Projekt Części: Subtraktywny klin

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Revision as of 11:58, 11 April 2022 by FuzzyBot (talk | contribs) (Updating to match new version of source page)

PartDesign SubtractiveWedge

Menu location
Part Design → Create a subtractive primitive → Subtractive Wedge
Workbenches
PartDesign
Default shortcut
None
Introduced in version
0.17
See also
PartDesign CompPrimitiveSubtractive, PartDesign AdditiveWedge

Description

Inserts a subtractive wedge in the active Body. Its shape is subtracted from the existing solid.

On the left: active body (A) shown in grey and subtractive wedge (B) shown in transparent red; result on the right.

Usage

  1. Press the Subtractive Wedge button. Note: the Subtractive Wedge is part of an icon menu labelled Create an additive primitive. After launching FreeCAD, the Subtractive Box is the one displayed in the toolbar. To get the Wedge, click on the down arrow besides the visible icon and select Subtractive Wedge in the menu.
  2. Set the Primitive parameters and Attachment.
  3. Click OK.
  4. A Wedge feature appears under the active Body.

Options

The Wedge can be edited after its creation in two ways:

  • Double-clicking it in the Model tree, or by right-clicking and selecting Edit primitive in the contextual menu; this brings up the Primitive parameters.
  • Via the Property editor.

Properties

Using the default placement, the below inputs are:

  • DANEX min/max : Base face X axis span
  • DANEY min/max: Wedge height span
  • DANEZ min/max : Base face Z axis span
  • DANEX2 min/max : Top face X axis span
  • DANEZ2 min/max : Top face Z axis span

Pyramids

Wedges can be used to create pyramids by setting DANEX2 min/max and DANEZ2 min/max each so that min = max.