Draft Text
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Draft → Text |
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Description
Beskrivning
Detta verktyg ber användaren om en placeringspunkt, sedan kan text matas in i en textlåda.
Alternatively: To create a text label with a leader and an arrow use Draft Label. To create solid text or 3D letters use Draft ShapeString with Part Extrude.
Warning: The texts created with version 0.18 are not backward compatible, so backup your work if you try to open files created with 0.18 with older versions.
Usage
Bruk
- Markera punkter i ett tomt område i 3d vyn, eller på ett existerande objekt.
- Nedtryckning av CTRL kommer att snäppa din punkt till tillgängliga snäpp-punkter.
- Skriv in siffror för att manuellt mata in en koordinat.
- Om du trycker på ESC så avbryts funktionen.
- Den skapade texten kommer att ha nuvarande linjestil.
- När du redigerar texten, så kommer en nedtryckning av ENTER eller NEDPIL tillåta dig redigera en ne textrad.
- Nedtryckning av UPPIL tillåter dig att redigera föregående textrad.
- Nedtryckning av ENTER tå gånger (d.v.s. lämna den sista raden tom) adderar texten till dokumentet och stänger redigeraren.
Options
- To enter coordinates manually, simply enter the numbers, then press Enter between each X, Y and Z component. You can press the
add point button when you have the desired values to insert the point.
- Hold Ctrl while placing the text to force snapping your point to the nearest snap location, independently of the distance.
- Press Enter or ↓ Down arrow to enter a new line of text.
- Press ↑ Up arrow to edit the previous line of text.
- Press Enter or ↓ Down arrow twice to finish editing the text.
- Press Esc or the Close button to abort the current command.
Properties
Data
- DataText: specifies the contents of the text block as a list of strings; each element on the list, separated by a comma, indicates a new line.
- DataPosition: specifies the base point of the first line of the text block.
- DataAngle: specifies the rotation of the baseline of the first line of the text block.
- DataAxis: specifies the axis to use for the rotation.
View
- ViewDisplay Mode: if it is "3D text" the text will be aligned to the scene axes, initially lying on the XY plane; if it is "2D text" the text will always face the camera.
- ViewFont Name: specifies the font to use to draw the text. It can be a font name, such as "Arial", a default style such as "sans", "serif" or "mono", a family such as "Arial,Helvetica,sans" or a name with a style such as "Arial:Bold". If the given font is not found on the system, a generic one is used instead.
- ViewFont Size: specifies the size of the letters. If the text object is created in the tree view but no text is visible, increase the size of the text until it is visible.
- ViewJustification: specifies if the text aligns to the left, right or at the center of the base point.
- ViewLine Spacing: specifies the space between lines of text.
Scripting
See also: Draft API and FreeCAD Scripting Basics.
The Text tool can be used in macros and from the Python console by using the following function:
Text = makeText(stringlist, point=Vector(0,0,0), screen=False)
- Creates a
Text
object, at apoint
defined by aFreeCAD.Vector
. stringlist
is a string, or a list of strings; if it's a list, each element is displayed in its own line.- If
screen
isTrue
, the text always faces the camera view direction, otherwise it aligns with the scene axes, and lies on the XY plane.
The placement of the Text
can be changed by overwriting its Placement
attribute, or by individually overwriting its Placement.Base
and Placement.Rotation
attributes.
The view properties of Text
can be changed by overwriting its attributes; for example, overwrite ViewObject.FontSize
with the new size in millimeters.
Example:
import FreeCAD, Draft
p1 = FreeCAD.Vector(0, 0, 0)
t1 = "This is a sample text"
p2 = FreeCAD.Vector(1000, 1000, 0)
t2 = ["First line", "second line"]
Text1 = Draft.makeText(t1, point=p1)
Text2 = Draft.makeText(t2, point=p2)
Text1.ViewObject.FontSize = 200
Text2.ViewObject.FontSize = 200
p3 = FreeCAD.Vector(-1000, -500, 0)
t3 = ["Upside", "down"]
Text3 = Draft.makeText(t3, point=p3)
Text3.ViewObject.FontSize = 200
ZAxis = FreeCAD.Vector(0, 0, 1)
place3 = FreeCAD.Placement(p3, FreeCAD.Rotation(ZAxis, 175))
Text3.Placement = place3
Text4 = Draft.makeText(t3, point=p3)
Text4.ViewObject.FontSize = 200
Text4.Placement.Rotation = FreeCAD.Rotation(ZAxis, -30)
- Basics: Coordinates, Constraining, Snapping (Near, Extension, Parallel, Grid, Endpoint, Midpoint, Perpendicular, Angle, Center, Ortho, Intersection, Special, Dimensions, Working plane)
- Drawing: Line, Wire, Circle, Arc, Ellipse, Polygon, Rectangle, Text, Dimension, BSpline, Point, ShapeString, Facebinder, Bezier Curve, Label
- Modifying: Move, Rotate, Offset, Trimex, Upgrade, Downgrade, Scale, Edit, Wire to BSpline, Add point, Delete point, Shape 2D View, Draft to Sketch, Array, Path Array, Point Array, Clone, Drawing, Mirror, Stretch
- Utilities: Set working plane, Finish line, Close line, Undo line, Toggle construction mode, Toggle continue mode, Apply style, Toggle display mode, Add to group, Select group contents, Toggle snap, Toggle grid, Show snap bar, Heal, Flip Dimension, VisGroup, Slope, AutoGroup, Set Working Plane Proxy, Add to Construction group
- Additional: Preferences, Import-Export Preferences (DXF/DWG, SVG, OCA, DAT); Draft API

- Installation: Windows, Linux, Mac; Getting started
- Basics: About FreeCAD, Workbenches, Preferences, Document structure, Interface Customization, Properties, Mouse Model; Tutorials
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- Scripting: Introduction to Python, FreeCAD scripting tutorial, FreeCAD Scripting Basics, How to install macros, Gui Command, Units Modules: Builtin modules, Workbench creation, Installing more workbenches Meshes: Mesh Scripting, Mesh Module Parts: The Part Module, Topological data scripting, PythonOCC, Mesh to Part Coin scenegraph: The Coin/Inventor scenegraph, Pivy Qt interface: PySide, Using the FreeCAD GUI, Dialog creation Parametric objects: Scripted objects Other: Code snippets, Line drawing function, Embedding FreeCAD, FreeCAD vector math library, Power users hub, Python, Macros, FreeCAD Scripting Basics, Topological data scripting