Mesh "Правильное геометрическое тело"

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This page is a translated version of the page Mesh BuildRegularSolid and the translation is 69% complete.
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Mesh BuildRegularSolid.svg Правильное геометрическое тело

Системное название
Mesh_BuildRegularSolid
Расположение в меню
Полигональные Сетки → Правильное геометрическое тело...
Верстаки
Mesh
Быстрые клавиши
Нет
Представлено в версии
-
См. также
Нет

Описание

The Mesh BuildRegularSolid command creates a regular parametric solid mesh object.

Применение

  1. There are several ways to invoke the command:
  2. The Regular Solid dialog box opens.
  3. First select a mesh object type from the dropdown list:
    • Mesh Cube.svg Cube
    • Mesh Cylinder.svg Cylinder
    • Mesh Cone.svg Cone
    • Mesh Sphere.svg Sphere
    • Mesh Ellipsoid.svg Ellipsoid
    • Mesh Torus.svg Torus
  4. Specify the required settings. The available settings depend on the mesh object type. See Properties.
  5. For meshes with curved surfaces: a higher Sampling value results in a finer mesh.
  6. Press the Create button to create the mesh object.
  7. Optionally create more mesh objects.
  8. Press the Close button to close the dialog box and finish the command.

Примечания

  • Mesh objects created with this command are parametric. Whenever they are recomputed, for example after changing one of their parameters, their mesh is reconstructed. This means that manipulating them with commands such as Mesh RemeshGmsh, Mesh Scale etc. usually does not make sense.

Свойства

Mesh objects created with this command inherit all Mesh Feature properties. In addition each mesh object type has a number of properties to control its parametric behavior:

Mesh Cube.svg Куб

Данные

Cube

  • ДанныеHeight (FloatConstraint): the height of the cube.
  • ДанныеLength (FloatConstraint): the length of the cube.
  • ДанныеWidth (FloatConstraint): the width of the cube.

Mesh Cylinder.svg Цилиндр

Данные

Основные

  • ДанныеClosed (Bool): if set to false, the planar ends of the cylinder are left open.
  • ДанныеEdge Length (FloatConstraint): the edge length of the faces in the mesh.
  • ДанныеLength (FloatConstraint): the length of the cylinder.
  • ДанныеRadius (FloatConstraint): the radius of the cylinder.
  • ДанныеSampling (IntegerConstraint): the number of faces along the curved surface.

Mesh Cone.svg Конус

Данные

Основные

  • ДанныеClosed (Bool): if set to false, the planar end(s) of the cone are left open.
  • ДанныеEdge Length (FloatConstraint): the edge length of the faces in the mesh.
  • ДанныеLength (FloatConstraint): the length of the cone.
  • ДанныеRadius 1 (FloatConstraint): the first radius of the cone. Can be 0.
  • ДанныеRadius 2 (FloatConstraint): the second radius of the cone. Can be 0.
  • ДанныеSampling (IntegerConstraint): the number of faces along the curved surface.

Mesh Sphere.svg Сфера

Данные

Основные

  • ДанныеRadius (FloatConstraint): the radius of the sphere.
  • ДанныеSampling (IntegerConstraint): the number of faces along both directions of the curved surface.

Mesh Ellipsoid.svg Эллипсоид

Данные

Основные

  • ДанныеRadius 1 (FloatConstraint): the first radius of the ellipsoid.
  • ДанныеRadius 2 (FloatConstraint): the second radius of the ellipsoid.
  • ДанныеSampling (IntegerConstraint): the number of faces along both directions of the curved surface.

Mesh Torus.svg Тор

Данные

Основные

  • ДанныеRadius 1 (FloatConstraint): the first (main) radius the torus.
  • ДанныеRadius 2 (FloatConstraint): the second radius of the torus.
  • ДанныеSampling (IntegerConstraint): the number of faces along both directions of the curved surface.