Arch Piso

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Revision as of 18:01, 30 December 2014 by FuzzyBot (talk | contribs) (Updating to match new version of source page)

Arch Floor

Ubicación en el Menú
Arquitectura -> Piso
Entornos de trabajo
Entorno de Arquitectura
Atajo de teclado por defecto
F L
Introducido en versión
-
Ver también
Arch Celda

Descripción

El Piso de Arquitectura es un tipo especial de Celda que tiene un par de propiedades adicionales particularmente ajustadas para la construcción de pisos. En particular, tienen una propiedad de altura, que sus objetos descendientes (muros y estructuras) pueden utilizar para ajustar su altura automáticamente

How to use

  1. Optionally, select one or more objects to be included in your new floor
  2. Press the Arch Floor button or press the F then L keys

Options

  • After creating a floor, you can add more objects to it by drag and dropping them in the Tree View or by using the Arch Add tool
  • You can remove objects from a floor by drag and dropping them out of it the Tree View or by using the Arch Remove tool

Properties

  • DatosHeight: The height of the floor, to be used by its child objects

Scripting

The Floor tool can by used in macros and from the python console by using the following function:

makeFloor ([objectslist])

creates a floor including the objects from the given list.

Example:

import Arch
Arch.makeFloor()