Arch SetMaterial: Difference between revisions

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<translate>
<!--T:14-->
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{{Docnav
{{docnav|[[Arch_CompSetMaterial|Arch CompSetMaterial]]|[[Arch_MultiMaterial|Multi-Material]]|[[Arch_Module|Arch]]|IconL=Arch_CompSetMaterial.png |IconC=Workbench_Arch.svg |IconR=Arch_MultiMaterial.png}}
|[[Arch_CompSetMaterial|CompSetMaterial]]
|[[Arch_MultiMaterial|Multi-Material]]
|[[Arch_Module|Arch]]
|IconL=Arch_CompSetMaterial.png
|IconC=Workbench_Arch.svg
|IconR=Arch_MultiMaterial.svg
}}


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<!--T:1-->
{{GuiCommand
{{GuiCommand|Name=Arch SetMaterial|Workbenches=[[Arch Module|Arch]]|MenuLocation=Arch → Set material...|Shortcut=M,T}}
|Name=Arch SetMaterial
|Workbenches=[[Arch_Module|Arch]], [[BIM_Workbench|BIM]]
|MenuLocation=Arch → Material Tools → Material
|Shortcut={{KEY|M}} {{KEY|T}}
|SeeAlso=[[Arch_CompSetMaterial|Arch CompSetMaterial]], [[Arch_MultiMaterial|Arch MultiMaterial]]
}}


==Description== <!--T:2-->
==Description== <!--T:2-->
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[[Image:Arch materials 01.jpg]]
[[Image:Arch materials 01.jpg]]


==How to use== <!--T:4-->
==Usage== <!--T:4-->


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# Optionally, select one or more objects to which you wish to attribute a new material.
# Optionally, select one or more objects to which you wish to attribute a new material.
# Invoke the command several ways:
# Press the {{Button|[[Image:Arch SetMaterial.png|16px]] [[Arch SetMaterial|Set Material]]}} button.
#* Press the {{Button|[[Image:Arch_SetMaterial.svg|16px]] [[Arch SetMaterial|Material]]}} button in the toolbar.
#* Use the {{KEY|M}} then {{KEY|T}} keyboard shortcut.
#* Use the {{MenuCommand|Arch → Material Tools → Material}} entry from the top menu.
# Load a preset material, or create a new one by filling the fields.
# Load a preset material, or create a new one by filling the fields.
# Press {{Button|OK}}.
# Press {{Button|OK}}.
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* '''Description''': A more detailed description of the material
* '''Description''': A more detailed description of the material
* '''Color''': A display color for the material, which will be applied to all objects that use that material
* '''Color''': A display color for the material, which will be applied to all objects that use that material
* '''Section Color''': A display color for the material, which will be applied on TechDraw pages, when an object with this material is cut, and the "Display materials" property of the containing seciton plane is set to True.
* '''Code''': A name and reference number of a specification system such as [https://en.wikipedia.org/wiki/MasterFormat Masterformat] or [http://www.omniclass.org/ Omniclass].
* '''Code''': A name and reference number of a specification system such as [https://en.wikipedia.org/wiki/MasterFormat Masterformat] or [http://www.omniclass.org/ Omniclass].
* '''Code browser button''': Not implemented yet - will allow to open the reference in a web browser
* '''Code browser button''': Not implemented yet - will allow to open the reference in a web browser
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* '''URL button''':Opens the URL in a web browser
* '''URL button''':Opens the URL in a web browser


<!--T:15-->
== Relation to IFC == <!--T:18-->
{{docnav|[[Arch_CompSetMaterial|Arch CompSetMaterial]]|[[Arch_MultiMaterial|Multi-Material]]|[[Arch_Module|Arch]]|IconL=Arch_CompSetMaterial.png |IconC=Workbench_Arch.svg |IconR=Arch_MultiMaterial.png}}


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<!--T:19-->
This roughly corresponds to [https://standards.buildingsmart.org/IFC/DEV/IFC4_2/FINAL/HTML/link/ifcmaterial.htm IfcMaterial].
{{Arch Tools navi}}

<!--T:15-->
{{Docnav
|[[Arch_CompSetMaterial|CompSetMaterial]]
|[[Arch_MultiMaterial|Multi-Material]]
|[[Arch_Module|Arch]]
|IconL=Arch_CompSetMaterial.png
|IconC=Workbench_Arch.svg
|IconR=Arch_MultiMaterial.svg
}}


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{{Userdocnavi}}
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{{Arch Tools navi{{#translation:}}}}

{{Userdocnavi{{#translation:}}}}

Revision as of 12:52, 20 October 2020

Arch SetMaterial

Menu location
Arch → Material Tools → Material
Workbenches
Arch, BIM
Default shortcut
M T
Introduced in version
-
See also
Arch CompSetMaterial, Arch MultiMaterial

Description

The Material tools allows to add materials to the active document, and attribute a material to an Arch object. Materials can all the properties of a certain material, and control the color of the object to which it is attached. Materials are stored into a Materials folder in the active document.

Usage

  1. Optionally, select one or more objects to which you wish to attribute a new material.
  2. Invoke the command several ways:
    • Press the Material button in the toolbar.
    • Use the M then T keyboard shortcut.
    • Use the Arch → Material Tools → Material entry from the top menu.
  3. Load a preset material, or create a new one by filling the fields.
  4. Press OK.

Options

  • Upon creating a new material, a task panel allows you to set different options:

  • Choose preset: Choose one of the preset materials, to be used as is, or to be adapted by modifying the fields below
  • Name: Choose a name for the material
  • Edit button: This opens the current material in FreeCAD's Material editor, which allows you to edit many additional properties and add your own custom ones
  • Description: A more detailed description of the material
  • Color: A display color for the material, which will be applied to all objects that use that material
  • Section Color: A display color for the material, which will be applied on TechDraw pages, when an object with this material is cut, and the "Display materials" property of the containing seciton plane is set to True.
  • Code: A name and reference number of a specification system such as Masterformat or Omniclass.
  • Code browser button: Not implemented yet - will allow to open the reference in a web browser
  • URL: An URL where more informaiton about the material can be found
  • URL button:Opens the URL in a web browser

Relation to IFC

This roughly corresponds to IfcMaterial.