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This documentation is not finished. Please help and contribute documentation.

Gui Command explains how tools should be documented. See Draft ShapeString for an example of a well documented tool. Browse Category:UnfinishedDocu/en to see incomplete pages like this one. See Category:Command Reference/en for all commands.

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A manipulator can be used to modify an object's appearance, shape, or other parameters. To access the manipulators you use the double click for most objects. For many Part objects such as the geometric primitives or booleans this will open the Std TransformManip tool, for others such as chamfer or fillet it will open a dedicated editing panel.


  • Double-click on a Part object or PartDesign feature in the Model tree