Arch OBJ/en: Difference between revisions

From FreeCAD Documentation
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(Updating to match new version of source page)
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{{Docnav
{{Docnav
|[[Arch_DAE|DAE]]
|[[Arch_DAE|DAE]]
|[[Arch_JSON|JSON]]
|[[Arch_JSON|JSON]]
|[[Arch_Module|Arch Module]]
|[[Arch_Workbench|Arch Workbench]]
}}
}}


== Description ==
== Description ==


Additionally to the standard FreeCAD [http://en.wikipedia.org/wiki/Wavefront_.obj_file OBJ] exporter, the [[Arch_Module|Arch Workbench]] features an alternative exporter that exports coplanar faces as whole OBJ faces, instead of triangulating [[Shape|Shape]]-based objects, like the standard exporter does.
Additionally to the standard FreeCAD [http://en.wikipedia.org/wiki/Wavefront_.obj_file OBJ] exporter, the [[Arch_Workbench|Arch Workbench]] features an alternative exporter that exports coplanar faces as whole OBJ faces, instead of triangulating [[Shape|Shape]]-based objects, like the standard exporter does.


== Exporting without GUI ==
== Exporting without GUI ==
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|[[Arch_DAE|DAE]]
|[[Arch_DAE|DAE]]
|[[Arch_JSON|JSON]]
|[[Arch_JSON|JSON]]
|[[Arch_Module|Arch Module]]
|[[Arch_Workbench|Arch Workbench]]
}}
}}



Revision as of 09:38, 28 August 2021

Description

Additionally to the standard FreeCAD OBJ exporter, the Arch Workbench features an alternative exporter that exports coplanar faces as whole OBJ faces, instead of triangulating Shape-based objects, like the standard exporter does.

Exporting without GUI

Exporting without the graphical interface is possible from the command line, using the Mesh Workbench exporter only.

In this example, a STEP file is imported, the colors of the Shape are saved, then a mesh is created from it, the colors of the original object are re-applied to the faces of the new mesh, which is then exported to OBJ format. Since this is done with the Mesh Workbench, the result is a triangulated mesh.

import Mesh
import MeshPart
import Import

data = Import.open("example.stp")
shape = data[0][0].Shape
shape_colors = data[0][1]

mesh = MeshPart.meshFromShape(Shape=shape, LinearDeflection=0.1, Segments=True)

face_colors = [(0, 0, 0)] * mesh.CountFacets

for i in range(mesh.countSegments()):
    color = shape_colors[i]
    segm = mesh.getSegment(i)
    for j in segm:
        face_colors[j] = color

mesh.write(Filename="new_example.obj", Material=face_colors, Format="obj")

More information

Tutorials