Arch Workbench/pt-br: Difference between revisions

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* [[Image:Arch_MeshToShape.svg|32px]] [[Arch_MeshToShape|Mesh to Shape]]: Converts a mesh into a shape, unifying coplanar faces.
* [[Image:Arch_MeshToShape.svg|32px]] [[Arch_MeshToShape|Mesh to Shape]]: Converts a mesh into a shape, unifying coplanar faces.


* [[Image:Arch_SelectNonManifold.svg|32px]] [[Arch_SelectNonSolidMeshes|Select non-manifold meshes]]: Selects all non-manifold meshes from the current selection or from the document.
* [[Image:Arch_SelectNonSolidMeshes.svg|32px]] [[Arch_SelectNonSolidMeshes|Select non-manifold meshes]]: Selects all non-manifold meshes from the current selection or from the document.


* [[Image:Arch_RemoveShape.svg|32px]] [[Arch_RemoveShape|Remove Shape from Arch]]: Turns cubic shape-based arch object fully parametric.
* [[Image:Arch_RemoveShape.svg|32px]] [[Arch_RemoveShape|Remove Shape from Arch]]: Turns cubic shape-based arch object fully parametric.

Revision as of 15:13, 9 March 2022

Ícone da bancada de trabalho Arch

Introdução

A bancada de trabalho Arch fornece um moderno building information modelling (BIM) fluxo de trabalho ao FreeCAD, com suporte para recursos como entidades arquitetônicas totalmente paramétricas tais como paredes, elementos estruturais, telhados, janelas, escadas, canos e mobília. Suporta dados de industry foundation classes (IFC) e produção de plantas 2D em combinação com a Bancada TechDraw.

A bancada Arch importa todas as ferramentas da Bancada Draft, pois usa objetos 2D para construir seus objetos arquitetônicos. No entanto, a Arch também pode usar objetos sólidos criados em outras bancadas, como a Bancada Part e a Bancada PartDesign.

A funcionalidade BIM do FreeCAD agora está dividida progressivamente nesta Bancada, que contém ferramentas arquitetônicas básicas, e no BIM Workbench, que você pode instalar através do Gerenciador de Complementos. Este ambiente de trabalho adiciona uma nova camada de interface às ferramentas do Arch, com o objetivo de tornar o fluxo de trabalho BIM no FreeCAD mais intuitivo e fácil de usar.

The developers of Draft, Arch, and BIM also collaborate with the greater OSArch community, with the ultimate goal of improving building design by using entirely free software.

Ferramentas

Estas são as ferramentas para criar objetos arquitetônicos:

  • Wall: Creates a wall from scratch or using a selected object as a base.
  • Structure: Creates a structural element from scratch or using a selected object as a base.
  • Straight Rebar: Creates a straight reinforcement bar in a selected structural element.
  • U-Shape Rebar: Creates a U-shape reinforcement bar in a selected structural element.
  • L-Shape Rebar: Creates an L-shape reinforcement bar in a selected structural element.
  • Stirrup: Creates a stirrup reinforcement bar in a selected structural element.
  • Bent-Shape Rebar: Creates a bent-shape reinforcement bar in a selected structural element.
  • Helical Rebar: Creates a helical reinforcement bar in a selected structural element.
  • Custom Rebar: Creates a custom reinforcement bar in a selected structural element using a sketch.
  • Building Part: Creates a building part including selected objects.
  • Project: Creates a project including selected objects.
  • Site: Creates a site including selected objects.
  • Building: Creates a building including selected objects.
  • Level: Creates a floor including selected objects.
  • Window: Creates a window from scratch or using a selected object as a base.
  • Roof: Creates a sloped roof from a selected wire.
  • Axis: Adds a 1-direction array of axes.
  • Axis System: Adds an axis system composed of several axes.
  • Grid: Adds a grid-like object.
  • Space: Creates a space object.
  • Stairs: Creates a stairs object.
  • Panel: Creates a panel object from a selected 2D object.
  • Panel Cut: Creates a 2D cut view from a panel.
  • Panel Sheet: Creates a 2D cut sheet including panel cuts or other 2D objects.
  • Nest: Allows to nest several flat objects inside a container shape.
  • Equipment: Creates an equipment or furniture object.
  • Frame: Creates a frame object from a selected layout.
  • Material: Creates a material and attributes it to selected objects, if any.
  • Multi-Material: Creates a multi-material and attributes it to selected objects, if any.
  • Schedule: Creates different types of schedules.
  • Pipe: Creates a pipe.
  • Connector: Creates a corner or T-connection between 2 or 3 selected pipes.

Ferramentas de Modificação

Estas são as ferramentas para modificar objetos arquitetônicos:

  • Survey: Enters or leaves surveying mode.

Utilidades

Estas são as ferramentas adicionais para te ajudar em tarefas específicas.

  • Component: Creates a non-parametric Arch component.
  • Split Mesh: Splits a selected mesh into separate components.
  • Mesh to Shape: Converts a mesh into a shape, unifying coplanar faces.
  • Close holes: Closes holes in a selected shape-based object.
  • Check: Check if the selected objects are solids and don't contain defects.

Preferências

  • Preferências: preferências em relação à aparência padrão de paredes, estruturas, vergalhões, janelas, escadas, painéis, tubos, grades e eixos.

Formatos de arquivos

  • IFC: classes de fundação da indústria
  • DAE: Formato de malha Collada
  • OBJ: Formato da malha objeto (somente exportação)
  • JSON: Formato JavaScript Object Notation (somente exportação)
  • 3DS: Formato 3DS (somente importação)
  • SHP: Arquivos em forma de GIS (somente importação)

API

A bancada (módulo) Arch pode ser usado em scripts Python e macros usando as funções Arch Python API.

Tutoriais