Sketcher Copia de Carbón
Jump to navigation
Jump to search
Outdated translations are marked like this.
Ubicación en el Menú |
---|
Sketch → Geometrías de croquis → Copia de Carbón |
Entornos de trabajo |
Sketcher |
Atajo de teclado por defecto |
Ninguno |
Introducido en versión |
0.17 |
Ver también |
Ninguno |
Contents |
Descripción
The Sketcher CarbonCopy tool copies all the geometry and constraints from another sketch into the active sketch.
Dimensional constraints which exist before the copy function remain linked to the original sketch's dimensional constraints through expressions.
Usage
- Make sure you are in the edit mode of an existing
Sketch. This sketch is the target of the operation.
- Press the
CarbonCopy button.
- Click on an edge from another sketch. This sketch is the source of the operation.
- Geometry elements as well as constraints are copied into the active sketch.
- Press Esc or the right mouse button to terminate the operation.
Notes
- When sketches are used in the
PartDesign Workbench, normally the sketch to carbon copy should be in the same
PartDesign Body as the currently active sketch. If the sketch to be copied is not in the active Body, the mouse pointer will not allow selection. In this case, hold Ctrl to allow selection of sketches from other Bodies.
- Normally, the sketch to select should be in a plane that is parallel to the currently active sketch. If the sketch to be copied is not parallel to the currently active sketch, hold Ctrl+Alt to allow selection of non-parallel sketches. The object will then be adjusted to the active sketch's plane. Noteː as of this writing this needs a save and reload of the document to make it visible. This works for sketches located outside of the currently active Body as well.
- Since carbon-copied dimensional constraints use expressions they are rendered in a different color. The color can be customized with the Preferences Editor at Edit → Preferences → Sketcher → Colors → Expression dependent constraint color.
- If the Sketcher mode has been changed to construction mode using
Toggle Construction all copied geometry will be created in construction mode.
Limitations
- The complete sketch is copied, it is not possible to select only a portion. However, after copying you can delete unwanted elements from the copied sketch.
Sketcher
- The tools: New sketch, Edit sketch, Leave sketch, View sketch, View section, Map sketch to face, Reorient sketch, Validate sketch, Merge sketches, Mirror sketch
- Sketcher geometries: Point, Line by 2 point, Create an arc, Arc, Arc by 3 Point, Create a circle, Circle, Circle by 3 Point, Create a conic, Ellipse by center, Ellipse by 3 points, Arc of ellipse, Arc of hyperbola, Arc of parabola, Create a B-spline, Create B-spline, Create periodic B-pline, Polyline (multiple-point line), Rectangle, Create regular polygon, Triangle, Square, Pentagon, Hexagon, Heptagon, Octagon, Create Regular Polygon, Slot, Fillet, Trimming, Extend, External Geometry, CarbonCopy, Construction Mode
- Sketcher constraints
- Geometric constraints Coincident, Point On Object, Vertical, Horizontal, Parallel, Perpendicular, Tangent, Equal Length, Symmetric, Constrain Block
- Dimensional constraints Lock, Horizontal Distance, Vertical Distance, Distance, Radius, Internal Angle, Snell's Law, Internal Alignment, Toggle reference/driving constraint,
- Sketcher tools Select solver DOFs, Close Shape, Connect Edges, Select Constraints, Select Origin, Select Vertical Axis, Select Horizontal Axis, Select Redundant Constraints, Select Conflicting Constraints, Select Elements Associated with constraints, Show/Hide internal geometry, Symmetry, Clone, Copy, Move, Rectangular Array, Delete All Geometry, Delete All Constraints
- Sketcher B-spline tools Show/Hide B-spline degree, Show/Hide B-spline control polygon, Show/Hide B-spline curvature comb, Show/Hide B-spline knot multiplicity, Convert Geometry to B-spline, Increase degree, Increase knot multiplicity, Decrease knot multiplicity
- Sketcher virtual space Switch Virtual Space
User documentation

- Installation: Windows, Linux, Mac; Getting started
- Basics: About FreeCAD, Workbenches, Preferences, Document structure, Interface Customization, Properties, Mouse Model; Tutorials
- Workbenches: Arch, Draft, FEM, Image, Inspection, Mesh, OpenSCAD, Part, PartDesign, Path, Plot, Points, Raytracing, Reverse Engineering, Robot, Ship, Sketcher, Spreadsheet, Start, Surface workbench, TechDraw, Test Framework, Web
- Scripting: Introduction to Python, FreeCAD scripting tutorial, FreeCAD Scripting Basics, How to install macros, Gui Command, Units Modules: Builtin modules, Workbench creation, Installing more workbenches Meshes: Mesh Scripting, Mesh Module Parts: The Part Module, Topological data scripting, PythonOCC, Mesh to Part Coin scenegraph: The Coin/Inventor scenegraph, Pivy Qt interface: PySide, Using the FreeCAD GUI, Dialog creation Parametric objects: Scripted objects Other: Code snippets, Line drawing function, Embedding FreeCAD, FreeCAD vector math library, Power users hub, Python, Macros, FreeCAD Scripting Basics, Topological data scripting