|Annotation → Label|
|Introduced in version|
|Draft Text, Draft ShapeString|
The Draft Label command inserts a multi-line textbox with a 2-segment leader line and an arrow. If an object or a sub-element (face, edge or vertex) is selected when starting the command, the Label can be made to display a certain attribute of the selected element, including position, length, area, volume or material.
To insert a text element without an arrow use the Draft Text command.
Various labels with different orientations, tip symbols and information
- There are several ways to invoke the command:
- Click the first point in the 3D view, or type coordinates and press the button. This point indicates the target (arrow head). This can be anywhere, it doesn't have to be an element.
- Click the second point in the 3D view, or type coordinates and press the button. This point indicates the start of a horizontal or vertical leader.
- Click the third point in the 3D view, or type coordinates and press the button. This point indicates the base point of the text.
- Click on Label types below) to select the type of information to display, including "Custom", "Name", "Label", "Position", "Length", "Area", "Volume", "Tag" and "Material". (See explanation of
- To enter coordinates manually, simply enter the numbers, then press between each X, Y and Z component. You can press the button when you have the desired values to insert the point.
- Hold snapping your point to the nearest snap location, independently of the distance. while placing the label to force
- Press or the button to abort the current command.
- The direction of the horizontal straight segment, to the right or to the left, will automatically align the text to the opposite direction. If the leader goes vertically up, the text is aligned to the left. If it goes vertically down, it is aligned to the right.
- By pre-selecting an object, or a sub-element (vertex, edge or face), before pressing the command button, the label will become parametric, that is, it will remember which object it is bound to, and it will be able to display a particular attribute of that object. If the attributes of the object change later on, the label will adjust the displayed information.
See also: Property editor.
A Draft Label object is derived from an App FeaturePython object and inherits all its properties. The following properties are additional unless otherwise stated:
- DataCustom Text (
StringList): specifies the contents of the text if DataLabel Type is
Custom. Each item in the list represents a new text line.
- DataLabel Type (
Enumeration): specifies the type of information displayed by the label (see Label types below).
- DataPlacement (
Placement): specifies the position of the text in the 3D view and, unless DataStraight Direction is
Custom, also of the first leader segment, which is the segment where the text is attached. See Placement.
- DataText (
StringList): (read-only) specifies the contents of the text that is actually displayed. Each item in the list represents a new text line.
- DataPoints (
VectorList): specifies the points of the leader.
- DataStraight Direction (
Enumeration): specifies the direction of the first leader segment:
- DataStraight Distance (
Distance): specifies the length of the first leader segment. Only used if DataStraight Direction is
Vertical. If the distance is positive, the leader starts from the right side of the text and the text aligns to the right. Otherwise the leader starts from the left side of the text and the text aligns to the left.
- DataTarget (
LinkSub): specifies the object and optional subelement the label is linked to.
- DataTarget Point (
Vector): specifies the position of the tip of the leader, which is where the arrow is attached.
Custom: displays the contents of DataCustom Text.
Name: displays the internal name of the target object. The internal name is assigned when an object is created and remains fixed throughout the existence of the object.
Label: displays the label of the target object. The label of an object can be changed by the user.
Position: displays the coordinates of the base point of the target object, of the target vertex, or of the center of mass of the target subelement, if applicable.
Length: displays the length of the target object or subelement, if applicable.
Area: displays the area of the target object or subelement, if applicable.
Volume: displays the volume of the target object, if applicable.
Tag: displays the
Tagattribute of the target object, if applicable. Objects created with the Arch Workbench can have this attribute.
Material: displays the label of the material of the target object, if applicable.
Label + Position
Label + Length
Label + Area
Label + Volume
Label + Material
- ViewAnnotation Style (
Enumeration): specifies the annotation style applied to the label. See Draft AnnotationStyleEditor.
- ViewScale Multiplier (
Float): specifies the general scaling factor applied to the label.
- ViewDisplay Mode (
Enumeration): specifies how the text is displayed. If it is
3D textthe text will be displayed in a plane defined by the DataPlacement of the label. If it is
2D textthe text will always face the camera. This is an inherited property.
- ViewArrow Size (
Length): specifies the size of the symbol displayed at the tip of the leader.
- ViewArrow Type (
Enumeration): specifies the type of symbol displayed at the tip of the leader, which can be
- ViewFrame (
Enumeration): specifies what type of frame is drawn around the text. The current options are
- ViewLine (
Bool): specifies whether to display the leader line. If it is
falseonly the arrow and the text are displayed.
- ViewLine Color (
Color): specifies the color of the leader and the arrow.
- ViewLine Width (
Float): specifies the width of the leader.
- ViewJustification (
Enumeration): specifies the horizontal alignment of the text:
Right. Only used if DataStraight Direction is
Custom. Otherwise the horizontal alignment is based on the sign (positive or negative) of DataStraight Distance.
- ViewLine Spacing (
Float): specifies the factor applied to the default line height of the text.
- ViewMax Chars (
Integer): specifies the maximum number of characters on each line of the text.
- ViewText Alignment (
Enumeration): specifies the vertical alignment of the text:
- ViewText Color (
Color): specifies the color of the text.
- ViewText Font (
Font): specifies the font used to draw the text. It can be a font name, such as
Arial, a default style such as
mono, a family such as
Arial,Helvetica,sans, or a name with a style such as
Arial:Bold. If the given font is not found on the system, a default font is used instead.
- ViewFont Size (
Length): specifies the size of the letters. The text can be invisible in the 3D view if this value is very small.
To create a Draft Label use the
make_label method (introduced in version 0.19) of the Draft module. This method replaces the deprecated
label = make_label(target_point=App.Vector(0, 0, 0), placement=App.Vector(30, 30, 0), target_object=None, subelements=None, label_type="Custom", custom_text="Label", direction="Horizontal", distance=-10, points=None)
import FreeCAD as App import Draft rectangle = Draft.make_rectangle(4000, 1000) App.ActiveDocument.recompute() p1 = App.Vector(-200, 1000, 0) place1 = App.Placement(App.Vector(-1000, 1300, 0), App.Rotation()) label1 = Draft.make_label(p1, place1, target_object=rectangle, distance=500, label_type="Label") label1.ViewObject.TextSize = 200 p2 = App.Vector(-200, 0, 0) place2 = App.Placement(App.Vector(-1000, -300, 0), App.Rotation()) label2 = Draft.make_label(p2, place2, target_object=rectangle, distance=500, label_type="Custom", custom_text="Beware of the sharp edges") label2.ViewObject.TextSize = 200 p3 = App.Vector(1000, 1200, 0) place3 = App.Placement(App.Vector(2000, 1800, 0), App.Rotation()) label3 = Draft.make_label(p3, place3, target_object=rectangle, distance=-500, label_type="Area") label3.ViewObject.TextSize = 200 App.ActiveDocument.recompute()