PartDesign "Аддитивный клин"

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This page is a translated version of the page PartDesign AdditiveWedge and the translation is 57% complete.
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PartDesign AdditiveWedge.svg Аддитивный клин

Системное название
Расположение в меню
Part Design → Создать аддитивный примитив → Аддитивный клин
Быстрые клавиши
Представлено в версии
См. также
Создать аддитивный примитив, Субтрактивный клин


Inserts a primitive wedge in the active Body as the first feature, or fuses it to the existing feature(s).

PartDesign AdditiveWedge example.png


  1. Press the PartDesign AdditiveWedge.svg Additive Wedge button. Note: the Additive Wedge is part of an icon menu labelled Create an additive primitive. After launching FreeCAD, the Additive Box is the one displayed in the toolbar. To get the Wedge, click on the down arrow besides the visible icon and select Additive Wedge in the menu.
  2. Set the Primitive parameters and Attachment.
  3. Click OK.
  4. A Wedge feature appears under the active Body.


The Wedge can be edited after its creation in two ways:

  • Double-clicking it in the Model tree, or by right-clicking and selecting Edit primitive in the contextual menu; this brings up the Primitive parameters.
  • Via the Property editor.


Using the default placement, the below inputs are:

  • ДанныеX min/max : Base face X axis span
  • ДанныеY min/max: Wedge height span
  • ДанныеZ min/max : Base face Z axis span
  • ДанныеX2 min/max : Top face X axis span
  • ДанныеZ2 min/max : Top face Z axis span


Wedges can be used to create pyramids by setting ДанныеX2 min/max and ДанныеZ2 min/max each so that min = max.