Arch ToggleSubs
Ubicación en el Menú |
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Arch → Utilities → Toggle Subcomponents |
Entornos de trabajo |
Arch |
Atajo de teclado por defecto |
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Introducido en versión |
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Ver también |
Contents |
Descripción
Esta herramienta alterna la visibilidad de todas las restas de un objeto Arch entre visible y oculto. Si un objeto Arch contiene algunos objetos restados visibles y otros ocultos, todos se volverán visibles/ocultos después de ejecutar este comando.
Normally, if an Arch object, like an Arch Wall, is selected and you press Space only the external wall will be hidden or made visible, but not the internal objects.
With this tool, the internal subtracted objects will all become visible or hidden.
Como utilizar
- Seleccione un objeto Arch que tenga sustracciones
- Seleccione el menú Arch → Utilidades →
Toggle Subcomponents
Opciones
La opción Editar → Preferencias → Arch → Aplicar estilo de construcción permite dar a todas las sustracciones nuevas el color de construcción dado en Preferencias → Draft → Configuración general de Draft, que dan un mejor resultado con este comando.
The Draft construction style can be set in the Draft Preferences, in the menu Preferences → Draft → General Draft.
- Elements: Wall, Structure, Roof, Window, Door, Stairs, Space, Frame, Equipment; Pipe, Pipe Connector; Schedule
- Reinforcements: Rebar; Straight Rebar, UShape Rebar, LShape Rebar, Bent Shape Rebar, Stirrup Rebar, Helical Rebar
- Panels: Panel, Panel Cut, Panel Sheet, Nest
- Materials: Material, Multi-Material
- Organization: Site, Reference,Building, Floor, Building Part, Section Plane
- Axes: Axis, Axes system, Grid
- Modification: Cut with plane, Add component, Remove component, Survey
- Utilities: Component, Clone component, Split Mesh, Mesh To Shape, Select non-solid meshes, Remove Shape, Close Holes, Merge Walls, Check, Ifc Explorer, Toggle IFC Brep flag, 3 Views from mesh, Create IFC spreadsheet, Toggle Subcomponents
- Additional: Preferences, Import-Export Preferences (IFC, DAE, OBJ, JSON, 3DS); Arch API

- Installation: Windows, Linux, Mac; Getting started
- Basics: About FreeCAD, Workbenches, Preferences, Document structure, Interface Customization, Properties, Mouse Model; Tutorials
- Workbenches: Arch, Draft, FEM, Image, Inspection, Mesh, OpenSCAD, Part, PartDesign, Path, Plot, Points, Raytracing, Reverse Engineering, Robot, Ship, Sketcher, Spreadsheet, Start, Surface workbench, TechDraw, Test Framework, Web
- Scripting: Introduction to Python, FreeCAD scripting tutorial, FreeCAD Scripting Basics, How to install macros, Gui Command, Units Modules: Builtin modules, Workbench creation, Installing more workbenches Meshes: Mesh Scripting, Mesh Module Parts: The Part Module, Topological data scripting, PythonOCC, Mesh to Part Coin scenegraph: The Coin/Inventor scenegraph, Pivy Qt interface: PySide, Using the FreeCAD GUI, Dialog creation Parametric objects: Scripted objects Other: Code snippets, Line drawing function, Embedding FreeCAD, FreeCAD vector math library, Power users hub, Python, Macros, FreeCAD Scripting Basics, Topological data scripting