Arch MeshToShape/cs: Difference between revisions
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{{GuiCommand|Name=Arch MeshToShape|Workbenches=[[Arch Module|Arch]]|MenuLocation=Arch -> Conversion Tools -> Mesh to Shape|SeeAlso=[[Arch RemoveShape]]}} |
{{GuiCommand|Name=Arch MeshToShape|Workbenches=[[Arch Module|Arch]]|MenuLocation=Arch -> Conversion Tools -> Mesh to Shape|SeeAlso=[[Arch RemoveShape]]}} |
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==Popis== |
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This tool converts a selected [[Mesh Module|Mesh]] object into a [[Part Module|Shape]] object. Note that this tool is optimized for objects with flat faces (no curves). The corresponding tool from the [[Part Workbench]] might be more suited for objects that contain curved surfaces. |
This tool converts a selected [[Mesh Module|Mesh]] object into a [[Part Module|Shape]] object. Note that this tool is optimized for objects with flat faces (no curves). The corresponding tool from the [[Part Workbench]] might be more suited for objects that contain curved surfaces. |
Revision as of 12:44, 1 December 2013
Arch MeshToShape |
Menu location |
---|
Arch -> Conversion Tools -> Mesh to Shape |
Workbenches |
Arch |
Default shortcut |
None |
Introduced in version |
- |
See also |
Arch RemoveShape |
Popis
This tool converts a selected Mesh object into a Shape object. Note that this tool is optimized for objects with flat faces (no curves). The corresponding tool from the Part Workbench might be more suited for objects that contain curved surfaces.
How to use
Scripting
This tool can by used in macros and from the python console by using the following function:
meshToShape (object,[mark])
turns a mesh into a shape, joining coplanar facets.
If mark is True (default), non-solid objects will be marked in red