# Part: Operațiuni Booleene

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Gui Command explains how tools should be documented. See Draft ShapeString for an example of a well documented tool. Browse Category:UnfinishedDocu to see incomplete pages like this one. See Category:Command Reference for all commands.

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Previous: Shapebuilder
Next: Union

Part Booleans

poziția meniului
Part → Booleans
Workbenches
Part,Complete
scurtătură
nici unul
Prezentat în versiune
-
A se vedea, de asemenea,
Part Union, Part Common and Part Cut

## Contents

Această comandă este un instrument generic all-in-one boolean. Vă permite să specificați operația de mai jos. Pentru operații booleene mai rapide, consultați de asemeneaPart Union, Part Common și Part Cut.

This command is a generic all-in-one boolean tool. It allows you to specify what operation to perform and what parameters to use via the dialog below. For quicker boolean operations, see also , , , and .

## Usage

See the individual commands:

Vedeți și Part → Refine Shape

## Coplanar problems

The boolean operations are performed by the internal geometry kernel, OpenCASCADE Technology (OCCT). This library sometimes has problems producing boolean results when the input objects share an edge or a face. To be sure the boolean operation is successful the recommendation is that the shapes intersect each other clearly; this means that in most cases, one shape should protrude or be larger in size than the other shape.

In cases of coplanarity, even if the first boolean operation succeeds, subsequent boolean operations may fail. In this case, the problem may not be in the last operation done, but in the older ones, that is, in the nested operations as indicated in the tree view. To troubleshoot these issues, it is recommended to use the tool to inspect all objects for problems.

Left: shapes that share a face, a boolean cut may produce incorrect results. Right: shapes that intersect each other clearly, the boolean cut will be successful in most cases.

Left: shapes that share a face, a boolean union may produce incorrect results. Right: shapes that intersect each other clearly, the boolean union will be successful in most cases.

Previous: Shapebuilder
Next: Union