PartDesign Преобразовать в полое тело
Полость |
Системное название |
---|
PartDesign_Thickness |
Расположение в меню |
Part Design → Apply a dress up feature → Полость |
Верстаки |
PartDesign |
Быстрые клавиши |
Нет |
Представлено в версии |
0.17 |
См. также |
Полость |
Описание
The Thickness tool works on a solid Body and transforms it into a thick-walled hollow object with at least one open face, giving to each of its remaining faces a uniform thickness. On some solids it allows you to significantly speed up the work, and avoids making extrusions and pockets.
The thickness tool applied to a face (B) of a solid (A), resulting in the hollow object (C).
Применение
- Select one or more face(s) on the active Body.
- Press the Thickness button.
- Define the Thickness parameters (see Options).
- To add more faces to open, press the Add face button and select a face in the 3D view.
- To remove a previously select face, press the Remove face button and select a face in the 3D view, or right-click on the Face label in the list and select Remove.
- Press OK.
Опции
- Thickness: Wall thickness of the resulting object. Set the desired value.
- Mode
- Skin: Select this option if you want to get an item like a vase, headless but with the bottom
- Pipe: Select this option if you want to get an object like a pipe, headless and bottomless. In this case it may be convenient to select the faces to be deleted before you start the tool. Helping with predefined views buttons or use the numeric keys.
- Recto Verso:
- Join Type
- Arc: removes the outer edges and creates a fillet with a radius equal to the defined thickness.
- Intersection: when faces are offset outward, sharp edges are kept between faces.
- Make thickness inwards: when checked, faces are offset inward.
Ограничения
- At least one face to be opened must be selected.
- If thickness goes inwards, the value must be smaller than the smallest height of the Body.
- The command may fail with complex shapes. In this context the surface of e.g. a cone has already to be regarded as complex.
- Additive Pipe or Additive Loft may work better to create complex shapes
Пример
- Create a Pad from the sketch
- Create a second sketch on the XY plane
- Create a second Pad from the second sketch
As in the following pictures:
Then
Известные ошибки
- BRep_API: command not done
- BRep_Tool: no parameter on edge
- Silently Fails
PartDesign
- Инструменты структуры: Part, Group
- Вспомогательные инструменты: Create body, Create sketch, Edit sketch, Map sketch to face
- Инструменты моделирования
- Инструменты данных: Create a datum point, Create a datum line, Create a datum plane, Create a local coordinate system, Create a shape binder, Create a clone
- Аддитивные инструменты: Pad, Revolution, Additive loft, Additive pipe, Additive box, Additive cone, Additive cylinder, Additive ellipsoid, Additive prism, Additive sphere, Additive torus, Additive wedge
- Субстрактивные инструменты: Pocket, Hole, Groove, Subtractive loft, Subtractive pipe, Subtractive box, Subtractive cone, Subtractive cylinder, Subtractive ellipsoid, Subtractive prism, Subtractive sphere, Subtractive torus, Subtractive wedge
- Инструменты трансформации: Mirrored, Linear Pattern, Polar Pattern, Create MultiTransform
- Отделочные инструменты: Fillet, Chamfer, Draft, Thickness
- Бинарные: Boolean operation
- Дополнительно: Migrate, Shaft design wizard, Involute gear
- Инструменты контекстного меню: Set tip, Move object to other body, Move object after other object
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