt_Example|Qt_Example]]
</translate>
</translate>
{{Code|code=
import FreeCADGui
from FreeCAD import Console
o = App.ActiveDocument.ActiveObject
op = o.PropertiesList
for p in op:
Console.PrintMessage("Property: "+ str(p)+ " Value: " + str(o.getPropertyByName(p))+"\r\n")
}}
<translate>
<translate>


<!--T:127-->
==Icon personalised in ComboView== <!--T:64-->
[[#top|top]]

<!--T:65-->
Here an example to create an object with properties and icon personalised in ComboView


===Add a single Property Comment=== <!--T:54-->
<!--T:66-->
Download the example icon to the same directory as the macro [[File:FreeCADIco.png|icon Example for the macro|24px]]

<!--T:67-->
Use of an icon for three different use cases: icon_in_file_disk (format .png), icon_XPM_in_macro (format .XPM) and icon_resource_FreeCAD


</translate>
</translate>
[[File:Qt_Example_02.png|icon personalised]]
{{clear}}

{{Code|code=
{{Code|code=
import PySide
import FreeCAD, FreeCADGui, Part
from pivy import coin
from PySide import QtGui ,QtCore
from PySide.QtGui import *
from PySide.QtCore import *
import Draft
import Draft
obj = FreeCADGui.Selection.getSelection()[0]
obj.addProperty("App::PropertyString","GComment","Draft","Font name").GComment = "Comment here"
App.activeDocument().recompute()
}}
<translate>


<!--T:128-->
global path
[[#top|top]]
param = FreeCAD.ParamGet("User parameter:BaseApp/Preferences/Macro")# macro path in FreeCAD preferences
path = param.GetString("MacroPath","") + "/" # macro path
path = path.replace("\\","/") # convert the "\" to "/"


<!--T:83-->
<div class="mw-collapsible mw-collapsed toccolours">


===Search and data extraction=== <!--T:36-->
class IconViewProviderToFile: # Class ViewProvider create Property view of object
def __init__( self, obj, icon):
self.icone = icon
def getIcon(self): # GetIcon
return self.icone
def attach(self, obj): # Property view of object
self.modes = []
self.modes.append("Flat Lines")
self.modes.append("Shaded")
self.modes.append("Wireframe")
self.modes.append("Points")
obj.addDisplayMode( coin.SoGroup(),"Flat Lines" ) # Display Mode
obj.addDisplayMode( coin.SoGroup(),"Shaded" )
obj.addDisplayMode( coin.SoGroup(),"Wireframe" )
obj.addDisplayMode( coin.SoGroup(),"Points" )
return self.modes


<!--T:37-->
def getDisplayModes(self,obj):
Examples of research and decoding information on an object.
return self.modes

<!--T:38-->
Each section is independently and is separated by "############" can be copied directly into the Python console, or in a macro or use this macro. The description of the macro in the commentary.


<!--T:39-->
#####################################################
Displaying it in the "Report View" window (View > Views > Report view)
########## Example with icon to file # begin ########
#####################################################


<!--T:84-->
object1 = FreeCAD.ActiveDocument.addObject("App::FeaturePython", "Icon_In_File_Disk") # create your object
<div class="mw-collapsible-content">
object1.addProperty("App::PropertyString","Identity", "ExampleTitle0", "Identity of object").Identity = "FCSpring" # Identity of object

object1.addProperty("App::PropertyFloat" ,"Pitch", "ExampleTitle0", "Pitch betwen 2 heads").Pitch = 2.0 # other Property Data
</translate>
object1.addProperty("App::PropertyBool" ,"View", "ExampleTitle1", "Hello world").View = True # ...
{{Code|code=
object1.addProperty("App::PropertyColor" ,"LineColor","ExampleTitle2", "Color to choice").LineColor = (0.13,0.15,0.37) # ...
# -*- coding: utf-8 -*-
#...other Property Data
from __future__ import unicode_literals
#...other Property Data
# Exemples de recherche et de decodage d'informations sur un objet
# Chaque section peut etre copiee directement dans la console Python ou dans une macro ou utilisez la macro tel quel
# Certaines commandes se repetent seul l'approche est differente
# L'affichage se fait dans la Vue rapport : Menu Affichage > Vues > Vue rapport
#
#
# Examples of research and decoding information on an object
object1.ViewObject.Proxy = IconViewProviderToFile( object1, path + "FreeCADIco.png") # icon download to file
# Each section can be copied directly into the Python console, or in a macro or uses this macro
App.ActiveDocument.recompute()
# Certain commands as repeat alone approach is different
# Displayed in Report view: View > Views > report view
#
#
# rev:30/08/2014:29/09/2014:17/09/2015 22/11/2019
#__Detail__:
# FreeCAD.ActiveDocument.addObject( = create now object personalized
from FreeCAD import Base
# "App::FeaturePython", = object as FeaturePython
import DraftVecUtils, Draft, Part
# "Icon_In_File_Disk") = internal name of your object
#
#
# "App::PropertyString", = type of Property , availlable : PropertyString, PropertyFloat, PropertyBool, PropertyColor
# "Identity", = name of the feature
# "ExampleTitle0", = title of the "section"
# "Identity of object") = tooltip displayed on mouse
# .Identity = variable (same of name of the feature)
# object1.ViewObject.Proxy = create the view object and gives the icon
#
########## example with icon to file end


# search the name of the active document
mydoc = FreeCAD.activeDocument().Name # Name of active Document
App.Console.PrintMessage("Active docu : "+(mydoc)+"\n")
##################################################################################


# search the label of the object selected
sel = FreeCADGui.Selection.getSelection() # select object with getSelection()
object_Label = sel[0].Label # Label of the object (modifiable)
App.Console.PrintMessage("object_Label : "+(object_Label)+"\n")
##################################################################################


#TypeID object FreeCAD selected
#####################################################
sel = FreeCADGui.Selection.getSelection() # select object with getSelection()
########## Example with icon in macro # begin #######
App.Console.PrintMessage("sel : "+str(sel[0])+"\n\n") # sel[0] first object selected
#####################################################
##################################################################################


# search the Name of the object selected
def setIconInMacro(self): # def contener the icon in format .xpm
sel = FreeCADGui.Selection.getSelection() # select object with getSelection()
# File format XPM created by Gimp "https://www.gimp.org/"
object_Name = sel[0].Name # Name of the object (not modifiable)
# Choice palette Tango
App.Console.PrintMessage("object_Name : "+str(object_Name)+"\n\n")
# Create your masterwork ...
##################################################################################
# For export the image in XPM format
# Menu File > Export as > .xpm
# (For convert image true color in Tango color palette :
# Menu Image > Mode > Indexed ... > Use custom palette > Tango Icon Theme > Convert)
return """
/* XPM */
static char * XPM[] = {
"22 24 5 1",
" c None",
". c #CE5C00",
"+ c #EDD400",
"@ c #F57900",
"# c #8F5902",
" ",
" ",
" .... ",
" ..@@@@.. ",
" . ...@...... ",
" .+++++++++... ",
" . ....++... ",
" .@..@@@@@@.+++++.. ",
" .@@@@@..# ++++ .. ",
" . ++++ .@.. ",
" .++++++++ .@@@.+. ",
" . ..@@@@@. ++. ",
" ..@@@@@@@@@. +++ . ",
" ....@...# +++++ @.. ",
" . ++++++++ .@. . ",
" .++++++++ .@@@@ . ",
" . #....@@@@. ++. ",
" .@@@@@@@@@.. +++ . ",
" ........ +++++... ",
" ... ..+++++ ..@.. ",
" ...... .@@@ +. ",
" ......++. ",
" ... ",
" "};
"""


# search the Sub Element Name of the sub object selected
object2 = FreeCAD.ActiveDocument.addObject("App::FeaturePython", "Icon_XPM_In_Macro") #
try:
object2.addProperty("App::PropertyString","Identity","ExampleTitle","Identity of object").Identity = "FCSpring"
SubElement = FreeCADGui.Selection.getSelectionEx() # sub element name with getSelectionEx()
#...other Property Data
element_ = SubElement[0].SubElementNames[0] # name of 1 element selected
#...other Property Data
App.Console.PrintMessage("elementSelec : "+str(element_)+"\n\n")
#
except:
object2.ViewObject.Proxy = IconViewProviderToFile( object2, setIconInMacro("")) # icon in macro (.XPM)
App.Console.PrintMessage("Oups"+"\n\n")
App.ActiveDocument.recompute()
##################################################################################
########## example with icon in macro end


# give the length of the subObject selected
SubElementLength = Gui.Selection.getSelectionEx()[0].SubObjects[0].Length # sub element or element name with getSelectionEx()
App.Console.PrintMessage("SubElement length: "+str(SubElementLength)+"\n")# length
##################################################################################


# list the edges and the coordinates of the object[0] selected
sel = FreeCADGui.Selection.getSelection() # select object with getSelection()
i = 0
for j in enumerate(sel[0].Shape.Edges): # list all Edges
i += 1
App.Console.PrintMessage("Edges n : "+str(i)+"\n")
a = sel[0].Shape.Edges[j[0]].Vertexes[0]
App.Console.PrintMessage("X1 : "+str(a.Point.x)+"\n") # coordinate XYZ first point
App.Console.PrintMessage("Y1 : "+str(a.Point.y)+"\n") #
App.Console.PrintMessage("Z1 : "+str(a.Point.z)+"\n") #
try:
a = sel[0].Shape.Edges[j[0]].Vertexes[1]
App.Console.PrintMessage("X2 : "+str(a.Point.x)+"\n") # coordinate XYZ second point
App.Console.PrintMessage("Y2 : "+str(a.Point.y)+"\n") #
App.Console.PrintMessage("Z2 : "+str(a.Point.z)+"\n") #
except:
App.Console.PrintMessage("Oups"+"\n")
App.Console.PrintMessage("\n")
##################################################################################


# give the sub element name, length, coordinates, BoundBox, BoundBox.Center, Area of the SubObjects selected
####################################################################
try:
########## Example with icon to FreeCAD ressource # begin ##########
SubElement = FreeCADGui.Selection.getSelectionEx() # sub element name with getSelectionEx()
####################################################################
subElementName = Gui.Selection.getSelectionEx()[0].SubElementNames[0] # sub element name with getSelectionEx()
App.Console.PrintMessage("subElementName : "+str(subElementName)+"\n")
subObjectLength = Gui.Selection.getSelectionEx()[0].SubObjects[0].Length # sub element Length
App.Console.PrintMessage("subObjectLength: "+str(subObjectLength)+"\n\n")
subObjectX1 = Gui.Selection.getSelectionEx()[0].SubObjects[0].Vertexes[0].Point.x # sub element coordinate X1
App.Console.PrintMessage("subObject_X1 : "+str(subObjectX1)+"\n")
subObjectY1 = Gui.Selection.getSelectionEx()[0].SubObjects[0].Vertexes[0].Point.y # sub element coordinate Y1
App.Console.PrintMessage("subObject_Y1 : "+str(subObjectY1)+"\n")
subObjectZ1 = Gui.Selection.getSelectionEx()[0].SubObjects[0].Vertexes[0].Point.z # sub element coordinate Z1
App.Console.PrintMessage("subObject_Z1 : "+str(subObjectZ1)+"\n\n")


try:
object3 = FreeCAD.ActiveDocument.addObject("App::FeaturePython", "Icon_Ressource_FreeCAD") #
subObjectX2 = Gui.Selection.getSelectionEx()[0].SubObjects[0].Vertexes[1].Point.x # sub element coordinate X2
object3.addProperty("App::PropertyString","Identity","ExampleTitle","Identity of object").Identity = "FCSpring"
App.Console.PrintMessage("subObject_X2 : "+str(subObjectX2)+"\n")
#...other Property Data
subObjectY2 = Gui.Selection.getSelectionEx()[0].SubObjects[0].Vertexes[1].Point.y # sub element coordinate Y2
#...other Property Data
App.Console.PrintMessage("subObject_Y2 : "+str(subObjectY2)+"\n")
#
subObjectZ2 = Gui.Selection.getSelectionEx()[0].SubObjects[0].Vertexes[1].Point.z # sub element coordinate Z2
object3.ViewObject.Proxy = IconViewProviderToFile( object3, ":/icons/Draft_Draft.svg") # icon to FreeCAD ressource
App.Console.PrintMessage("subObject_Z2 : "+str(subObjectZ2)+"\n\n")
App.ActiveDocument.recompute()
except:
########## example with icon to FreeCAD ressource end
App.Console.PrintMessage("Oups"+"\n\n")


subObjectBoundBox = Gui.Selection.getSelectionEx()[0].SubObjects[0].BoundBox # sub element BoundBox coordinates
}}
App.Console.PrintMessage("subObjectBBox : "+str(subObjectBoundBox)+"\n")
subObjectBoundBoxCenter = Gui.Selection.getSelectionEx()[0].SubObjects[0].BoundBox.Center # sub element BoundBoxCenter
App.Console.PrintMessage("subObjectBBoxCe: "+str(subObjectBoundBoxCenter)+"\n")
surfaceFace = Gui.Selection.getSelectionEx()[0].SubObjects[0].Area # Area of the face selected
App.Console.PrintMessage("surfaceFace : "+str(surfaceFace)+"\n\n")
except:
App.Console.PrintMessage("Oups"+"\n\n")
##################################################################################


# give the area of the object
<translate>
sel = FreeCADGui.Selection.getSelection() # select object with getSelection()
<!--T:68-->
surface = sel[0].Shape.Area # Area object complete
Complete example creating a cube and its icon
App.Console.PrintMessage("surfaceObjet : "+str(surface)+"\n\n")
</translate>
##################################################################################


# give the Center Of Mass and coordinates of the object
{{Code|code=
sel = FreeCADGui.Selection.getSelection() # select object with getSelection()
#https://forum.freecadweb.org/viewtopic.php?t=10255#p83319
CenterOfMass = sel[0].Shape.CenterOfMass # Center of Mass of the object
import FreeCAD, Part, math
App.Console.PrintMessage("CenterOfMass : "+str(CenterOfMass)+"\n")
from FreeCAD import Base
App.Console.PrintMessage("CenterOfMassX : "+str(CenterOfMass[0])+"\n") # coordinates [0]=X [1]=Y [2]=Z
from PySide import QtGui
App.Console.PrintMessage("CenterOfMassY : "+str(CenterOfMass[1])+"\n") # or CenterOfMass.x, CenterOfMass.y, CenterOfMass.z
App.Console.PrintMessage("CenterOfMassZ : "+str(CenterOfMass[2])+"\n\n")
##################################################################################


# list the all faces of the object selected
global path
sel = FreeCADGui.Selection.getSelection() # select object with getSelection()
param = FreeCAD.ParamGet("User parameter:BaseApp/Preferences/Macro")# macro path in FreeCAD preferences
path = param.GetString("MacroPath","") + "/" # macro path
for j in enumerate(sel[0].Shape.Faces): # List alles faces of the object
App.Console.PrintMessage("Face : "+str("Face%d" % (j[0]+1))+"\n")
path = path.replace("\\","/") # convert the "\" to "/"
App.Console.PrintMessage("\n\n")
##################################################################################


# give the volume of the object selected
def setIconInMacro(self):
sel = FreeCADGui.Selection.getSelection() # select object with getSelection()
return """
volume_ = sel[0].Shape.Volume # Volume of the object
/* XPM */
App.Console.PrintMessage("volume_ : "+str(volume_)+"\n\n")
static char * xpm[] = {
##################################################################################
"22 22 12 1",
" c None",
# give the BoundBox of the oject selected all type
". c #A40000",
objs = FreeCADGui.Selection.getSelection() # select object with getSelection()
"+ c #2E3436",
if len(objs) >= 1: # serch the object type
"@ c #CE5C00",
"# c #F57900",
if hasattr(objs[0], "Shape"):
"$ c #FCAF3E",
s = objs[0].Shape
elif hasattr(objs[0], "Mesh"): # upgrade with wmayer thanks #http://forum.freecadweb.org/viewtopic.php?f=13&t=22331
"% c #5C3566",
"& c #204A87",
s = objs[0].Mesh
elif hasattr(objs[0], "Points"):
"* c #555753",
"= c #3465A4",
s = objs[0].Points
"- c #4E9A06",
"; c #729FCF",
" ",
" ",
" ",
" .. .. ",
" +@#+++.$$ ",
" +.#+%..$$ ",
" &*$ &*#* ",
" & =&= = ",
" ++& +.== %= ",
" ++$@ ..$ %= & ",
" ..-&%.#$$ &## +=$ ",
" .# ..$ ..#%%.#$$ ",
" ; =+=## %-$# ",
" &= ;& %= ",
" ;+ &=; %= ",
" ++$- +*$- ",
" .#&&+.@$$ ",
" ..$# ..$# ",
" .. .. ",
" ",
" ",
" "};
"""


boundBox_= s.BoundBox # BoundBox of the object
class PartFeature:
App.Console.PrintMessage("boundBox_ : "+str(boundBox_)+"\n") #
def __init__(self, obj):
obj.Proxy = self
boundBoxLX = boundBox_.XLength # Length x boundBox rectangle
boundBoxLY = boundBox_.YLength # Length y boundBox rectangle
boundBoxLZ = boundBox_.ZLength # Length z boundBox rectangle


boundBoxXMin = boundBox_.XMin # coordonate XMin
class Box(PartFeature):
boundBoxYMin = boundBox_.YMin # coordonate YMin
def __init__(self, obj):
boundBoxZMin = boundBox_.ZMin # coordonate ZMin
PartFeature.__init__(self, obj)
boundBoxXMax = boundBox_.XMax # coordonate XMax
obj.addProperty("App::PropertyLength", "Length", "Box", "Length of the box").Length = 1.0
boundBoxYMax = boundBox_.YMax # coordonate YMax
obj.addProperty("App::PropertyLength", "Width", "Box", "Width of the box" ).Width = 1.0
boundBoxZMax = boundBox_.ZMax # coordonate ZMax
obj.addProperty("App::PropertyLength", "Height", "Box", "Height of the box").Height = 1.0


boundBoxDiag= boundBox_.DiagonalLength # Diagonal Length boundBox rectangle
def onChanged(self, fp, prop):
boundBoxCenter = boundBox_.Center # BoundBox Center
try:
if prop == "Length" or prop == "Width" or prop == "Height":
fp.Shape = Part.makeBox(fp.Length,fp.Width,fp.Height)
except:
pass


App.Console.PrintMessage("boundBoxLX : "+str(boundBoxLX)+"\n")
def execute(self, fp):
App.Console.PrintMessage("boundBoxLY : "+str(boundBoxLY)+"\n")
fp.Shape = Part.makeBox(fp.Length,fp.Width,fp.Height)
App.Console.PrintMessage("boundBoxLZ : "+str(boundBoxLZ)+"\n\n")


App.Console.PrintMessage("boundBoxXMin : "+str(boundBoxXMin)+"\n")
class ViewProviderBox:
App.Console.PrintMessage("boundBoxYMin : "+str(boundBoxYMin)+"\n")
def __init__(self, obj, icon):
App.Console.PrintMessage("boundBoxZMin : "+str(boundBoxZMin)+"\n")
obj.Proxy = self
App.Console.PrintMessage("boundBoxXMax : "+str(boundBoxXMax)+"\n")
self.icone = icon
App.Console.PrintMessage("boundBoxYMax : "+str(boundBoxYMax)+"\n")
App.Console.PrintMessage("boundBoxZMax : "+str(boundBoxZMax)+"\n\n")
def getIcon(self):
return self.icone


App.Console.PrintMessage("boundBoxDiag : "+str(boundBoxDiag)+"\n")
def attach(self, obj):
App.Console.PrintMessage("boundBoxCenter : "+str(boundBoxCenter)+"\n\n")
return


##################################################################################
def setupContextMenu(self, obj, menu):
action = menu.addAction("Set default height")
action.triggered.connect(lambda f=self.setDefaultHeight, arg=obj:f(arg))


# give the complete placement of the object selected
action = menu.addAction("Hello World")
sel = FreeCADGui.Selection.getSelection() # select object with getSelection()
action.triggered.connect(self.showHelloWorld)
pl = sel[0].Shape.Placement # Placement Vector XYZ and Yaw-Pitch-Roll
App.Console.PrintMessage("Placement : "+str(pl)+"\n")
##################################################################################


# give the placement Base (xyz) of the object selected
def setDefaultHeight(self, view):
sel = FreeCADGui.Selection.getSelection() # select object with getSelection()
view.Object.Height = 15.0
pl = sel[0].Shape.Placement.Base # Placement Vector XYZ
App.Console.PrintMessage("PlacementBase : "+str(pl)+"\n\n")
##################################################################################
# give the placement Base (xyz) of the object selected
sel = FreeCADGui.Selection.getSelection() # select object with getSelection()
oripl_X = sel[0].Placement.Base[0] # decode Placement X
oripl_Y = sel[0].Placement.Base[1] # decode Placement Y
oripl_Z = sel[0].Placement.Base[2] # decode Placement Z


# same
def showHelloWorld(self):
#oripl_X = sel[0].Placement.Base.x # decode Placement X
QtGui.QMessageBox.information(None, "Hi there", "Hello World")
#oripl_Y = sel[0].Placement.Base.y # decode Placement Y
#oripl_Z = sel[0].Placement.Base.z # decode Placement Z
App.Console.PrintMessage("oripl_X : "+str(oripl_X)+"\n")
App.Console.PrintMessage("oripl_Y : "+str(oripl_Y)+"\n")
App.Console.PrintMessage("oripl_Z : "+str(oripl_Z)+"\n\n")
##################################################################################


# give the placement rotation of the object selected (x, y, z, angle rotation)
def makeBox():
sel = FreeCADGui.Selection.getSelection() # select object with getSelection()
FreeCAD.newDocument()
rotation = sel[0].Placement.Rotation # decode Placement Rotation
a=FreeCAD.ActiveDocument.addObject("Part::FeaturePython","Box")
App.Console.PrintMessage("rotation : "+str(rotation)+"\n\n")
Box(a)
##################################################################################
# ViewProviderBox(a.ViewObject, path + "FreeCADIco.png") # icon download to file
# ViewProviderBox(a.ViewObject, ":/icons/Draft_Draft.svg") # icon to FreeCAD ressource
ViewProviderBox(a.ViewObject, setIconInMacro("")) # icon in macro (.XPM)
App.ActiveDocument.recompute()


# give the placement rotation of the object selected (x, y, z, angle rotation)
makeBox()
sel = FreeCADGui.Selection.getSelection() # select object with getSelection()
pl = sel[0].Shape.Placement.Rotation # decode Placement Rotation other method
App.Console.PrintMessage("Placement Rot : "+str(pl)+"\n\n")
##################################################################################


# give the rotation of the object selected (angle rotation)
sel = FreeCADGui.Selection.getSelection() # select object with getSelection()
pl = sel[0].Shape.Placement.Rotation.Angle # decode Placement Rotation Angle
App.Console.PrintMessage("Placement Rot Angle : "+str(pl)+"\n\n")
##################################################################################


# give the rotation.Q of the object selected (angle rotation in Radian) for convert: math.degrees(angleInRadian)
sel = FreeCADGui.Selection.getSelection() # select object with getSelection()
Rot = sel[0].Placement.Rotation.Q # Placement Rotation Q
App.Console.PrintMessage("Rot : "+str(Rot)+ "\n")
Rot_0 = sel[0].Placement.Rotation.Q[0] # decode Placement Rotation Q
App.Console.PrintMessage("Rot_0 : "+str(Rot_0)+ " rad , "+str(180 * Rot_0 / 3.1416)+" deg "+"\n") # or math.degrees(angle)
Rot_1 = sel[0].Placement.Rotation.Q[1] # decode Placement Rotation 1
App.Console.PrintMessage("Rot_1 : "+str(Rot_1)+ " rad , "+str(180 * Rot_1 / 3.1416)+" deg "+"\n") # or math.degrees(angle)
Rot_2 = sel[0].Placement.Rotation.Q[2] # decode Placement Rotation 2
App.Console.PrintMessage("Rot_2 : "+str(Rot_2)+ " rad , "+str(180 * Rot_2 / 3.1416)+" deg "+"\n") # or math.degrees(angle)

Rot_3 = sel[0].Placement.Rotation.Q[3] # decode Placement Rotation 3
App.Console.PrintMessage("Rot_3 : "+str(Rot_3)+"\n\n")

Rot_Axis = sel[0].Placement.Rotation.Axis # Placement Rotation .Axis
App.Console.PrintMessage("Rot_Axis : "+str(Rot_Axis)+ "\n")
Rot_Angle = sel[0].Placement.Rotation.Angle # Placement Rotation .Angle
App.Console.PrintMessage("Rot_Angle : "+str(Rot_Angle)+ "\n\n")
##################################################################################

# give the rotation of the object selected toEuler (angle rotation in degrees)
sel = FreeCADGui.Selection.getSelection() # select object with getSelection()
angle = sel[0].Shape.Placement.Rotation.toEuler() # angle Euler
App.Console.PrintMessage("Angle : "+str(angle)+"\n")
Yaw = sel[0].Shape.Placement.Rotation.toEuler()[0] # decode angle Euler Yaw (Z) lacet (alpha)
App.Console.PrintMessage("Yaw : "+str(Yaw)+"\n")
Pitch = sel[0].Shape.Placement.Rotation.toEuler()[1] # decode angle Euler Pitch (Y) tangage (beta)
App.Console.PrintMessage("Pitch : "+str(Pitch)+"\n")
Roll = sel[0].Shape.Placement.Rotation.toEuler()[2] # decode angle Euler Roll (X) roulis (gamma)
App.Console.PrintMessage("Roll : "+str(Roll)+"\n\n")
##################################################################################

# find Midpoint of the selected line
import Draft, DraftGeomUtils
sel = FreeCADGui.Selection.getSelection()
vecteur = DraftGeomUtils.findMidpoint(sel[0].Shape.Edges[0]) # find Midpoint
App.Console.PrintMessage(vecteur)
Draft.makePoint(vecteur)
##################################################################################
}}
}}
</div> <!-- End of collapsible div -->
</div> <!-- End of collapsible div -->
<translate>
<translate>


<!--T:129-->
==Use QFileDialog for writing to a file== <!--T:61-->
[[#top|top]]
Complete code:

===Manual search of an element with label=== <!--T:52-->

</translate>
</translate>
{{Code|code=
{{Code|code=
# Extract the coordinate X,Y,Z and Angle giving the label (here "Cylindre")
# -*- coding: utf-8 -*-
App.Console.PrintMessage("Base.x : "+str(FreeCAD.ActiveDocument.getObjectsByLabel("Cylindre")[0].Placement.Base.x)+"\n")
import PySide
App.Console.PrintMessage("Base.y : "+str(FreeCAD.ActiveDocument.getObjectsByLabel("Cylindre")[0].Placement.Base.y)+"\n")
from PySide import QtGui ,QtCore
App.Console.PrintMessage("Base.z : "+str(FreeCAD.ActiveDocument.getObjectsByLabel("Cylindre")[0].Placement.Base.z)+"\n")
from PySide.QtGui import *
App.Console.PrintMessage("Base.Angle : "+str(FreeCAD.ActiveDocument.getObjectsByLabel("Cylindre")[0].Placement.Rotation.Angle)+"\n\n")
from PySide.QtCore import *
##################################################################################
path = FreeCAD.ConfigGet("UserAppData")


}}
try:
<translate>
SaveName = QFileDialog.getSaveFileName(None,QString.fromLocal8Bit("Save a file txt"),path, "*.txt") # PyQt4
# "here the text displayed on windows" "here the filter (extension)"
except Exception:
SaveName, Filter = PySide.QtGui.QFileDialog.getSaveFileName(None, "Save a file txt", path, "*.txt") # PySide
# "here the text displayed on windows" "here the filter (extension)"
if SaveName == "": # if the name file are not selected then Abord process
App.Console.PrintMessage("Process aborted"+"\n")
else: # if the name file are selected or created then
App.Console.PrintMessage("Registration of "+SaveName+"\n") # text displayed to Report view (Menu > View > Report view checked)
try: # detect error ...
file = open(SaveName, 'w') # open the file selected to write (w)
try: # if error detected to write ...
# here your code
print "here your code"
file.write(str(1)+"\n") # write the number convert in text with (str())
file.write("FreeCAD the best") # write the the text with (" ")
except Exception: # if error detected to write
App.Console.PrintError("Error write file "+"\n") # detect error ... display the text in red (PrintError)
finally: # if error detected to write ... or not the file is closed
file.close() # if error detected to write ... or not the file is closed
except Exception:
App.Console.PrintError("Error Open file "+SaveName+"\n") # detect error ... display the text in red (PrintError)


<!--T:40-->
'''Note:''' Usually the angles are given in Radian. To convert them:

<!--T:41-->
#angle in Degrees to Radians :
#*Angle in radian = '''pi * (angle in degree) / 180'''
#*Angle in radian = math.radians(angle in degree)
#angle in Radians to Degrees :
#*Angle in degree = '''180 * (angle in radian) / pi'''
#*Angle in degree = math.degrees(angle in radian)

<!--T:130-->
[[#top|top]]

===Cartesian coordinates=== <!--T:42-->

<!--T:43-->
This code displays the Cartesian coordinates of the selected item.

<!--T:44-->
Change the value of "numberOfPoints" if you want a different number of points (precision)

</translate>
{{Code|code=
numberOfPoints = 100 # Decomposition number (or precision you can change)
selectedEdge = FreeCADGui.Selection.getSelectionEx()[0].SubObjects[0].copy() # select one element
points = selectedEdge.discretize(numberOfPoints) # discretize the element
i=0
for p in points: # list and display the coordinates
i+=1
print( i, " X", p.x, " Y", p.y, " Z", p.z)
}}
}}
<translate>
<translate>


<!--T:45-->
==Use QFileDialog to read a file== <!--T:62-->
Other method display on "Int" and "Float"
Complete code:

</translate>
</translate>
{{Code|code=
{{Code|code=
import Part
# -*- coding: utf-8 -*-
import PySide
from FreeCAD import Base
from PySide import QtGui ,QtCore
from PySide.QtGui import *
from PySide.QtCore import *
path = FreeCAD.ConfigGet("UserAppData")


c=Part.makeCylinder(2,10) # create the circle
OpenName = ""
Part.show(c) # display the shape
try:
OpenName = QFileDialog.getOpenFileName(None,QString.fromLocal8Bit("Read a file txt"),path, "*.txt") # PyQt4
# "here the text displayed on windows" "here the filter (extension)"
except Exception:
OpenName, Filter = PySide.QtGui.QFileDialog.getOpenFileName(None, "Read a file txt", path, "*.txt") #PySide
# "here the text displayed on windows" "here the filter (extension)"
if OpenName == "": # if the name file are not selected then Abord process
App.Console.PrintMessage("Process aborted"+"\n")
else:
App.Console.PrintMessage("Read "+OpenName+"\n") # text displayed to Report view (Menu > View > Report view checked)
try: # detect error to read file
file = open(OpenName, "r") # open the file selected to read (r) # (rb is binary)
try: # detect error ...
# here your code
print "here your code"
op = OpenName.split("/") # decode the path
op2 = op[-1].split(".") # decode the file name
nomF = op2[0] # the file name are isolated


# slice accepts two arguments:
App.Console.PrintMessage(str(nomF)+"\n") # the file name are displayed
#+ the normal of the cross section plane
#+ the distance from the origin to the cross section plane. Here you have to find a value so that the plane intersects your object
s=c.slice(Base.Vector(0,1,0),0) #


# here the result is a single wire
for ligne in file: # read the file
# depending on the source object this can be several wires
X = ligne.rstrip('\n\r') #.split() # decode the line
s=s[0]
print X # print the line in report view other method

# (Menu > Edit > preferences... > Output window > Redirect internal Python output (and errors) to report view checked)
# if you only need the vertexes of the shape you can use
except Exception: # if error detected to read
v=[]
App.Console.PrintError("Error read file "+"\n") # detect error ... display the text in red (PrintError)
for i in s.Vertexes:
finally: # if error detected to read ... or not error the file is closed
v.append(i.Point)
file.close() # if error detected to read ... or not error the file is closed

except Exception: # if one error detected to read file
# but you can also sub-sample the section to have a certain number of points (int) ...
App.Console.PrintError("Error in Open the file "+OpenName+"\n") # if one error detected ... display the text in red (PrintError)
p1=s.discretize(20)
ii=0
for i in p1:
ii+=1
print( i ) # Vector()
print( ii, ": X:", i.x, " Y:", i.y, " Z:", i.z ) # Vector decode
Draft.makeWire(p1,closed=False,face=False,support=None) # to see the difference accuracy (20)

## uncomment to use
#import Draft
#Draft.downgrade(App.ActiveDocument.ActiveObject,delete=True) # first transform the DWire in Wire "downgrade"
#Draft.downgrade(App.ActiveDocument.ActiveObject,delete=True) # second split the Wire in single objects "downgrade"
#
##Draft.upgrade(FreeCADGui.Selection.getSelection(),delete=True) # to attach lines contiguous SELECTED use "upgrade"


# ... or define a sampling distance (float)
p2=s.discretize(0.5)
ii=0
for i in p2:
ii+=1
print( i ) # Vector()
print( ii, ": X:", i.x, " Y:", i.y, " Z:", i.z ) # Vector decode
Draft.makeWire(p2,closed=False,face=False,support=None) # to see the difference accuracy (0.5)

## uncomment to use
#import Draft
#Draft.downgrade(App.ActiveDocument.ActiveObject,delete=True) # first transform the DWire in Wire "downgrade"
#Draft.downgrade(App.ActiveDocument.ActiveObject,delete=True) # second split the Wire in single objects "downgrade"
#
##Draft.upgrade(FreeCADGui.Selection.getSelection(),delete=True) # to attach lines contiguous SELECTED use "upgrade"


}}
}}
<translate>
<translate>


<!--T:131-->
==Use QColorDialog to get the color== <!--T:63-->
[[#top|top]]
Complete code:

===Select all objects in the document=== <!--T:46-->

</translate>
</translate>
{{Code|code=
{{Code|code=
import FreeCAD
# -*- coding: utf-8 -*-
for obj in FreeCAD.ActiveDocument.Objects:
# https://deptinfo-ensip.univ-poitiers.fr/ENS/pyside-docs/PySide/QtGui/QColor.html
print( obj.Name ) # display the object Name
import PySide
objName = obj.Name
from PySide import QtGui ,QtCore
obj = App.ActiveDocument.getObject(objName)
from PySide.QtGui import *
Gui.Selection.addSelection(obj) # select the object
from PySide.QtCore import *
}}
path = FreeCAD.ConfigGet("UserAppData")
<translate>


<!--T:132-->
couleur = QtGui.QColorDialog.getColor()
[[#top|top]]
if couleur.isValid():
red = int(str(couleur.name()[1:3]),16) # decode hexadecimal to int()
green = int(str(couleur.name()[3:5]),16) # decode hexadecimal to int()
blue = int(str(couleur.name()[5:7]),16) # decode hexadecimal to int()


===Select a face of an object by Name object and Face number=== <!--T:49-->
print couleur #
print "hexadecimal ",couleur.name() # color format hexadecimal mode 16
print "Red color ",red # color format decimal
print "Green color ",green # color format decimal
print "Blue color ",blue # color format decimal


</translate>
{{Code|code=
# select one face of the object
import FreeCAD, Draft
App=FreeCAD
nameObject = "Box" # objet
faceSelect = "Face3" # face to selection
loch=App.ActiveDocument.getObject(nameObject) # objet
Gui.Selection.clearSelection() # clear all selection
Gui.Selection.addSelection(loch,faceSelect) # select the face specified
s = Gui.Selection.getSelectionEx()
#Draft.makeFacebinder(s) #
}}
}}
<translate>
<translate>


==Some useful commands== <!--T:39-->
<!--T:152-->
[[#top|top]]

===Get the normal vector of a face of an object by Name object and number Face (r.Q)=== <!--T:147-->

</translate>
</translate>
{{Code|code=
{{Code|code=
## normal of a face by giving the number of the face and the name of the object (rotation Q with yL, uV) = (App.Vector (x, y, z), angle))
# Here the code to display the icon on the '''pushButton''',
## normal d'une face en donnant le numero de la face et le nom de l'objet (rotation Q avec yL, uV) = (App.Vector(x, y, z),angle))
# change the name to another button, ('''radioButton, checkBox''') as well as the path to the icon,
from FreeCAD import Vector


numero_Face = 2 # number of the face searched (begin 0, 1, 2, 3 .....)
# Displays an icon on the button PushButton
nomObjet = "Box" # object name
# self.image_01 = "C:\Program Files\FreeCAD0.13\icone01.png" # he name of the icon
yL = Gui.ActiveDocument.getObject(nomObjet).Object.Shape.Faces[numero_Face].CenterOfMass
self.image_01 = path+"icone01.png" # the name of the icon
uv = Gui.ActiveDocument.getObject(nomObjet).Object.Shape.Faces[numero_Face].Surface.parameter(yL)
icon01 = QtGui.QIcon()
icon01.addPixmap(QtGui.QPixmap(self.image_01),QtGui.QIcon.Normal, QtGui.QIcon.Off)
self.pushButton.setIcon(icon01)
self.pushButton.setLayoutDirection(QtCore.Qt.RightToLeft) # This command reverses the direction of the button


nv = Gui.ActiveDocument.getObject(nomObjet).Object.Shape.Faces[numero_Face].normalAt(uv[0], uv[1])
direction = yL.sub(nv + yL)
print("Direction : ",direction)


r = App.Rotation(App.Vector(0,0,1),direction)
# path = FreeCAD.ConfigGet("UserAppData") # gives the user path
print("Rotation : ", r)
path = FreeCAD.ConfigGet("AppHomePath") # gives the installation path of FreeCAD
print("Rotation Q : ", r.Q)


}}
# This command reverses the horizontal button, right to left
<translate>
self.pushButton.setLayoutDirection(QtCore.Qt.RightToLeft) # This command reverses the horizontal button
<!--T:148-->
[[#top|top]]


===Get the normal vector of a face of an object by Name object and number of Face=== <!--T:149-->
# Displays an info button
self.pushButton.setToolTip(_translate("MainWindow", "Quitter la fonction", None)) # Displays an info button


</translate>
# This function gives a color button
{{Code|code=
self.pushButton.setStyleSheet("background-color: red") # This function gives a color button
numero_Face = 2 # number of the face searched (begin 0, 1, 2, 3 .....)
nomObjet = "Box" # object name
normal = Gui.ActiveDocument.getObject(nomObjet).Object.Shape.Faces[numero_Face].normalAt(0,0)
print("Face"+str(numero_Face), " : ", normal)


}}
# This function gives a color to the text of the button
<translate>
self.pushButton.setStyleSheet("color : #ff0000") # This function gives a color to the text of the button
<!--T:150-->
[[#top|top]]


===Get the normal vector of an object selected and number of Face=== <!--T:151-->
# combinaison des deux, bouton et texte
self.pushButton.setStyleSheet("color : #ff0000; background-color : #0000ff;" ) # combination of the two, button, and text


</translate>
# replace the icon in the main window
{{Code|code=
MainWindow.setWindowIcon(QtGui.QIcon('C:\Program Files\FreeCAD0.13\View-C3P.png'))
## normal of a face by giving the number of the face of the selected object
selectionObjects = FreeCADGui.Selection.getSelection()
numero_Face = 3 # numero de la face recherchee
normal = selectionObjects[0].Shape.Faces[numero_Face].normalAt(0,0)
print(normal)
# selectionne la face numerotee
Gui.Selection.clearSelection()
Gui.Selection.addSelection(selectionObjects[0],"Face"+str(numero_Face))
}}
<translate>
<!--T:134-->
[[#top|top]]


===Get the normal vector on the surface=== <!--T:56-->
# connects a lineEdit on execute
self.lineEdit.returnPressed.connect(self.execute) # connects a lineEdit on "def execute" after validation on enter
# self.lineEdit.textChanged.connect(self.execute) # connects a lineEdit on "def execute" with each keystroke on the keyboard


<!--T:57-->
# display text in a lineEdit
This example show how to find normal vector on the surface by find the u,v parameters of one point on the surface and use u,v parameters to find normal vector
self.lineEdit.setText(str(val_X)) # Displays the value in the lineEdit (convert to string)


</translate>
# extract the string contained in a lineEdit
{{Code|code=
val_X = self.lineEdit.text() # extract the (string) string contained in lineEdit
def normal(self):
val_X = float(val_X0) # converted the string to an floating
ss=FreeCADGui.Selection.getSelectionEx()[0].SubObjects[0].copy()#SubObjects[0] is the edge list
val_X = int(val_X0) # convert the string to an integer
points = ss.discretize(3.0)#points on the surface edge,

#this example just use points on the edge for example.
# This code allows you to change the font and its attributes
#However point is not necessary on the edge, it can be anywhere on the surface.
font = QtGui.QFont()
face=FreeCADGui.Selection.getSelectionEx()[0].SubObjects[1]
font.setFamily("Times New Roman")
for pp in points:
font.setPointSize(10)
pt=FreeCAD.Base.Vector(pp.x,pp.y,pp.z)#a point on the surface edge
font.setWeight(10)
uv=face.Surface.parameter(pt)# find the surface u,v parameter of a point on the surface edge
font.setBold(True) # same result with tags "<b>your text</b>" (in quotes)
u=uv[0]
self.label_6.setFont(font)
v=uv[1]
self.label_6.setObjectName("label_6")
normal=face.normalAt(u,v)#use u,v to find normal vector
self.label_6.setStyleSheet("color : #ff0000") # This function gives a color to the text
print( normal)
self.label_6.setText(_translate("MainWindow", "Select a view", None))
line=Part.makeLine((pp.x,pp.y,pp.z), (normal.x,normal.y,normal.z))
Part.show(line)
}}
}}
<translate>
<translate>
<!--T:136-->
[[#top|top]]


===Get the normal vector of a surface from a STL file=== <!--T:73-->
<!--T:40-->
By using the characters with accents, where you get the error :


<!--T:42-->
<FONT COLOR="#FF0000">'''UnicodeDecodeError: 'utf8' codec can't decode bytes in position 0-2: invalid data'''</FONT>

<!--T:41-->
Several solutions are possible.
</translate>
</translate>
{{Code|code=
{{Code|code=
def getNormal(cb):
# conversion from a lineEdit
if cb.getEvent().getState() == coin.SoButtonEvent.UP:
App.activeDocument().CopyRight.Text = str(unicode(self.lineEdit_20.text() , 'ISO-8859-1').encode('UTF-8'))
pp = cb.getPickedPoint()
DESIGNED_BY = unicode(self.lineEdit_01.text(), 'ISO-8859-1').encode('UTF-8')
if pp:
vec = pp.getNormal().getValue()
index = coin.cast(pp.getDetail(), "SoFaceDetail").getFaceIndex()
print("Normal: {}, Face index: {}".format(str(vec), index))

from pivy import coin
meth=Gui.ActiveDocument.ActiveView.addEventCallbackPivy(coin.SoMouseButtonEvent.getClassTypeId(), getNormal)
}}
}}

<translate>
<translate>

<!--T:43-->
<!--T:133-->
or with the procedure
[[#top|top]]

===Create one object to the position of the Camera=== <!--T:48-->

</translate>
</translate>
{{Code|code=
{{Code|code=
# create one object of the position to camera with "getCameraOrientation()"
def utf8(unio):
# the object is still facing the screen
return unicode(unio).encode('UTF8')
import Draft

plan = FreeCADGui.ActiveDocument.ActiveView.getCameraOrientation()
plan = str(plan)
###### extract data
a = ""
for i in plan:
if i in ("0123456789e.- "):
a+=i
a = a.strip(" ")
a = a.split(" ")
####### extract data

#print( a)
#print( a[0])
#print( a[1])
#print( a[2])
#print( a[3])

xP = float(a[0])
yP = float(a[1])
zP = float(a[2])
qP = float(a[3])

pl = FreeCAD.Placement()
pl.Rotation.Q = (xP,yP,zP,qP) # rotation of object
pl.Base = FreeCAD.Vector(0.0,0.0,0.0) # here coordinates XYZ of Object
rec = Draft.makeRectangle(length=10.0,height=10.0,placement=pl,face=False,support=None) # create rectangle
#rec = Draft.makeCircle(radius=5,placement=pl,face=False,support=None) # create circle
print( rec.Name)
}}
}}
<translate>


<!--T:53-->
<FONT COLOR="#FF0000">'''UnicodeEncodeError: 'ascii' codec can't encode character u'\xe9' in position 9: ordinal not in range(128)'''</FONT>
here same code simplified


</translate>
{{Code|code=
{{Code|code=
import Draft
# conversion
pl = FreeCAD.Placement()
a = u"Nom de l'élément : "
pl.Rotation = FreeCADGui.ActiveDocument.ActiveView.getCameraOrientation()
f.write('''a.encode('iso-8859-1')'''+str(element_)+"\n")
pl.Base = FreeCAD.Vector(0.0,0.0,0.0)
rec = Draft.makeRectangle(length=10.0,height=10.0,placement=pl,face=False,support=None)
}}
}}
<translate>
<translate>

<!--T:44-->
<!--T:135-->
or with the procedure
[[#top|top]]

===Read And write one Expression=== <!--T:59-->

</translate>
</translate>
{{Code|code=
{{Code|code=
import Draft
def iso8859(encoder):
doc = FreeCAD.ActiveDocument
return unicode(encoder).encode('iso-8859-1')

pl=FreeCAD.Placement()
pl.Rotation.Q=(0.0,-0.0,-0.0,1.0)
pl.Base=FreeCAD.Vector(0.0,0.0,0.0)
obj = Draft.makeCircle(radius=1.0,placement=pl,face=False,support=None) # create circle

print( obj.PropertiesList ) # properties disponible in the obj

doc.getObject(obj.Name).setExpression('Radius', u'2mm') # modify the radius
doc.getObject(obj.Name).setExpression('Placement.Base.x', u'10mm') # modify the placement
doc.getObject(obj.Name).setExpression('FirstAngle', u'90') # modify the first angle
doc.recompute()

expressions = obj.ExpressionEngine # read the expression list
print( expressions)

for i in expressions: # list and separate the data expression
print( i[0]," = ",i[1])

}}
}}
<translate>
<translate>

<!--T:45-->
<!--T:74-->
or
you are done then run for quit:

</translate>
</translate>
{{Code|code=
{{Code|code=
Gui.ActiveDocument.ActiveView.removeEventCallbackPivy(coin.SoMouseButtonEvent.getClassTypeId(), meth)
iso8859(unichr(176))
}}
}}
<translate>
<translate>

<!--T:46-->
<!--T:137-->
or
[[#top|top]]

===Create a Sketch on a Surface in PartDesign=== <!--T:77-->

<!--T:78-->
This snippet can be useful, if you want to create a sketch on a surface in PartDesign from inside a macro.
Note, that body might be None, if no active body is selected and that the Selection might be empty.

</translate>
</translate>
{{Code|code=
{{Code|code=
body = Gui.ActiveDocument.ActiveView.getActiveObject('pdbody')
unichr(ord(176))
first_selection = Gui.Selection.getSelectionEx()[0]

feature = first_selection.Object
face_name = first_selection.SubElementNames[0]

sketch = App.ActiveDocument.addObject('Sketcher::SketchObject','MySketch')
body.addObject(sketch)
sketch.MapMode = 'FlatFace'
sketch.Support = (feature, face_name)

App.ActiveDocument.recompute()
}}
}}
<translate>
<translate>

<!--T:47-->
<!--T:138-->
or
[[#top|top]]

===How to Simulate a Mouse Click at a given Coordinate=== <!--T:85-->

<!--T:86-->
The position is relative to the GL widget. See [https://forum.freecadweb.org/viewtopic.php?f=22&t=44008 forum thread].

</translate>
</translate>
{{Code|code=
{{Code|code=
from PySide2 import QtCore
uniteSs = "mm"+iso8859(unichr(178))
from PySide2 import QtGui
print unicode(uniteSs, 'iso8859')
from PySide2 import QtWidgets

mw = Gui.getMainWindow()
gl = mw.findChild(QtWidgets.QOpenGLWidget)
me = QtGui.QMouseEvent(QtCore.QEvent.MouseButtonRelease, QtCore.QPoint(800,300), QtCore.Qt.LeftButton, QtCore.Qt.LeftButton, QtCore.Qt.NoModifier)

app = QtWidgets.QApplication.instance()
app.sendEvent(gl, me)
}}
}}
<translate>
<translate>


<!--T:139-->
[[#top|top]]

==Related== <!--T:87-->


<!--T:48-->
<!--T:88-->
* [[Scripted objects]]
{{docnav|Line drawing function|Licence}}
* [[Macros]]


<!--T:49-->
<!--T:140-->
[[#top|top]]
[[Category:Poweruser Documentation]]
[[Category:Python Code]]


</translate>
</translate>
{{Powerdocnavi{{#translation:}}}}
[[Category:Developer Documentation{{#translation:}}]]
[[Category:Python Code{{#translation:}}]]
{{clear}}
{{clear}}

Revision as of 14:44, 8 November 2020

Introduction

This page contains examples, pieces, chunks of FreeCAD python code collected from users experiences and discussions on the forums. Read and use it as a start for your own scripts...

Snippets

A typical InitGui.py file

Every module must contain, besides your main module file, an InitGui.py file, responsible for inserting the module in the main Gui. This is an example of a simple one.

class ScriptWorkbench (Workbench): 
    MenuText = "Scripts"
    def Initialize(self):
        import Scripts # assuming Scripts.py is your module
        list = ["Script_Cmd"] # That list must contain command names, that can be defined in Scripts.py
        self.appendToolbar("My Scripts",list) 
        
Gui.addWorkbench(ScriptWorkbench())

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A typical module file

This is an example of a main module file, containing everything your module does. It is the Scripts.py file invoked by the previous example. You can have all your custom commands here.

import FreeCAD, FreeCADGui 
 
class ScriptCmd: 
   def Activated(self): 
       # Here your write what your ScriptCmd does...
       FreeCAD.Console.PrintMessage('Hello, World!')
   def GetResources(self): 
       return {'Pixmap' : 'path_to_an_icon/myicon.png', 'MenuText': 'Short text', 'ToolTip': 'More detailed text'} 
       
FreeCADGui.addCommand('Script_Cmd', ScriptCmd())

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Import a new filetype

Making an importer for a new filetype in FreeCAD is easy. FreeCAD doesn't consider that you import data in an opened document, but rather that you simply can directly open the new filetype. So what you need to do is to add the new file extension to FreeCAD's list of known extensions, and write the code that will read the file and create the FreeCAD objects you want:

This line must be added to the InitGui.py file to add the new file extension to the list:

# Assumes Import_Ext.py is the file that has the code for opening and reading .ext files
FreeCAD.addImportType("Your new File Type (*.ext)","Import_Ext")

Then in the Import_Ext.py file:

def open(filename): 
   doc=App.newDocument()
   # here you do all what is needed with filename, read, classify data, create corresponding FreeCAD objects
   doc.recompute()

To export your document to some new filetype works the same way, except that you use:

FreeCAD.addExportType("Your new File Type (*.ext)","Export_Ext")

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Add a line

A line simply has 2 points.

import Part,PartGui 
doc=App.activeDocument() 
# add a line element to the document and set its points 
l=Part.LineSegment()
l.StartPoint=(0.0,0.0,0.0)
l.EndPoint=(1.0,1.0,1.0)
doc.addObject("Part::Feature","Line").Shape=l.toShape() 
doc.recompute()

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Add a polygon

A polygon is simply a set of connected line segments (a polyline in AutoCAD). It doesn't need to be closed.

import Part, PartGui 
doc = App.activeDocument()
n = list() 

# create a 3D vector, set its coordinates and add it to the list 
v = App.Vector(0,0,0) 
n.append(v) 
v = App.Vector(10,0,0) 
n.append(v) 
#... repeat for all nodes 

# Create a polygon object and set its nodes 
p = doc.addObject("Part::Polygon","Polygon") 
p.Nodes = n 
doc.recompute()

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Add and remove an object to/from a group

doc=App.activeDocument() 
grp=doc.addObject("App::DocumentObjectGroup", "Group") 
lin=doc.addObject("Part::Feature", "Line")
grp.addObject(lin) # adds the lin object to the group grp
grp.removeObject(lin) # removes the lin object from the group grp

Note: You can even add other groups to a group...

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Add a Mesh

import Mesh
doc=App.activeDocument()
# create a new empty mesh
m = Mesh.Mesh()
# build up box out of 12 facets
m.addFacet(0.0,0.0,0.0, 0.0,0.0,1.0, 0.0,1.0,1.0)
m.addFacet(0.0,0.0,0.0, 0.0,1.0,1.0, 0.0,1.0,0.0)
m.addFacet(0.0,0.0,0.0, 1.0,0.0,0.0, 1.0,0.0,1.0)
m.addFacet(0.0,0.0,0.0, 1.0,0.0,1.0, 0.0,0.0,1.0)
m.addFacet(0.0,0.0,0.0, 0.0,1.0,0.0, 1.0,1.0,0.0)
m.addFacet(0.0,0.0,0.0, 1.0,1.0,0.0, 1.0,0.0,0.0)
m.addFacet(0.0,1.0,0.0, 0.0,1.0,1.0, 1.0,1.0,1.0)
m.addFacet(0.0,1.0,0.0, 1.0,1.0,1.0, 1.0,1.0,0.0)
m.addFacet(0.0,1.0,1.0, 0.0,0.0,1.0, 1.0,0.0,1.0)
m.addFacet(0.0,1.0,1.0, 1.0,0.0,1.0, 1.0,1.0,1.0)
m.addFacet(1.0,1.0,0.0, 1.0,1.0,1.0, 1.0,0.0,1.0)
m.addFacet(1.0,1.0,0.0, 1.0,0.0,1.0, 1.0,0.0,0.0)
# scale to a edge langth of 100
m.scale(100.0)
# add the mesh to the active document
me=doc.addObject("Mesh::Feature","Cube")
me.Mesh=m

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Add an arc or a circle

import Part
doc = App.activeDocument()
c = Part.Circle() 
c.Radius=10.0  
f = doc.addObject("Part::Feature", "Circle") # create a document with a circle feature 
f.Shape = c.toShape() # Assign the circle shape to the shape property 
doc.recompute()

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Access and change the representation of an object

Each object in a FreeCAD document has an associated view representation object that stores all the parameters that define how that object appears: i.e. color, linewidth, etc... See also List the components of an object snippet below

gad = Gui.activeDocument() # access the active document containing all 
                           # view representations of the features in the
                           # corresponding App document 

v = gad.getObject("Cube")  # access the view representation to the Mesh feature 'Cube' 
v.ShapeColor               # prints the color to the console 
v.ShapeColor=(1.0,1.0,1.0) # sets the shape color to white

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Replace the form of mouse with one image

import PySide2
from PySide2 import QtCore, QtGui, QtWidgets
from PySide2.QtWidgets import QApplication
from PySide2.QtGui import QColor, QPixmap, QImage, QPainter, QCursor
from PySide2.QtCore import Qt

myImage = QtGui.QPixmap("Complete_Path_to_image.bmp")
cursor = QtGui.QCursor(myImage)
QtWidgets.QApplication.setOverrideCursor(QtGui.QCursor(cursor))

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Replace the form of mouse with one image (cross) include

The image is created by Gimp exported in a .XPM file. Copy and use the code between the bracket "{" code to copy "}"

import PySide2
from PySide2 import QtCore, QtGui, QtWidgets
from PySide2.QtWidgets import QApplication
from PySide2.QtGui import QColor, QPixmap, QImage, QPainter, QCursor
from PySide2.QtCore import Qt

cross32x32Icon = [
"32 32 2 1",
" 	c None",
".	c #FF0000",
"                .               ",
"                .               ",
"                .               ",
"                .               ",
"                .               ",
"                .               ",
"                .               ",
"                .               ",
"                .               ",
"                .               ",
"                .               ",
"                .               ",
"                .               ",
"                .               ",
"                .               ",
"                                ",
"............... . ..............",
"                                ",
"                .               ",
"                .               ",
"                .               ",
"                .               ",
"                .               ",
"                .               ",
"                .               ",
"                .               ",
"                .               ",
"                .               ",
"                .               ",
"                .               ",
"                .               ",
"                .               "
]

myImage = QtGui.QPixmap(cross32x32Icon)
cursor = QtGui.QCursor(myImage)
QtWidgets.QApplication.setOverrideCursor(QtGui.QCursor(cursor))

top

Observe mouse events in the 3D viewer via Python

The Inventor framework allows to add one or more callback nodes to the scenegraph of the viewer. By default in FreeCAD one callback node is installed per viewer which allows to add global or static C++ functions. In the appropriate Python binding some methods are provided to make use of this technique from within Python code.

App.newDocument()
v=Gui.activeDocument().activeView()
 
#This class logs any mouse button events. As the registered callback function fires twice for 'down' and
#'up' events we need a boolean flag to handle this.
class ViewObserver:
   def logPosition(self, info):
       down = (info["State"] == "DOWN")
       pos = info["Position"]
       if (down):
           FreeCAD.Console.PrintMessage("Clicked on position: ("+str(pos[0])+", "+str(pos[1])+")\n")
       
o = ViewObserver()
c = v.addEventCallback("SoMouseButtonEvent",o.logPosition)

Now, pick somewhere on the area in the 3D viewer and observe the messages in the output window. To finish the observation just call

v.removeEventCallback("SoMouseButtonEvent",c)

The following event types are supported

  • SoEvent -- all kind of events
  • SoButtonEvent -- all mouse button and key events
  • SoLocation2Event -- 2D movement events (normally mouse movements)
  • SoMotion3Event -- 3D movement events (normally spaceball)
  • SoKeyboardEvent -- key down and up events
  • SoMouseButtonEvent -- mouse button down and up events
  • SoSpaceballButtonEvent -- spaceball button down and up events

The Python function that can be registered with addEventCallback() expects a dictionary. Depending on the watched event the dictionary can contain different keys.

For all events it has the keys:

  • Type -- the name of the event type i.e. SoMouseEvent, SoLocation2Event, ...
  • Time -- the current time as string
  • Position -- a tuple of two integers, mouse position
  • ShiftDown -- a boolean, true if Shift was pressed otherwise false
  • CtrlDown -- a boolean, true if Ctrl was pressed otherwise false
  • AltDown -- a boolean, true if Alt was pressed otherwise false

For all button events, i.e. keyboard, mouse or spaceball events

  • State -- A string 'UP' if the button was up, 'DOWN' if it was down or 'UNKNOWN' for all other cases

For keyboard events:

  • Key -- a character of the pressed key

For mouse button event

  • Button -- The pressed button, could be BUTTON1, ..., BUTTON5 or ANY

For spaceball events:

  • Button -- The pressed button, could be BUTTON1, ..., BUTTON7 or ANY

And finally motion events:

  • Translation -- a tuple of three floats
  • Rotation -- a quaternion for the rotation, i.e. a tuple of four floats

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Display keys pressed and Events command

This macro displays in the report view the keys pressed and all events command

App.newDocument()
v=Gui.activeDocument().activeView()
class ViewObserver:
   def logPosition(self, info):
       try:
           down = (info["Key"])
           FreeCAD.Console.PrintMessage(str(down)+"\n") # here the character pressed
           FreeCAD.Console.PrintMessage(str(info)+"\n") # list all events command
           FreeCAD.Console.PrintMessage("_______________________________________"+"\n")
       except Exception:
           None
 
o = ViewObserver()
c = v.addEventCallback("SoEvent",o.logPosition)

#v.removeEventCallback("SoEvent",c) # remove ViewObserver

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Manipulate the scenegraph in Python

It is also possible to get and change the scenegraph in Python, with the 'pivy' module -- a Python binding for Coin.

from pivy.coin import *                # load the pivy module
view = Gui.ActiveDocument.ActiveView   # get the active viewer
root = view.getSceneGraph()            # the root is an SoSeparator node
root.addChild(SoCube())
view.fitAll()

The Python API of pivy is created by using the tool SWIG. As we use in FreeCAD some self-written nodes you cannot create them directly in Python. However, it is possible to create a node by its internal name. An instance of the type 'SoFCSelection' can be created with

type = SoType.fromName("SoFCSelection")
node = type.createInstance()

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Add and remove objects to/from the scenegraph

Adding new nodes to the scenegraph can be done this way. Take care of always adding a SoSeparator to contain the geometry, coordinates and material info of a same object. The following example adds a red line from (0,0,0) to (10,0,0):

from pivy import coin
sg = Gui.ActiveDocument.ActiveView.getSceneGraph()
co = coin.SoCoordinate3()
pts = [[0,0,0],[10,0,0]]
co.point.setValues(0,len(pts),pts)
ma = coin.SoBaseColor()
ma.rgb = (1,0,0)
li = coin.SoLineSet()
li.numVertices.setValue(2)
no = coin.SoSeparator()
no.addChild(co)
no.addChild(ma)
no.addChild(li)
sg.addChild(no)

To remove it, simply issue:

sg.removeChild(no)

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Save the sceneGraph in 3 series of 36 files

View the code snippet by expanding this section

import math
import time
from FreeCAD import Base
from pivy import coin

size=(1000,1000)
dirname = "C:/Temp/animation/"
steps=36
angle=2*math.pi/steps

matX=Base.Matrix()
matX.rotateX(angle)
stepsX=Base.Placement(matX).Rotation

matY=Base.Matrix()
matY.rotateY(angle)
stepsY=Base.Placement(matY).Rotation

matZ=Base.Matrix()
matZ.rotateZ(angle)
stepsZ=Base.Placement(matZ).Rotation

view=Gui.ActiveDocument.ActiveView
cam=view.getCameraNode()
rotCamera=Base.Rotation(*cam.orientation.getValue().getValue())

# this sets the lookat point to the center of circumsphere of the global bounding box
view.fitAll()

# the camera's position, i.e. the user's eye point
position=Base.Vector(*cam.position.getValue().getValue())
distance=cam.focalDistance.getValue()

# view direction
vec=rotCamera.multVec(Base.Vector(0,0,-1))

# this is the point on the screen the camera looks at
# when rotating the camera we should make this point fix
lookat=position+vec*distance

# around x axis
for i in range(steps):
    rotCamera=stepsX.multiply(rotCamera)
    cam.orientation.setValue(*rotCamera.Q)
    vec=rotCamera.multVec(Base.Vector(0,0,-1))
    pos=lookat-vec*distance
    cam.position.setValue(pos.x,pos.y,pos.z)
    Gui.updateGui()
    time.sleep(0.3)
    view.saveImage(dirname+"x-%d.png" % i,*size)

# around y axis
for i in range(steps):
    rotCamera=stepsY.multiply(rotCamera)
    cam.orientation.setValue(*rotCamera.Q)
    vec=rotCamera.multVec(Base.Vector(0,0,-1))
    pos=lookat-vec*distance
    cam.position.setValue(pos.x,pos.y,pos.z)
    Gui.updateGui()
    time.sleep(0.3)
    view.saveImage(dirname+"y-%d.png" % i,*size)

# around z axis
for i in range(steps):
    rotCamera=stepsZ.multiply(rotCamera)
    cam.orientation.setValue(*rotCamera.Q)
    vec=rotCamera.multVec(Base.Vector(0,0,-1))
    pos=lookat-vec*distance
    cam.position.setValue(pos.x,pos.y,pos.z)
    Gui.updateGui()
    time.sleep(0.3)
    view.saveImage(dirname+"z-%d.png" % i,*size)

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Add custom widgets to the interface

You can create custom widgets with Qt designer, transform them into a python script, and then load them into the FreeCAD interface with PySide.

The python code produced by the Ui python compiler (the tool that converts qt-designer .ui files into python code) generally looks like this (it is simple, you can also code it directly in python):

class myWidget_Ui(object):
    def setupUi(self, myWidget):
        myWidget.setObjectName("my Nice New Widget")
        myWidget.resize(QtCore.QSize(QtCore.QRect(0,0,300,100).size()).expandedTo(myWidget.minimumSizeHint())) # sets size of the widget
 
        self.label = QtGui.QLabel(myWidget) # creates a label
        self.label.setGeometry(QtCore.QRect(50,50,200,24)) # sets its size
        self.label.setObjectName("label") # sets its name, so it can be found by name

    def retranslateUi(self, draftToolbar): # built-in QT function that manages translations of widgets
        myWidget.setWindowTitle(QtGui.QApplication.translate("myWidget", "My Widget", None, QtGui.QApplication.UnicodeUTF8))
        self.label.setText(QtGui.QApplication.translate("myWidget", "Welcome to my new widget!", None, QtGui.QApplication.UnicodeUTF8))

Then, all you need to do is to create a reference to the FreeCAD Qt window, insert a custom widget into it, and "transform" this widget into yours with the Ui code we just made:

app = QtGui.qApp
FCmw = app.activeWindow() # the active qt window, = the freecad window since we are inside it
# FCmw = FreeCADGui.getMainWindow() # use this line if the 'addDockWidget' error is declared
myNewFreeCADWidget = QtGui.QDockWidget() # create a new dckwidget
myNewFreeCADWidget.ui = myWidget_Ui() # load the Ui script
myNewFreeCADWidget.ui.setupUi(myNewFreeCADWidget) # setup the ui
FCmw.addDockWidget(QtCore.Qt.RightDockWidgetArea,myNewFreeCADWidget) # add the widget to the main window

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Add a Tab to the Combo View

The following code allows you to add a tab to the Combo view, separate from the preexisting "Model" and "Tasks" tabs. It also uses the uic module to load an UI file directly in that tab.

# create new Tab in ComboView
from PySide import QtGui,QtCore
#from PySide import uic

def getMainWindow():
   "returns the main window"
   # using QtGui.qApp.activeWindow() isn't very reliable because if another
   # widget than the mainwindow is active (e.g. a dialog) the wrong widget is
   # returned
   toplevel = QtGui.qApp.topLevelWidgets()
   for i in toplevel:
       if i.metaObject().className() == "Gui::MainWindow":
           return i
   raise Exception("No main window found")

def getComboView(mw):
   dw=mw.findChildren(QtGui.QDockWidget)
   for i in dw:
       if str(i.objectName()) == "Combo View":
           return i.findChild(QtGui.QTabWidget)
       elif str(i.objectName()) == "Python Console":
           return i.findChild(QtGui.QTabWidget)
   raise Exception ("No tab widget found")

mw = getMainWindow()
tab = getComboView(getMainWindow())
tab2=QtGui.QDialog()
tab.addTab(tab2,"A Special Tab")

#uic.loadUi("/myTaskPanelforTabs.ui",tab2)
tab2.show()
#tab.removeTab(2)

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Enable or disable a window

This script give the ability to manipulate the UI from the Python console to show/hide different components in the FreeCAD interface such as:

from PySide import QtGui
mw = FreeCADGui.getMainWindow()
dws = mw.findChildren(QtGui.QDockWidget)

# objectName may be :
# "Report view"
# "Tree view"
# "Property view"
# "Selection view"
# "Combo View"
# "Python console"
# "draftToolbar"

for i in dws:
  if i.objectName() == "Report view":
    dw = i
    break

va = dw.toggleViewAction()
va.setChecked(True)        # True or False
dw.setVisible(True)        # True or False

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Open a custom webpage

import WebGui
WebGui.openBrowser("http://www.example.com")

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Get the HTML contents of an opened webpage

from PySide import QtGui,QtWebKit
a = QtGui.qApp
mw = a.activeWindow()
v = mw.findChild(QtWebKit.QWebFrame)
html = unicode(v.toHtml())
print( html)

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Retrieve the coordinates of 3 selected points or objects

# -*- coding: utf-8 -*-
# the line above to put the accentuated in the remarks
# If this line is missing, an error will be returned
# extract and use the coordinates of 3 objects selected
import Part, FreeCAD, math, PartGui, FreeCADGui
from FreeCAD import Base, Console
sel = FreeCADGui.Selection.getSelection() # " sel " contains the items selected
if len(sel)!=3 :
  # If there are no 3 objects selected, an error is displayed in the report view
  # The \r and \n at the end of line mean return and the newline CR + LF.
  Console.PrintError("Select 3 points exactly\r\n")
else :
  points=[]
  for obj in sel:
    points.append(obj.Shape.BoundBox.Center)

  for pt in points:
    # display of the coordinates in the report view
    Console.PrintMessage(str(pt.x)+"\r\n")
    Console.PrintMessage(str(pt.y)+"\r\n")
    Console.PrintMessage(str(pt.z)+"\r\n")

  Console.PrintMessage(str(pt[1]) + "\r\n")

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List all objects

# -*- coding: utf-8 -*-
import FreeCAD,Draft
# List all objects of the document
doc = FreeCAD.ActiveDocument
objs = FreeCAD.ActiveDocument.Objects
#App.Console.PrintMessage(str(objs) + "\n")
#App.Console.PrintMessage(str(len(FreeCAD.ActiveDocument.Objects)) + " Objects"  + "\n")

for obj in objs:
    a = obj.Name                                             # list the Name  of the object  (not modifiable)
    b = obj.Label                                            # list the Label of the object  (modifiable)
    try:
        c = obj.LabelText                                    # list the LabeText of the text (modifiable)
        App.Console.PrintMessage(str(a) +" "+ str(b) +" "+ str(c) + "\n") # Displays the Name the Label and the text
    except:
        App.Console.PrintMessage(str(a) +" "+ str(b) + "\n") # Displays the Name and the Label of the object

#doc.removeObject("Box") # Clears the designated object

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List the dimensions of an object, given its name

for edge in FreeCAD.ActiveDocument.MyObjectName.Shape.Edges: # replace "MyObjectName" for list
    print( edge.Length)

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Function resident with the mouse click action

Here with SelObserver on a object select

# -*- coding: utf-8 -*-
# causes an action to the mouse click on an object
# This function remains resident (in memory) with the function "addObserver(s)"
# "removeObserver(s) # Uninstalls the resident function
class SelObserver:
    def setPreselection(self,doc,obj,sub):                # Preselection object
        App.Console.PrintMessage(str(sub)+ "\n")          # The part of the object name

    def addSelection(self,doc,obj,sub,pnt):               # Selection object
        App.Console.PrintMessage("addSelection"+ "\n")
        App.Console.PrintMessage(str(doc)+ "\n")          # Name of the document
        App.Console.PrintMessage(str(obj)+ "\n")          # Name of the object
        App.Console.PrintMessage(str(sub)+ "\n")          # The part of the object name
        App.Console.PrintMessage(str(pnt)+ "\n")          # Coordinates of the object
        App.Console.PrintMessage("______"+ "\n")

    def removeSelection(self,doc,obj,sub):                # Delete the selected object
        App.Console.PrintMessage("removeSelection"+ "\n")

    def setSelection(self,doc):                           # Selection in ComboView
        App.Console.PrintMessage("setSelection"+ "\n")

    def clearSelection(self,doc):                         # If click on the screen, clear the selection
        App.Console.PrintMessage("clearSelection"+ "\n")  # If click on another object, clear the previous object
s =SelObserver()
FreeCADGui.Selection.addObserver(s)                       # install the function mode resident
#FreeCADGui.Selection.removeObserver(s)                   # Uninstall the resident function

Other example with ViewObserver on a object select or view

App.newDocument()
v=Gui.activeDocument().activeView()
 
#This class logs any mouse button events. As the registered callback function fires twice for 'down' and
#'up' events we need a boolean flag to handle this.
class ViewObserver:
   def __init__(self, view):
       self.view = view
   
   def logPosition(self, info):
       down = (info["State"] == "DOWN")
       pos = info["Position"]
       if (down):
           FreeCAD.Console.PrintMessage("Clicked on position: ("+str(pos[0])+", "+str(pos[1])+")\n")
           pnt = self.view.getPoint(pos)
           FreeCAD.Console.PrintMessage("World coordinates: " + str(pnt) + "\n")
           info = self.view.getObjectInfo(pos)
           FreeCAD.Console.PrintMessage("Object info: " + str(info) + "\n")

o = ViewObserver(v)
c = v.addEventCallback("SoMouseButtonEvent",o.logPosition)

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Find/select all elements below the cursor

from pivy import coin
import FreeCADGui

def mouse_over_cb( event_callback):
    event = event_callback.getEvent()
    pos = event.getPosition().getValue()
    listObjects = FreeCADGui.ActiveDocument.ActiveView.getObjectsInfo((int(pos[0]),int(pos[1])))
    obj = []
    if listObjects:
        FreeCAD.Console.PrintMessage("\n *** Objects under mouse pointer ***")
        for o in listObjects:
            label = str(o["Object"])
            if not label in obj:
                obj.append(label)
        FreeCAD.Console.PrintMessage("\n"+str(obj))


view = FreeCADGui.ActiveDocument.ActiveView

mouse_over = view.addEventCallbackPivy( coin.SoLocation2Event.getClassTypeId(), mouse_over_cb )

# to remove Callback :
#view.removeEventCallbackPivy( coin.SoLocation2Event.getClassTypeId(), mouse_over)

####
#The easy way is probably to use FreeCAD's selection.
#FreeCADGui.ActiveDocument.ActiveView.getObjectsInfo(mouse_coords)

####
#you get that kind of result :
#'Document': 'Unnamed', 'Object': 'Box', 'Component': 'Face2', 'y': 8.604081153869629, 'x': 21.0, 'z': 8.553047180175781

####
#You can use this data to add your element to FreeCAD's selection :
#FreeCADGui.Selection.addSelection(FreeCAD.ActiveDocument.Box,'Face2',21.0,8.604081153869629,8.553047180175781)

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List the components of an object

This function list the components of an object and extracts:

  • this object its XYZ coordinates,
  • its edges and their lengths center of mass and coordinates
  • its faces and their center of mass
  • its faces and their surfaces and coordinates
# -*- coding: utf-8 -*-
# This function list the components of an object
# and extract this object its XYZ coordinates,
# its edges and their lengths center of mass and coordinates
# its faces and their center of mass
# its faces and their surfaces and coordinates
# 8/05/2014

import Draft,Part
def detail():
    sel = FreeCADGui.Selection.getSelection()   # Select an object
    if len(sel) != 0:                           # If there is a selection then
        Vertx=[]
        Edges=[]
        Faces=[]
        compt_V=0
        compt_E=0
        compt_F=0
        pas    =0
        perimetre = 0.0   
        EdgesLong = []

        # Displays the "Name" and the "Label" of the selection
        App.Console.PrintMessage("Selection > " + str(sel[0].Name) + "  " + str(sel[0].Label) +"\n"+"\n")

        for j in enumerate(sel[0].Shape.Edges):                                     # Search the "Edges" and their lengths
            compt_E+=1
            Edges.append("Edge%d" % (j[0]+1))
            EdgesLong.append(str(sel[0].Shape.Edges[compt_E-1].Length))
            perimetre += (sel[0].Shape.Edges[compt_E-1].Length)                     # calculates the perimeter

            # Displays the "Edge" and its length
            App.Console.PrintMessage("Edge"+str(compt_E)+" Length > "+str(sel[0].Shape.Edges[compt_E-1].Length)+"\n")

            # Displays the "Edge" and its center mass
            App.Console.PrintMessage("Edge"+str(compt_E)+" Center > "+str(sel[0].Shape.Edges[compt_E-1].CenterOfMass)+"\n")

            num = sel[0].Shape.Edges[compt_E-1].Vertexes[0]
            Vertx.append("X1: "+str(num.Point.x))
            Vertx.append("Y1: "+str(num.Point.y))
            Vertx.append("Z1: "+str(num.Point.z))
            # Displays the coordinates 1
            App.Console.PrintMessage("X1: "+str(num.Point[0])+" Y1: "+str(num.Point[1])+" Z1: "+str(num.Point[2])+"\n")

            try:
                num = sel[0].Shape.Edges[compt_E-1].Vertexes[1]
                Vertx.append("X2: "+str(num.Point.x))
                Vertx.append("Y2: "+str(num.Point.y))
                Vertx.append("Z2: "+str(num.Point.z))
            except:
                Vertx.append("-")
                Vertx.append("-")
                Vertx.append("-")
            # Displays the coordinates 2
            App.Console.PrintMessage("X2: "+str(num.Point[0])+" Y2: "+str(num.Point[1])+" Z2: "+str(num.Point[2])+"\n")

            App.Console.PrintMessage("\n")
        App.Console.PrintMessage("Perimeter of the form  : "+str(perimetre)+"\n") 

        App.Console.PrintMessage("\n")
        FacesSurf = []
        for j in enumerate(sel[0].Shape.Faces):                                      # Search the "Faces" and their surface
            compt_F+=1
            Faces.append("Face%d" % (j[0]+1))
            FacesSurf.append(str(sel[0].Shape.Faces[compt_F-1].Area))

            # Displays 'Face' and its surface
            App.Console.PrintMessage("Face"+str(compt_F)+" >  Surface "+str(sel[0].Shape.Faces[compt_F-1].Area)+"\n")

            # Displays 'Face' and its CenterOfMass
            App.Console.PrintMessage("Face"+str(compt_F)+" >  Center  "+str(sel[0].Shape.Faces[compt_F-1].CenterOfMass)+"\n")

            # Displays 'Face' and its Coordinates
            FacesCoor = []
            fco = 0
            for f0 in sel[0].Shape.Faces[compt_F-1].Vertexes:                        # Search the Vertexes of the face
                fco += 1
                FacesCoor.append("X"+str(fco)+": "+str(f0.Point.x))
                FacesCoor.append("Y"+str(fco)+": "+str(f0.Point.y))
                FacesCoor.append("Z"+str(fco)+": "+str(f0.Point.z))

            # Displays 'Face' and its Coordinates
            App.Console.PrintMessage("Face"+str(compt_F)+" >  Coordinate"+str(FacesCoor)+"\n")

            # Displays 'Face' and its Volume
            App.Console.PrintMessage("Face"+str(compt_F)+" >  Volume  "+str(sel[0].Shape.Faces[compt_F-1].Volume)+"\n")
            App.Console.PrintMessage("\n")

        # Displays the total surface of the form
        App.Console.PrintMessage("Surface of the form    : "+str(sel[0].Shape.Area)+"\n")

        # Displays the total Volume of the form
        App.Console.PrintMessage("Volume  of the form    : "+str(sel[0].Shape.Volume)+"\n")

detail()

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List the PropertiesList

import FreeCADGui
from FreeCAD import Console
o = App.ActiveDocument.ActiveObject
op = o.PropertiesList
for p in op:
    Console.PrintMessage("Property: "+ str(p)+ " Value: " + str(o.getPropertyByName(p))+"\r\n")

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Add a single Property Comment

import Draft
obj = FreeCADGui.Selection.getSelection()[0]
obj.addProperty("App::PropertyString","GComment","Draft","Font name").GComment = "Comment here"
App.activeDocument().recompute()

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Search and data extraction

Examples of research and decoding information on an object.

Each section is independently and is separated by "############" can be copied directly into the Python console, or in a macro or use this macro. The description of the macro in the commentary.

Displaying it in the "Report View" window (View > Views > Report view)

# -*- coding: utf-8 -*-
from __future__ import unicode_literals
 
# Exemples de recherche et de decodage d'informations sur un objet
# Chaque section peut etre copiee directement dans la console Python ou dans une macro ou utilisez la macro tel quel
# Certaines commandes se repetent seul l'approche est differente
# L'affichage se fait dans la Vue rapport : Menu Affichage > Vues > Vue rapport
#
# Examples of research and decoding information on an object
# Each section can be copied directly into the Python console, or in a macro or uses this macro
# Certain commands as repeat alone approach is different
# Displayed in Report view: View > Views > report view
#
# rev:30/08/2014:29/09/2014:17/09/2015 22/11/2019
 
from FreeCAD import Base
import DraftVecUtils, Draft, Part

# search the name of the active document 
mydoc = FreeCAD.activeDocument().Name                                     # Name of active Document
App.Console.PrintMessage("Active docu    : "+(mydoc)+"\n")
##################################################################################

# search the label of the object selected
sel = FreeCADGui.Selection.getSelection()                                 # select object with getSelection()
object_Label = sel[0].Label                                               # Label of the object (modifiable)
App.Console.PrintMessage("object_Label   : "+(object_Label)+"\n")
##################################################################################

#TypeID object FreeCAD selected
sel = FreeCADGui.Selection.getSelection()                                 # select object with getSelection()
App.Console.PrintMessage("sel            : "+str(sel[0])+"\n\n")          # sel[0] first object selected
##################################################################################

# search the Name of the object selected
sel = FreeCADGui.Selection.getSelection()                                 # select object with getSelection()
object_Name  = sel[0].Name                                                # Name of the object (not modifiable)
App.Console.PrintMessage("object_Name    : "+str(object_Name)+"\n\n")
##################################################################################

# search the Sub Element Name of the sub object selected
try:
    SubElement = FreeCADGui.Selection.getSelectionEx()                    # sub element name with getSelectionEx()
    element_ = SubElement[0].SubElementNames[0]                           # name of 1 element selected
    App.Console.PrintMessage("elementSelec   : "+str(element_)+"\n\n")            
except:
    App.Console.PrintMessage("Oups"+"\n\n")            
##################################################################################

# give the length of the subObject selected
SubElementLength = Gui.Selection.getSelectionEx()[0].SubObjects[0].Length # sub element or element name with getSelectionEx()
App.Console.PrintMessage("SubElement length: "+str(SubElementLength)+"\n")# length
##################################################################################

# list the edges and the coordinates of the object[0] selected
sel = FreeCADGui.Selection.getSelection()                                 # select object with getSelection()
i = 0
for j in enumerate(sel[0].Shape.Edges):                                   # list all Edges
    i += 1
    App.Console.PrintMessage("Edges n : "+str(i)+"\n")
    a = sel[0].Shape.Edges[j[0]].Vertexes[0]
    App.Console.PrintMessage("X1             : "+str(a.Point.x)+"\n")     # coordinate XYZ first point
    App.Console.PrintMessage("Y1             : "+str(a.Point.y)+"\n")     #
    App.Console.PrintMessage("Z1             : "+str(a.Point.z)+"\n")     #
    try:
        a = sel[0].Shape.Edges[j[0]].Vertexes[1]
        App.Console.PrintMessage("X2             : "+str(a.Point.x)+"\n") # coordinate XYZ second point
        App.Console.PrintMessage("Y2             : "+str(a.Point.y)+"\n") #
        App.Console.PrintMessage("Z2             : "+str(a.Point.z)+"\n") #
    except:
        App.Console.PrintMessage("Oups"+"\n")    
App.Console.PrintMessage("\n")    
##################################################################################

# give the sub element name, length, coordinates, BoundBox, BoundBox.Center, Area of the SubObjects selected
try:
    SubElement = FreeCADGui.Selection.getSelectionEx()                                        # sub element name with getSelectionEx()
    subElementName = Gui.Selection.getSelectionEx()[0].SubElementNames[0]                     # sub element name with getSelectionEx()
    App.Console.PrintMessage("subElementName : "+str(subElementName)+"\n")
    
    subObjectLength = Gui.Selection.getSelectionEx()[0].SubObjects[0].Length                  # sub element Length
    App.Console.PrintMessage("subObjectLength: "+str(subObjectLength)+"\n\n")
    
    subObjectX1 = Gui.Selection.getSelectionEx()[0].SubObjects[0].Vertexes[0].Point.x         # sub element coordinate X1
    App.Console.PrintMessage("subObject_X1   : "+str(subObjectX1)+"\n")
    subObjectY1 = Gui.Selection.getSelectionEx()[0].SubObjects[0].Vertexes[0].Point.y         # sub element coordinate Y1
    App.Console.PrintMessage("subObject_Y1   : "+str(subObjectY1)+"\n")
    subObjectZ1 = Gui.Selection.getSelectionEx()[0].SubObjects[0].Vertexes[0].Point.z         # sub element coordinate Z1
    App.Console.PrintMessage("subObject_Z1   : "+str(subObjectZ1)+"\n\n")

    try:
        subObjectX2 = Gui.Selection.getSelectionEx()[0].SubObjects[0].Vertexes[1].Point.x     # sub element coordinate X2
        App.Console.PrintMessage("subObject_X2   : "+str(subObjectX2)+"\n")
        subObjectY2 = Gui.Selection.getSelectionEx()[0].SubObjects[0].Vertexes[1].Point.y     # sub element coordinate Y2
        App.Console.PrintMessage("subObject_Y2   : "+str(subObjectY2)+"\n")
        subObjectZ2 = Gui.Selection.getSelectionEx()[0].SubObjects[0].Vertexes[1].Point.z     # sub element coordinate Z2
        App.Console.PrintMessage("subObject_Z2   : "+str(subObjectZ2)+"\n\n")
    except:
        App.Console.PrintMessage("Oups"+"\n\n")            

    subObjectBoundBox = Gui.Selection.getSelectionEx()[0].SubObjects[0].BoundBox              # sub element BoundBox coordinates
    App.Console.PrintMessage("subObjectBBox  : "+str(subObjectBoundBox)+"\n")
    
    subObjectBoundBoxCenter = Gui.Selection.getSelectionEx()[0].SubObjects[0].BoundBox.Center # sub element BoundBoxCenter
    App.Console.PrintMessage("subObjectBBoxCe: "+str(subObjectBoundBoxCenter)+"\n")
    
    surfaceFace = Gui.Selection.getSelectionEx()[0].SubObjects[0].Area                        # Area of the face selected
    App.Console.PrintMessage("surfaceFace    : "+str(surfaceFace)+"\n\n")
except:
    App.Console.PrintMessage("Oups"+"\n\n")            
##################################################################################

# give the area of the object
sel = FreeCADGui.Selection.getSelection()                                 # select object with getSelection()
surface = sel[0].Shape.Area                                               # Area object complete
App.Console.PrintMessage("surfaceObjet   : "+str(surface)+"\n\n")
##################################################################################

# give the Center Of Mass and coordinates of the object
sel = FreeCADGui.Selection.getSelection()                                 # select object with getSelection()
CenterOfMass = sel[0].Shape.CenterOfMass                                  # Center of Mass of the object
App.Console.PrintMessage("CenterOfMass   : "+str(CenterOfMass)+"\n")
App.Console.PrintMessage("CenterOfMassX  : "+str(CenterOfMass[0])+"\n")   # coordinates [0]=X [1]=Y [2]=Z
App.Console.PrintMessage("CenterOfMassY  : "+str(CenterOfMass[1])+"\n")   # or CenterOfMass.x, CenterOfMass.y, CenterOfMass.z
App.Console.PrintMessage("CenterOfMassZ  : "+str(CenterOfMass[2])+"\n\n")
##################################################################################

# list the all faces of the object selected
sel = FreeCADGui.Selection.getSelection()                                 # select object with getSelection()
for j in enumerate(sel[0].Shape.Faces):                                   # List alles faces of the object
    App.Console.PrintMessage("Face           : "+str("Face%d" % (j[0]+1))+"\n")
App.Console.PrintMessage("\n\n")
##################################################################################

# give the volume of the object selected
sel = FreeCADGui.Selection.getSelection()                                 # select object with getSelection()
volume_ = sel[0].Shape.Volume                                             # Volume of the object
App.Console.PrintMessage("volume_        : "+str(volume_)+"\n\n")
##################################################################################
 
# give the BoundBox of the oject selected all type
objs = FreeCADGui.Selection.getSelection()                                 # select object with getSelection()
if len(objs) >= 1:                                                         # serch the object type
    if hasattr(objs[0], "Shape"):
        s = objs[0].Shape
    elif hasattr(objs[0], "Mesh"):      # upgrade with wmayer thanks #http://forum.freecadweb.org/viewtopic.php?f=13&t=22331
        s = objs[0].Mesh
    elif hasattr(objs[0], "Points"):
        s = objs[0].Points

boundBox_= s.BoundBox                                                     # BoundBox of the object
App.Console.PrintMessage("boundBox_      : "+str(boundBox_)+"\n")         # 
 
boundBoxLX   = boundBox_.XLength                                          # Length x boundBox rectangle
boundBoxLY   = boundBox_.YLength                                          # Length y boundBox rectangle
boundBoxLZ   = boundBox_.ZLength                                          # Length z boundBox rectangle

boundBoxXMin = boundBox_.XMin                                             # coordonate XMin
boundBoxYMin = boundBox_.YMin                                             # coordonate YMin
boundBoxZMin = boundBox_.ZMin                                             # coordonate ZMin
boundBoxXMax = boundBox_.XMax                                             # coordonate XMax
boundBoxYMax = boundBox_.YMax                                             # coordonate YMax
boundBoxZMax = boundBox_.ZMax                                             # coordonate ZMax

boundBoxDiag= boundBox_.DiagonalLength                                    # Diagonal Length boundBox rectangle
boundBoxCenter = boundBox_.Center                                         # BoundBox Center

App.Console.PrintMessage("boundBoxLX     : "+str(boundBoxLX)+"\n")
App.Console.PrintMessage("boundBoxLY     : "+str(boundBoxLY)+"\n")
App.Console.PrintMessage("boundBoxLZ     : "+str(boundBoxLZ)+"\n\n")

App.Console.PrintMessage("boundBoxXMin   : "+str(boundBoxXMin)+"\n")
App.Console.PrintMessage("boundBoxYMin   : "+str(boundBoxYMin)+"\n")
App.Console.PrintMessage("boundBoxZMin   : "+str(boundBoxZMin)+"\n")
App.Console.PrintMessage("boundBoxXMax   : "+str(boundBoxXMax)+"\n")
App.Console.PrintMessage("boundBoxYMax   : "+str(boundBoxYMax)+"\n")
App.Console.PrintMessage("boundBoxZMax   : "+str(boundBoxZMax)+"\n\n")

App.Console.PrintMessage("boundBoxDiag   : "+str(boundBoxDiag)+"\n")
App.Console.PrintMessage("boundBoxCenter : "+str(boundBoxCenter)+"\n\n")

##################################################################################

# give the complete placement of the object selected
sel = FreeCADGui.Selection.getSelection()                                 # select object with getSelection()
pl = sel[0].Shape.Placement                                               # Placement Vector XYZ and Yaw-Pitch-Roll
App.Console.PrintMessage("Placement      : "+str(pl)+"\n")
##################################################################################

# give the placement Base (xyz) of the object selected
sel = FreeCADGui.Selection.getSelection()                                 # select object with getSelection()
pl = sel[0].Shape.Placement.Base                                          # Placement Vector XYZ
App.Console.PrintMessage("PlacementBase  : "+str(pl)+"\n\n")
##################################################################################
 
# give the placement Base (xyz) of the object selected
sel = FreeCADGui.Selection.getSelection()                                 # select object with getSelection()
oripl_X = sel[0].Placement.Base[0]                                        # decode Placement X
oripl_Y = sel[0].Placement.Base[1]                                        # decode Placement Y
oripl_Z = sel[0].Placement.Base[2]                                        # decode Placement Z

# same 
#oripl_X = sel[0].Placement.Base.x                                        # decode Placement X
#oripl_Y = sel[0].Placement.Base.y                                        # decode Placement Y
#oripl_Z = sel[0].Placement.Base.z                                        # decode Placement Z
 
App.Console.PrintMessage("oripl_X        : "+str(oripl_X)+"\n")
App.Console.PrintMessage("oripl_Y        : "+str(oripl_Y)+"\n")
App.Console.PrintMessage("oripl_Z        : "+str(oripl_Z)+"\n\n")
##################################################################################

# give the placement rotation of the object selected (x, y, z, angle rotation)
sel = FreeCADGui.Selection.getSelection()                                 # select object with getSelection()
rotation = sel[0].Placement.Rotation                                      # decode Placement Rotation
App.Console.PrintMessage("rotation              : "+str(rotation)+"\n\n")
##################################################################################

# give the placement rotation of the object selected (x, y, z, angle rotation)
sel = FreeCADGui.Selection.getSelection()                                 # select object with getSelection()
pl = sel[0].Shape.Placement.Rotation                                      # decode Placement Rotation other method
App.Console.PrintMessage("Placement Rot         : "+str(pl)+"\n\n")
##################################################################################

# give the rotation of the object selected (angle rotation)
sel = FreeCADGui.Selection.getSelection()                                 # select object with getSelection()
pl = sel[0].Shape.Placement.Rotation.Angle                                # decode Placement Rotation Angle
App.Console.PrintMessage("Placement Rot Angle   : "+str(pl)+"\n\n")
##################################################################################

# give the rotation.Q of the object selected (angle rotation in Radian) for convert: math.degrees(angleInRadian)
sel = FreeCADGui.Selection.getSelection()                                 # select object with getSelection()
Rot   = sel[0].Placement.Rotation.Q                                       # Placement Rotation Q
App.Console.PrintMessage("Rot           : "+str(Rot)+ "\n")
 
Rot_0 = sel[0].Placement.Rotation.Q[0]                                    # decode Placement Rotation Q
App.Console.PrintMessage("Rot_0         : "+str(Rot_0)+ " rad ,  "+str(180 * Rot_0 / 3.1416)+" deg "+"\n") # or math.degrees(angle)
 
Rot_1 = sel[0].Placement.Rotation.Q[1]                                    # decode Placement Rotation 1
App.Console.PrintMessage("Rot_1         : "+str(Rot_1)+ " rad ,  "+str(180 * Rot_1 / 3.1416)+" deg "+"\n") # or math.degrees(angle)
 
Rot_2 = sel[0].Placement.Rotation.Q[2]                                    # decode Placement Rotation 2
App.Console.PrintMessage("Rot_2         : "+str(Rot_2)+ " rad ,  "+str(180 * Rot_2 / 3.1416)+" deg "+"\n") # or math.degrees(angle)

Rot_3 = sel[0].Placement.Rotation.Q[3]                                    # decode Placement Rotation 3
App.Console.PrintMessage("Rot_3         : "+str(Rot_3)+"\n\n")

Rot_Axis = sel[0].Placement.Rotation.Axis                                 # Placement Rotation .Axis
App.Console.PrintMessage("Rot_Axis      : "+str(Rot_Axis)+ "\n")
 
Rot_Angle = sel[0].Placement.Rotation.Angle                               # Placement Rotation .Angle
App.Console.PrintMessage("Rot_Angle     : "+str(Rot_Angle)+ "\n\n")
##################################################################################

# give the rotation of the object selected toEuler (angle rotation in degrees)
sel = FreeCADGui.Selection.getSelection()                             # select object with getSelection()
angle   = sel[0].Shape.Placement.Rotation.toEuler()                   # angle Euler
App.Console.PrintMessage("Angle          : "+str(angle)+"\n")
Yaw   = sel[0].Shape.Placement.Rotation.toEuler()[0]                  # decode angle Euler Yaw (Z) lacet (alpha)
App.Console.PrintMessage("Yaw            : "+str(Yaw)+"\n")
Pitch = sel[0].Shape.Placement.Rotation.toEuler()[1]                  # decode angle Euler Pitch (Y) tangage (beta)
App.Console.PrintMessage("Pitch          : "+str(Pitch)+"\n")
Roll  = sel[0].Shape.Placement.Rotation.toEuler()[2]                  # decode angle Euler Roll (X) roulis (gamma)
App.Console.PrintMessage("Roll           : "+str(Roll)+"\n\n")
##################################################################################

# find Midpoint of the selected line
import Draft, DraftGeomUtils
sel = FreeCADGui.Selection.getSelection()
vecteur = DraftGeomUtils.findMidpoint(sel[0].Shape.Edges[0])              # find Midpoint
App.Console.PrintMessage(vecteur)
Draft.makePoint(vecteur)
##################################################################################

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Manual search of an element with label

# Extract the coordinate X,Y,Z and Angle giving the label (here "Cylindre")
App.Console.PrintMessage("Base.x       : "+str(FreeCAD.ActiveDocument.getObjectsByLabel("Cylindre")[0].Placement.Base.x)+"\n")
App.Console.PrintMessage("Base.y       : "+str(FreeCAD.ActiveDocument.getObjectsByLabel("Cylindre")[0].Placement.Base.y)+"\n")
App.Console.PrintMessage("Base.z       : "+str(FreeCAD.ActiveDocument.getObjectsByLabel("Cylindre")[0].Placement.Base.z)+"\n")
App.Console.PrintMessage("Base.Angle   : "+str(FreeCAD.ActiveDocument.getObjectsByLabel("Cylindre")[0].Placement.Rotation.Angle)+"\n\n")
##################################################################################

Note: Usually the angles are given in Radian. To convert them:

  1. angle in Degrees to Radians :
    • Angle in radian = pi * (angle in degree) / 180
    • Angle in radian = math.radians(angle in degree)
  2. angle in Radians to Degrees :
    • Angle in degree = 180 * (angle in radian) / pi
    • Angle in degree = math.degrees(angle in radian)

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Cartesian coordinates

This code displays the Cartesian coordinates of the selected item.

Change the value of "numberOfPoints" if you want a different number of points (precision)

numberOfPoints = 100                                                         # Decomposition number (or precision you can change)
selectedEdge = FreeCADGui.Selection.getSelectionEx()[0].SubObjects[0].copy() # select one element
points  = selectedEdge.discretize(numberOfPoints)                            # discretize the element
i=0
for p in points:                                                             # list and display the coordinates
    i+=1
    print( i, " X", p.x, " Y", p.y, " Z", p.z)

Other method display on "Int" and "Float"

import Part
from FreeCAD import Base

c=Part.makeCylinder(2,10)        # create the circle
Part.show(c)                     # display the shape

# slice accepts two arguments:
#+ the normal of the cross section plane
#+ the distance from the origin to the cross section plane. Here you have to find a value so that the plane intersects your object
s=c.slice(Base.Vector(0,1,0),0)  # 

# here the result is a single wire
# depending on the source object this can be several wires
s=s[0]

# if you only need the vertexes of the shape you can use
v=[]
for i in s.Vertexes:
    v.append(i.Point)

# but you can also sub-sample the section to have a certain number of points (int) ...
p1=s.discretize(20)
ii=0
for i in p1:
    ii+=1
    print( i )                                             # Vector()
    print( ii, ": X:", i.x, " Y:", i.y, " Z:", i.z )       # Vector decode
Draft.makeWire(p1,closed=False,face=False,support=None)    # to see the difference accuracy (20)

## uncomment to use
#import Draft
#Draft.downgrade(App.ActiveDocument.ActiveObject,delete=True)  # first transform the DWire in Wire         "downgrade"
#Draft.downgrade(App.ActiveDocument.ActiveObject,delete=True)  # second split the Wire in single objects   "downgrade"
#
##Draft.upgrade(FreeCADGui.Selection.getSelection(),delete=True) # to attach lines contiguous SELECTED use "upgrade"


# ... or define a sampling distance (float)
p2=s.discretize(0.5)
ii=0
for i in p2:
    ii+=1
    print( i )                                             # Vector()
    print( ii, ": X:", i.x, " Y:", i.y, " Z:", i.z )       # Vector decode 
Draft.makeWire(p2,closed=False,face=False,support=None)  # to see the difference accuracy (0.5)

## uncomment to use
#import Draft
#Draft.downgrade(App.ActiveDocument.ActiveObject,delete=True)  # first transform the DWire in Wire         "downgrade"
#Draft.downgrade(App.ActiveDocument.ActiveObject,delete=True)  # second split the Wire in single objects   "downgrade"
#
##Draft.upgrade(FreeCADGui.Selection.getSelection(),delete=True) # to attach lines contiguous SELECTED use "upgrade"

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Select all objects in the document

import FreeCAD
for obj in FreeCAD.ActiveDocument.Objects:
    print( obj.Name )                               # display the object Name
    objName = obj.Name
    obj = App.ActiveDocument.getObject(objName)
    Gui.Selection.addSelection(obj)                 # select the object

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Select a face of an object by Name object and Face number

# select one face of the object
import FreeCAD, Draft
App=FreeCAD
nameObject = "Box"                             # objet
faceSelect = "Face3"                           # face to selection
loch=App.ActiveDocument.getObject(nameObject)  # objet
Gui.Selection.clearSelection()                 # clear all selection
Gui.Selection.addSelection(loch,faceSelect)    # select the face specified
s = Gui.Selection.getSelectionEx()
#Draft.makeFacebinder(s)                       #

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Get the normal vector of a face of an object by Name object and number Face (r.Q)

## normal of a face by giving the number of the face and the name of the object (rotation Q with yL, uV) = (App.Vector (x, y, z), angle))
## normal d'une face en donnant le numero de la face et le nom de l'objet (rotation Q avec yL, uV) = (App.Vector(x, y, z),angle))
from FreeCAD import Vector

numero_Face = 2      # number of the face searched (begin 0, 1, 2, 3 .....)
nomObjet    = "Box"  # object name
yL = Gui.ActiveDocument.getObject(nomObjet).Object.Shape.Faces[numero_Face].CenterOfMass
uv = Gui.ActiveDocument.getObject(nomObjet).Object.Shape.Faces[numero_Face].Surface.parameter(yL)

nv = Gui.ActiveDocument.getObject(nomObjet).Object.Shape.Faces[numero_Face].normalAt(uv[0], uv[1])
direction = yL.sub(nv + yL)
print("Direction  : ",direction)

r = App.Rotation(App.Vector(0,0,1),direction)
print("Rotation   : ", r)
print("Rotation Q : ", r.Q)

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Get the normal vector of a face of an object by Name object and number of Face

numero_Face = 2       # number of the face searched (begin 0, 1, 2, 3 .....)
nomObjet    = "Box"   # object name
normal      = Gui.ActiveDocument.getObject(nomObjet).Object.Shape.Faces[numero_Face].normalAt(0,0)
print("Face"+str(numero_Face), " : ", normal)

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Get the normal vector of an object selected and number of Face

## normal of a face by giving the number of the face of the selected object
selectionObjects = FreeCADGui.Selection.getSelection()     
numero_Face = 3    # numero de la face recherchee
normal = selectionObjects[0].Shape.Faces[numero_Face].normalAt(0,0)
print(normal)
# selectionne la face numerotee
Gui.Selection.clearSelection()
Gui.Selection.addSelection(selectionObjects[0],"Face"+str(numero_Face))

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Get the normal vector on the surface

This example show how to find normal vector on the surface by find the u,v parameters of one point on the surface and use u,v parameters to find normal vector

def normal(self):
   ss=FreeCADGui.Selection.getSelectionEx()[0].SubObjects[0].copy()#SubObjects[0] is the edge list
   points  = ss.discretize(3.0)#points on the surface edge, 
             #this example just use points on the edge for example. 
             #However point is not necessary on the edge, it can be anywhere on the surface. 
   face=FreeCADGui.Selection.getSelectionEx()[0].SubObjects[1]
   for pp in points:
      pt=FreeCAD.Base.Vector(pp.x,pp.y,pp.z)#a point on the surface edge
      uv=face.Surface.parameter(pt)# find the surface u,v parameter of a point on the surface edge
      u=uv[0]
      v=uv[1]
      normal=face.normalAt(u,v)#use u,v to find normal vector
      print( normal)
      line=Part.makeLine((pp.x,pp.y,pp.z), (normal.x,normal.y,normal.z))
      Part.show(line)

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Get the normal vector of a surface from a STL file

def getNormal(cb):
    if cb.getEvent().getState() == coin.SoButtonEvent.UP:
        pp = cb.getPickedPoint()
        if pp:
            vec = pp.getNormal().getValue()
            index = coin.cast(pp.getDetail(), "SoFaceDetail").getFaceIndex()
            print("Normal: {}, Face index: {}".format(str(vec), index))

from pivy import coin
meth=Gui.ActiveDocument.ActiveView.addEventCallbackPivy(coin.SoMouseButtonEvent.getClassTypeId(), getNormal)


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Create one object to the position of the Camera

# create one object of the position to camera with "getCameraOrientation()"
# the object is still facing the screen
import Draft

plan = FreeCADGui.ActiveDocument.ActiveView.getCameraOrientation()
plan = str(plan)
###### extract data
a    = ""
for i in plan:
    if i in ("0123456789e.- "):
        a+=i
a = a.strip(" ")
a = a.split(" ")
####### extract data

#print( a)
#print( a[0])
#print( a[1])
#print( a[2])
#print( a[3])

xP = float(a[0])
yP = float(a[1])
zP = float(a[2])
qP = float(a[3])

pl = FreeCAD.Placement()
pl.Rotation.Q = (xP,yP,zP,qP)         # rotation of object
pl.Base = FreeCAD.Vector(0.0,0.0,0.0) # here coordinates XYZ of Object
rec = Draft.makeRectangle(length=10.0,height=10.0,placement=pl,face=False,support=None) # create rectangle
#rec = Draft.makeCircle(radius=5,placement=pl,face=False,support=None)                   # create circle
print( rec.Name)

here same code simplified

import Draft
pl = FreeCAD.Placement()
pl.Rotation = FreeCADGui.ActiveDocument.ActiveView.getCameraOrientation()
pl.Base = FreeCAD.Vector(0.0,0.0,0.0)
rec = Draft.makeRectangle(length=10.0,height=10.0,placement=pl,face=False,support=None)

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Read And write one Expression

import Draft
doc = FreeCAD.ActiveDocument

pl=FreeCAD.Placement()
pl.Rotation.Q=(0.0,-0.0,-0.0,1.0)
pl.Base=FreeCAD.Vector(0.0,0.0,0.0)
obj = Draft.makeCircle(radius=1.0,placement=pl,face=False,support=None)    # create circle

print( obj.PropertiesList )                                                  # properties disponible in the obj

doc.getObject(obj.Name).setExpression('Radius', u'2mm')                    # modify the radius
doc.getObject(obj.Name).setExpression('Placement.Base.x', u'10mm')         # modify the placement 
doc.getObject(obj.Name).setExpression('FirstAngle', u'90')                 # modify the first angle
doc.recompute()

expressions = obj.ExpressionEngine                                         # read the expression list
print( expressions)

for i in expressions:                                                      # list and separate the data expression
    print( i[0]," = ",i[1])

you are done then run for quit:

Gui.ActiveDocument.ActiveView.removeEventCallbackPivy(coin.SoMouseButtonEvent.getClassTypeId(), meth)

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Create a Sketch on a Surface in PartDesign

This snippet can be useful, if you want to create a sketch on a surface in PartDesign from inside a macro. Note, that body might be None, if no active body is selected and that the Selection might be empty.

body = Gui.ActiveDocument.ActiveView.getActiveObject('pdbody')
first_selection = Gui.Selection.getSelectionEx()[0]

feature = first_selection.Object
face_name = first_selection.SubElementNames[0]

sketch = App.ActiveDocument.addObject('Sketcher::SketchObject','MySketch')
body.addObject(sketch)
sketch.MapMode = 'FlatFace'
sketch.Support = (feature, face_name)

App.ActiveDocument.recompute()

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How to Simulate a Mouse Click at a given Coordinate

The position is relative to the GL widget. See forum thread.

from PySide2 import QtCore
from PySide2 import QtGui
from PySide2 import QtWidgets

mw = Gui.getMainWindow()
gl = mw.findChild(QtWidgets.QOpenGLWidget)
me = QtGui.QMouseEvent(QtCore.QEvent.MouseButtonRelease, QtCore.QPoint(800,300), QtCore.Qt.LeftButton, QtCore.Qt.LeftButton, QtCore.Qt.NoModifier)

app = QtWidgets.QApplication.instance()
app.sendEvent(gl, me)

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Related

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