Draft SelectPlane

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Draft SelectPlane

Системное название
Draft SelectPlane
Расположение в меню
Draft → Utilities → Select Plane
Верстаки
Draft, Arch
Быстрые клавиши
W P
Представлено в версии
-
См. также
Draft SetWorkingPlaneProxy, Draft ToggleGrid

Описание

The Draft SelectPlane command defines the current Draft working plane. This is the plane in the 3D view where new Draft objects are created. A working plane can be based on one of several presets or on a selection. The selection can be created before (pre-selection) or after (post-selection) starting the command.

introduced in version 0.22: For each 3D view a separate working plane is stored.

The button in the Draft Tray changes depending on the current working plane. introduced in version 0.22: If the working plane is not set to Auto an asterisk (*) is appended to the button label if the origin of the working plane does not match the global origin.

Shapes created on different working planes

Usage with pre-selection

  1. Do one of the following:
  2. There are several ways to invoke the command:
    • Press the button in the Draft Tray.
    • Select the Utilities → Select plane option from the menu.
    • Use the keyboard shortcut: W then P.
  3. The working plane and the button in the Draft Tray are updated.

Usage with post-selection

  1. There are several ways to invoke the command:
    • Press the button in the Draft Tray.
    • Select the Utilities → Select plane option from the menu.
    • Use the keyboard shortcut: W then P.
  2. The Working plane setup task panel opens. See Options for more information.
  3. Do one of the following:
  4. Click anywhere in the 3D view to confirm the selection and finish the command.
  5. The working plane and the button in the Draft Tray are updated.

Usage with presets

  1. There are several ways to invoke the command:
    • Press the button in the Draft Tray.
    • Select the Utilities → Select plane option from the menu.
    • Use the keyboard shortcut: W then P.
  2. The Working plane setup task panel opens. See Options for more information.
  3. Press any of the buttons to finish the command.
  4. The working plane and the button in the Draft Tray are updated.

Опции

  • Press the Top (XY) button to align the working plane with the XY plane of the global coordinate system.
  • Press the Front (XZ) button to align the working plane with the XZ plane of the global coordinate system.
  • Press the Side (YZ) button to align the working plane with the YZ plane of the global coordinate system.
  • Press the Align to view button to align the working plane with the current 3D view. If the Center plane on view checkbox is not checked the working plane origin will match the origin of the global coordinate system, else it will match the center of the current 3D view.
  • Press the Automatic button to set the working plane to Auto. A working plane set to Auto will automatically align with the current 3D view whenever a Draft or Arch command requiring point input is started. This is equivalent to pressing the Align to view button before using the command. Additionally the working plane will align to planar faces that have been selected before starting the command, or when points on planar faces are picked during the command.
  • The Offset defines the perpendicular distance between the calculated plane and the actual working plane.
  • Check the Center plane on view checkbox to put the origin of the working plane in the center of to the current 3D view. This option can be useful in combination with the Align to view button.
  • Select a vertex in the 3D view and press the Move working plane button to move the working plane so that its origin matches the position of the selected vertex.
  • The Grid spacing defines the distance between grid lines.
  • The Main line every value determines where main grid lines are drawn. Main grid lines are slightly thicker than normal grid lines. For example if the grid spacing is 0.5 m and there is a main line every 10 lines, such a line will occur every 5 m.
  • The Grid extension value determines the number of grid lines in the X and Y direction of the grid.
  • The Snapping radius is the maximum distance at which Draft Snap Grid detects the intersections of grid lines.
  • Press the Center view button to align the 3D view with the current working plane.
  • Press the Previous button to reset the working plane to its previous position.
  • Press the Next button to reset the working plane to its next position. introduced in version 0.22
  • Press Esc or the Close button to abort the command.

Notes

  • It can be useful to align the 3D view with the selected Draft working plane. For example after switching the working plane to Front you may want to switch to the Front view as well.
  • The grid can be toggled with the Draft ToggleGrid command.
  • By double-clicking Draft WorkingPlaneProxies in the Tree view you can quickly switch between working planes.

Preferences

See also: Preferences Editor and Draft Preferences.

  • The grid settings in the task panel as well as several other grid settings are available as preferences: Edit → Preferences... → Draft → Grid and snapping.
  • The Snapping radius can also be changed on-the-fly (see Draft Snap) or by changing: Tools → Edit parameters... → BaseApp → Preferences → Mod → Draft → snapRange.

Scripting

See also: Autogenerated API documentation and FreeCAD Scripting Basics.

introduced in version 0.22:

The WorkingPlane module offers two classes to create working plane objects: the PlaneBase class and the PlaneGui class. The second class inherits from the first. Objects of the PlaneGui class interact with the GUI (the Draft Tray button), the 3D view and the grid. PlaneBase objects do not.

Use the get_working_plane() method of the WorkingPlane module to get an instance of the PlaneGui class linked to the current 3D view. The method either returns the existing working plane linked to the view or creates a new working plane if required.

import FreeCAD as App
import WorkingPlane

wp = WorkingPlane.get_working_plane()

origin = App.Vector(0, 0, 0)
normal = App.Vector(1, 1, 1).normalize()
offset = 17
wp.align_to_point_and_axis(origin, normal, offset)

point = App.Vector(10, 15, 2)
projection = wp.project_point(point)
print(projection)

The PlaneBase class can be used to create working planes independent of the GUI:

import WorkingPlane

wp = WorkingPlane.PlaneBase()